Add support for pre-processing mixer and byte control objects.
For ex: a pga widget with a mixer control as follows:
Object.pga"0" {
...
mixer.0 {
index 2
max 32
name "2 MasterPlaybackControl"
Object.Base.channel."fl" {
shift 0
}
Object.Base.channel."fr" {
}
Object.Base.tlv."vtlv_m64s2" {
Object.Base.scale."m64s2" {
mute 1
}
}
Object.Base.ops."ctl" {
info "volsw"
#256 binds the mixer control to volume get/put handlers
get 256
put 256
}
access [
read_write
tlv_read
]
}
}
Would be converted to:
SectionControlMixer.'2 Master Playback Volume' {
index 2
max 32
channel {
fl {
reg 1
}
fr {
reg 1
shift 1
}
}
tlv "vtlv_m64s2"
ops.0 {
info volsw
get 256
put 256
}
access [
read_write
tlv_read
]
}
and the SectionWidget for pga.2.0 would be updated to add the mixer references as follows:
SectionWidget.'pga.2.0' {
...
mixer [
"2 Master Playback Volume"
]
}
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add support for pre-processing scale/ops/channel objects
and adding the converted config to the relevant sections.
For ex:
Object.Base.channel."fl" {
shift 0
reg 1
}
Object.Base.channel."fr" {
reg 1
shift 1
}
Will be converted to:
channel {
fl {
reg 1
shift 0
}
fr {
reg 1
shift 1
}
}
And added to the SectionControlMixer that this object belongs to.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add support for pre-processing TLV objects
For example:
Object.Base.tlv."vtlv_m64s2" {}
will be converted to:
SectionTLV.'vtlv_m64s2' {}
And the mixer controle section will be updated to add
the reference to the tlv object.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Pre-process data objects, create the SectionData and update
the parent object with the reference to the object.
For example, the following object instance:
Object.Base.data."SOF_ABI" {
bytes "0x03,0x12,0x01"
}
would update the SectionManifest as follows:
SectionManifest."sof_manifest" {
data [
"SOF_ABI"
]
}
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a helper function to retrieve the config node
pointing to the section name for a given object.
For ex: for the object, Object.Widget.pga.1{},
the function returns the config with id, "SectionWidget"
in the output config.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
The pre-processor converts the Topology2.0 objects into
the relevant sections by looking for attributes defined
in the template config for the section and reading the
attribute values from the object instance config.
The structure struct build_function_map contains the
mapping of the build function to use for each object
based on the type and name for the class that the object
belongs to. The manifest object is the simplest with
no attributes. So, the build function simply creates
a new Section called SectionManifest which will be
populated with the data section in the following patches.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add support for pre-processing object instances in the input
config. An object's attributes can be set in multiple places
such as, within the object instance, default values in the class
defnition, inherited from a parent object or explicitly set
in a parent object. Before converting the object config into
the relevant section in the existing syntax, all the attribute
values must be consolidated into one place so that it is easy
to verify if all mandatory attributes are set.
Also, the name of the object will be constructed from the
attributes defined in the attributes.constructor[] config
in the class definition and the unique attribute's value
must be set from the value passed in the object instance.
This patch create a temporary config for each object instance
and populates its unique attribute value. The rest of the steps
will be added in the following patches.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Some attributes have valid values that need to be converted
to integer tuple values before it is appended to the
object's private data:
For ex, the buffer widget object's "caps" attribute has the
following definition:
DefineAttribute."caps" {
type "string"
# Token reference and type
token_ref "sof_tkn_buffer.word"
constraints {
value_ref "sof_tkn_mem"
valid_values [
"dai"
"host"
"pass"
"comp"
]
tuple_values [
113
113
113
65
]
}
}
Depending on the user input, the value string values for "caps"
will be converted to the appropriate tuple values.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Some attributes may have the token_ref set which is
used to look up the token value for the tuple data
that is appended to the object's private data.
For example, in the buffer widget object:
DefineAttribute."size" {
# Token reference and type
token_ref "sof_tkn_buffer.word"
}
The token_ref must include the reference to the vendor
token object name followed by the type of the tuple.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a helper function to get attribute type from the
attribute definition and convert them to SND_CONFIG_TYPE_*
values. When no type if provided for an attribute, type
defaults to integer.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Every class must have a unique attribute that will be used
to instantiate the object. The value provided for this
attribute must be unique within the same alsaconf node for
objects of the same class. Add a helper function to get the
name of the attribute that must have a unique value in the
object instance.
For example, when instantiating 2 buffer widgets within a pipeline,
they must be given unique instance attribute values as:
Object.Widget.buffer.0{} and Object.Widget.buffer.1{}.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add helper functions to check if an attribute is
mandatory, immutable or unique in the class definition.
ex: for a host widget component, these are defined
as follows:
attributes {
#
# host objects instantiated within the same alsaconf node must have unique
# direction attribute
#
unique "direction"
mandatory [
"type"
"stream_name"
]
immutable [
"uuid"
]
}
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a helper function look up attribute definition in the
"DefineAttribute" config in the class definition.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a helper function to look up the class definition for
an object. ex: for an object instance, Object.Widget.pga.0{}, the
function returns the config pointing to Class.Widget.pga{} in
the input conf.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
The pre-processor needs to concatinate strings separated
by '.' for building object names from constructor attribute
values and searching for configs with ID's containing strings
separate by '.'. Add a helper function to concat strings in
the specified input format.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a couple of helper functions for searching config by ID and
creating and adding configs to a parent config.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Add a couple of helper functions to print debug messages
and the generated config.
Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>