mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-27 06:16:37 +01:00
46 lines
No EOL
1.7 KiB
C#
46 lines
No EOL
1.7 KiB
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Translation
|
|
{
|
|
static class GlobalMemory
|
|
{
|
|
private const int StorageDescsBaseOffset = 0x44; // In words.
|
|
|
|
public const int StorageDescSize = 4; // In words.
|
|
public const int StorageMaxCount = 16;
|
|
|
|
public const int StorageDescsSize = StorageDescSize * StorageMaxCount;
|
|
|
|
public static bool UsesGlobalMemory(Instruction inst)
|
|
{
|
|
return (inst.IsAtomic() && IsGlobalMr(inst)) ||
|
|
inst == Instruction.LoadGlobal ||
|
|
inst == Instruction.StoreGlobal;
|
|
}
|
|
|
|
private static bool IsGlobalMr(Instruction inst)
|
|
{
|
|
return (inst & Instruction.MrMask) == Instruction.MrGlobal;
|
|
}
|
|
|
|
public static int GetStorageCbOffset(ShaderStage stage, int slot)
|
|
{
|
|
return GetStorageBaseCbOffset(stage) + slot * StorageDescSize;
|
|
}
|
|
|
|
public static int GetStorageBaseCbOffset(ShaderStage stage)
|
|
{
|
|
switch (stage)
|
|
{
|
|
case ShaderStage.Compute: return StorageDescsBaseOffset + 2 * StorageDescsSize;
|
|
case ShaderStage.Vertex: return StorageDescsBaseOffset;
|
|
case ShaderStage.TessellationControl: return StorageDescsBaseOffset + 1 * StorageDescsSize;
|
|
case ShaderStage.TessellationEvaluation: return StorageDescsBaseOffset + 2 * StorageDescsSize;
|
|
case ShaderStage.Geometry: return StorageDescsBaseOffset + 3 * StorageDescsSize;
|
|
case ShaderStage.Fragment: return StorageDescsBaseOffset + 4 * StorageDescsSize;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
} |