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https://github.com/GreemDev/Ryujinx
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7b66cb0d90
* audio: Cleanup SoundIO and fix OpenAL issue * fix tabs by spaces * Fix extra spaces * Fix SoundIO.cs * Fix ContainsAudioOutBuffer
58 lines
No EOL
1.3 KiB
C#
58 lines
No EOL
1.3 KiB
C#
using System;
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namespace SoundIOSharp
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{
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public class SoundIORingBuffer : IDisposable
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{
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internal SoundIORingBuffer(IntPtr handle)
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{
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this.handle = handle;
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}
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IntPtr handle;
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public int Capacity
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{
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get { return Natives.soundio_ring_buffer_capacity(handle); }
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}
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public void Clear()
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{
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Natives.soundio_ring_buffer_clear(handle);
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}
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public void Dispose()
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{
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Natives.soundio_ring_buffer_destroy(handle);
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}
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public int FillCount
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{
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get { return Natives.soundio_ring_buffer_fill_count(handle); }
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}
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public int FreeCount
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{
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get { return Natives.soundio_ring_buffer_free_count(handle); }
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}
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public IntPtr ReadPointer
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{
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get { return Natives.soundio_ring_buffer_read_ptr(handle); }
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}
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public IntPtr WritePointer
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{
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get { return Natives.soundio_ring_buffer_write_ptr(handle); }
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}
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public void AdvanceReadPointer(int count)
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{
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Natives.soundio_ring_buffer_advance_read_ptr(handle, count);
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}
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public void AdvanceWritePointer(int count)
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{
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Natives.soundio_ring_buffer_advance_write_ptr(handle, count);
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}
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}
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} |