Ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan f93089a64f
Implement geometry shader passthrough (#1961)
* Implement geometry shader passthrough

* Cache version change
2021-01-29 14:38:51 +11:00
..
Optimizations Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
AttributeConsts.cs
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
EmitterContextInsts.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
FeatureFlags.cs
GlobalMemory.cs
RegisterUsage.cs
Rewriter.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
ShaderConfig.cs Implement geometry shader passthrough (#1961) 2021-01-29 14:38:51 +11:00
ShaderHeader.cs Implement geometry shader passthrough (#1961) 2021-01-29 14:38:51 +11:00
Ssa.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
TranslationCounts.cs
TranslationFlags.cs
Translator.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
TranslatorContext.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00