2010-08-18 08:29:03 +02:00
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/*
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* Bandpass filter sweep effect
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* Copyright (c) Maarten de Boer <mdeboer@iua.upf.es>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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2017-11-14 14:28:51 +01:00
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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2010-08-18 08:29:03 +02:00
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*
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*/
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2023-08-30 18:48:23 +02:00
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#include "aconfig.h"
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2010-08-18 08:29:03 +02:00
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#include <math.h>
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#include <alsa/asoundlib.h>
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struct effect_private {
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/* filter the sweep variables */
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float lfo,dlfo,fs,fc,BW,C,D,a0,a1,a2,b1,b2,*x[3],*y[3];
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float lfo_depth, lfo_center;
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unsigned int channels;
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};
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static int effect_init(struct lookback *loopback,
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void *private_data,
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snd_pcm_access_t access,
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unsigned int channels,
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unsigned int rate,
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snd_pcm_format_t format)
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{
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struct effect_private *priv = private_data;
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int i;
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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if (format != SND_PCM_FORMAT_S16_LE)
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return -EIO;
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#elif __BYTE_ORDER == __BIG_ENDIAN
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if (format != SND_PCM_FORMAT_S16_BE)
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return -EIO;
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#else
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return -EIO;
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#endif
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priv->fs = (float) rate;
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priv->channels = channels;
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for (i = 0; i < 3; i++) {
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priv->x[i] = calloc(channels * sizeof(float));
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priv->y[i] = calloc(channels * sizeof(float));
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}
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return 0;
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}
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static int effect_done(struct loopback *loopback,
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void *private_data)
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{
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struct effect_private *priv = private_data;
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int i;
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for (i = 0; i < 3; i++) {
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free(priv->x[i]);
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free(priv->y[i]);
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}
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return 0;
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}
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static int effect_apply(struct loopback *loopback,
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void *private_data,
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const snd_pcm_channel_area_t *areas,
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snd_uframes_t offset,
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snd_uframes_t frames)
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{
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struct effect_private *priv = private_data;
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short *samples = (short*)areas[0].addr + offset*priv->channels;
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snd_uframes_t i;
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for (i=0; i < frames; i++) {
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int chn;
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fc = sin(priv->lfo)*priv->lfo_depth+priv->lfo_center;
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priv->lfo += priv->dlfo;
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if (priv->lfo>2.*M_PI) priv->lfo -= 2.*M_PI;
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priv->C = 1./tan(M_PI*priv->BW/priv->fs);
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priv->D = 2.*cos(2*M_PI*fc/fs);
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priv->a0 = 1./(1.+priv->C);
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priv->a1 = 0;
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priv->a2 = -priv->a0;
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priv->b1 = -priv->C*priv->D*a0;
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priv->b2 = (priv->C-1)*priv->a0;
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for (chn=0; chn < priv->channels; chn++)
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{
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priv->x[chn][2] = priv->x[chn][1];
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priv->x[chn][1] = priv->x[chn][0];
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priv->y[chn][2] = priv->y[chn][1];
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priv->y[chn][1] = priv->y[chn][0];
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priv->x[chn][0] = samples[i*channels+chn];
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priv->y[chn][0] = priv->a0*priv->x[0][chn]
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+ priv->a1*priv->x[1][chn] + priv->a2*x[2][chn]
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- priv->b1*priv->y[1][chn] - priv->b2*y[2][chn];
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samples[i*channels+chn] = priv->y[chn][0];
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}
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}
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return 0;
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}
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void effect_init_sweep(void)
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{
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struct effect_private *priv;
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priv = register_effect(effect_init,
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effect_apply,
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effect_done,
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sizeof(struct effectprivate));
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if (priv) {
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priv->lfo_center = 2000.;
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priv->lfo_depth = 1800.;
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priv->lfo_freq = 0.2;
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priv->BW = 50;
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}
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}
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