mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
fd7567a6b5
* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap |
||
---|---|---|
.. | ||
Compute | ||
Dma | ||
GPFifo | ||
InlineToMemory | ||
MME | ||
Threed | ||
Twod | ||
Types | ||
ConditionalRenderEnabled.cs | ||
DeviceStateWithShadow.cs | ||
MmeShadowScratch.cs | ||
SetMmeShadowRamControlMode.cs | ||
ShaderTexture.cs |