mirror of
https://github.com/alsa-project/alsa-utils
synced 2024-11-10 00:35:42 +01:00
feb9c4cdec
config.h may contain defines like _FILE_OFFSET_BITS which influence the system wide include files (off_t types, open -> open64 function usage etc.). Related: https://github.com/alsa-project/alsa-utils/pull/223 Signed-off-by: Jaroslav Kysela <perex@perex.cz>
243 lines
6.2 KiB
C
243 lines
6.2 KiB
C
/*
|
|
* Copyright (C) 2013-2015 Intel Corporation
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#include "aconfig.h"
|
|
|
|
#include <math.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <stdbool.h>
|
|
|
|
#include "common.h"
|
|
#include "bat-signal.h"
|
|
#include "gettext.h"
|
|
|
|
/* How one measurement step works:
|
|
- Listen and measure the average loudness of the environment for 1 second.
|
|
- Create a threshold value 16 decibels higher than the average loudness.
|
|
- Begin playing a ~1000 Hz sine wave and start counting the samples elapsed.
|
|
- Stop counting and playing if the input's loudness is higher than the
|
|
threshold, as the output wave is probably coming back.
|
|
- Calculate the round trip audio latency value in milliseconds. */
|
|
|
|
static float sumaudio(struct bat *bat, short int *buffer, int frames)
|
|
{
|
|
float sum = 0;
|
|
int n = 0;
|
|
|
|
while (frames) {
|
|
frames--;
|
|
|
|
for (n = 0; n < bat->channels; n++) {
|
|
sum += abs(buffer[0]);
|
|
buffer++;
|
|
}
|
|
}
|
|
|
|
sum = sum / bat->channels;
|
|
|
|
return sum;
|
|
}
|
|
|
|
static void play_and_listen(struct bat *bat, void *buffer, int frames)
|
|
{
|
|
int averageinput;
|
|
int n = 0;
|
|
float sum = 0;
|
|
float max = 0;
|
|
float min = 100000.0f;
|
|
short int *input;
|
|
int num = bat->latency.number;
|
|
|
|
averageinput = (int) (sumaudio(bat, buffer, frames) / frames);
|
|
|
|
/* The signal is above threshold
|
|
So our sine wave comes back on the input */
|
|
if (averageinput > bat->latency.threshold) {
|
|
input = buffer;
|
|
|
|
/* Check the location when it became loud enough */
|
|
while (n < frames) {
|
|
if (*input++ > bat->latency.threshold)
|
|
break;
|
|
*input += bat->channels;
|
|
n++;
|
|
}
|
|
|
|
/* Now we get the total round trip latency*/
|
|
bat->latency.samples += n;
|
|
|
|
/* Expect at least 1 buffer of round trip latency. */
|
|
if (bat->latency.samples > frames) {
|
|
bat->latency.result[num - 1] =
|
|
(float) bat->latency.samples * 1000 / bat->rate;
|
|
fprintf(bat->log,
|
|
_("Test%d, round trip latency %dms\n"),
|
|
num,
|
|
(int) bat->latency.result[num - 1]);
|
|
|
|
for (n = 0; n < num; n++) {
|
|
if (bat->latency.result[n] > max)
|
|
max = bat->latency.result[n];
|
|
if (bat->latency.result[n] < min)
|
|
min = bat->latency.result[n];
|
|
sum += bat->latency.result[n];
|
|
}
|
|
|
|
/* The maximum is higher than the minimum's double */
|
|
if (max / min > 2.0f) {
|
|
bat->latency.state =
|
|
LATENCY_STATE_COMPLETE_FAILURE;
|
|
bat->latency.is_capturing = false;
|
|
return;
|
|
|
|
/* Final results */
|
|
} else if (num == LATENCY_TEST_NUMBER) {
|
|
bat->latency.final_result =
|
|
(int) (sum / LATENCY_TEST_NUMBER);
|
|
fprintf(bat->log,
|
|
_("Final round trip latency: %dms\n"),
|
|
bat->latency.final_result);
|
|
|
|
bat->latency.state =
|
|
LATENCY_STATE_COMPLETE_SUCCESS;
|
|
bat->latency.is_capturing = false;
|
|
return;
|
|
|
|
/* Next step */
|
