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An object can be declared within a class definition as follows: Class.Pipeline.volume-playback { Object.Widget.pga.0 { ramp_step_ms 250 } } While instantiating the volume-pipeline class, the pga object could be modified as follows: Object.Pipeline.volume-playback.0 { Object.Widget.pga.0 { format "s24le" } } When building the pga.0 object in the class definition, merge the attributes declared in the volume-playback.0 object to create a new config as follows to make sure that all attributes are set for the pga object. Object.Widget.pga.0 { ramp_step_ms 250 format "s24le" } Signed-off-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com> Signed-off-by: Jaroslav Kysela <perex@perex.cz> |
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.. | ||
alsatplg.rst | ||
Makefile.am | ||
pre-process-class.c | ||
pre-process-dai.c | ||
pre-process-dapm.c | ||
pre-process-object.c | ||
pre-processor.c | ||
pre-processor.h | ||
topology.c | ||
topology.h |