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https://github.com/alsa-project/alsa-utils
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aplay/arecord - Add support for IEEE float 32-bit WAV files
This patch modifies aplay/arecord to support playing/capturing IEEE float 32-bit WAV files. Tested on HDA hardware in both stereo and multi-channel modes. Added the WAV file constant for Dolby AC-3 S/PDIF passthrough to formats.h for future use when AC-3 passthrough is better supported. Signed-off-by: Andrew Paprocki <andrew@ishiboo.com>
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2 changed files with 17 additions and 5 deletions
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@ -745,8 +745,9 @@ static ssize_t test_wavefile(int fd, u_char *_buffer, size_t size)
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check_wavefile_space(buffer, len, blimit);
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test_wavefile_read(fd, buffer, &size, len, __LINE__);
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f = (WaveFmtBody*) buffer;
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if (LE_SHORT(f->format) != WAV_PCM_CODE) {
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error(_("can't play not PCM-coded WAVE-files"));
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if (LE_SHORT(f->format) != WAV_FMT_PCM &&
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LE_SHORT(f->format) != WAV_FMT_IEEE_FLOAT) {
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error(_("can't play WAVE-file format 0x%04x which is not PCM or FLOAT encoded"), LE_SHORT(f->format));
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exit(EXIT_FAILURE);
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}
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if (LE_SHORT(f->modus) < 1) {
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@ -788,7 +789,10 @@ static ssize_t test_wavefile(int fd, u_char *_buffer, size_t size)
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}
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break;
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case 32:
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if (LE_SHORT(f->format) == WAV_FMT_PCM)
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hwparams.format = SND_PCM_FORMAT_S32_LE;
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else if (LE_SHORT(f->format) == WAV_FMT_IEEE_FLOAT)
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hwparams.format = SND_PCM_FORMAT_FLOAT_LE;
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break;
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default:
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error(_(" can't play WAVE-files with sample %d bits wide"),
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@ -1778,6 +1782,7 @@ static void begin_wave(int fd, size_t cnt)
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bits = 16;
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break;
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case SND_PCM_FORMAT_S32_LE:
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case SND_PCM_FORMAT_FLOAT_LE:
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bits = 32;
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break;
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case SND_PCM_FORMAT_S24_LE:
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@ -1796,7 +1801,10 @@ static void begin_wave(int fd, size_t cnt)
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cf.type = WAV_FMT;
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cf.length = LE_INT(16);
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f.format = LE_SHORT(WAV_PCM_CODE);
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if (hwparams.format == SND_PCM_FORMAT_FLOAT_LE)
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f.format = LE_SHORT(WAV_FMT_IEEE_FLOAT);
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else
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f.format = LE_SHORT(WAV_FMT_PCM);
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f.modus = LE_SHORT(hwparams.channels);
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f.sample_fq = LE_INT(hwparams.rate);
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#if 0
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@ -64,7 +64,11 @@ typedef struct voc_ext_block {
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#define WAV_WAVE COMPOSE_ID('W','A','V','E')
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#define WAV_FMT COMPOSE_ID('f','m','t',' ')
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#define WAV_DATA COMPOSE_ID('d','a','t','a')
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#define WAV_PCM_CODE 1
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/* WAVE fmt block constants from Microsoft mmreg.h header */
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#define WAV_FMT_PCM 0x0001
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#define WAV_FMT_IEEE_FLOAT 0x0003
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#define WAV_FMT_DOLBY_AC3_SPDIF 0x0092
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/* it's in chunks like .voc and AMIGA iff, but my source say there
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are in only in this combination, so I combined them in one header;
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