|
} else
|
|
bat->latency.state = LATENCY_STATE_WAITING;
|
|
|
|
bat->latency.number++;
|
|
|
|
} else
|
|
/* Happens when an early noise comes in */
|
|
bat->latency.state = LATENCY_STATE_WAITING;
|
|
|
|
} else {
|
|
/* Still listening */
|
|
bat->latency.samples += frames;
|
|
|
|
/* Do not listen to more than a second
|
|
Maybe too much background noise */
|
|
if ((unsigned int)bat->latency.samples > bat->rate) {
|
|
bat->latency.error++;
|
|
|
|
if (bat->latency.error > LATENCY_TEST_NUMBER) {
|
|
fprintf(bat->err,
|
|
_("Could not detect signal."));
|
|
fprintf(bat->err,
|
|
_("Too much background noise?\n"));
|
|
bat->latency.state =
|
|
LATENCY_STATE_COMPLETE_FAILURE;
|
|
bat->latency.is_capturing = false;
|
|
return;
|
|
}
|
|
|
|
/* let's start over */
|
|
bat->latency.state = LATENCY_STATE_WAITING;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
static void calculate_threshold(struct bat *bat)
|
|
{
|
|
float average;
|
|
float reference;
|
|
|
|
/* Calculate the average loudness of the environment and create
|
|
a threshold value 16 decibels higher than the average loudness */
|
|
average = bat->latency.sum / bat->latency.samples / 32767.0f;
|
|
reference = 20.0f * log10f(average) + 16.0f;
|
|
bat->latency.threshold = (int) (powf(10.0f, reference / 20.0f)
|
|
* 32767.0f);
|
|
}
|
|
|
|
void roundtrip_latency_init(struct bat *bat)
|
|
{
|
|
bat->latency.number = 1;
|
|
bat->latency.state = LATENCY_STATE_MEASURE_FOR_1_SECOND;
|
|
bat->latency.final_result = 0;
|
|
bat->latency.samples = 0;
|
|
bat->latency.sum = 0;
|
|
bat->latency.threshold = 0;
|
|
bat->latency.is_capturing = false;
|
|
bat->latency.is_playing = false;
|
|
bat->latency.error = 0;
|
|
bat->latency.xrun_error = false;
|
|
bat->frames = LATENCY_TEST_TIME_LIMIT * bat->rate;
|
|
bat->periods_played = 0;
|
|
}
|
|
|
|
int handleinput(struct bat *bat, void *buffer, int frames)
|
|
{
|
|
switch (bat->latency.state) {
|
|
/* Measuring average loudness for 1 second */
|
|
case LATENCY_STATE_MEASURE_FOR_1_SECOND:
|
|
bat->latency.sum += sumaudio(bat, buffer, frames);
|
|
bat->latency.samples += frames;
|
|
|
|
/* 1 second elapsed */
|
|
if ((unsigned int)bat->latency.samples >= bat->rate) {
|
|
calculate_threshold(bat);
|
|
bat->latency.state = LATENCY_STATE_PLAY_AND_LISTEN;
|
|
bat->latency.samples = 0;
|
|
bat->latency.sum = 0;
|
|
}
|
|
break;
|
|
|
|
/* Playing sine wave and listening if it comes back */
|
|
case LATENCY_STATE_PLAY_AND_LISTEN:
|
|
play_and_listen(bat, buffer, frames);
|
|
break;
|
|
|
|
/* Waiting 1 second */
|
|
case LATENCY_STATE_WAITING:
|
|
bat->latency.samples += frames;
|
|
|
|
if ((unsigned int)bat->latency.samples > bat->rate) {
|
|
/* 1 second elapsed, start over */
|
|
bat->latency.samples = 0;
|
|
bat->latency.state = LATENCY_STATE_MEASURE_FOR_1_SECOND;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int handleoutput(struct bat *bat, void *buffer, int bytes, int frames)
|
|
{
|
|
int err = 0;
|
|
|
|
/* If capture completed, terminate the playback */
|
|
if (bat->periods_played * frames > 2 * bat->rate
|
|
&& bat->latency.is_capturing == false)
|
|
return bat->latency.state;
|
|
|
|
if (bat->latency.state == LATENCY_STATE_PLAY_AND_LISTEN)
|
|
err = generate_sine_wave(bat, frames, buffer);
|
|
else
|
|
/* Output silence */
|
|
memset(buffer, 0, bytes);
|
|
|
|
return err;
|
|
}
|