- add 3D sound pre-3D/post-3D switch, as seen in standard AC-97
- rename controls to shorter and more accurate strings
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
- add suspend/resume handlers
- fix problem (private_data members not set)
Playing a file while suspending will resume correctly with this patch,
so I assume the hardware to get fully correctly reinitialized with
this patch.
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Modules: AZT3328 driver
this is now an even much more reworked patch (#3) for my azt3328.c ALSA driver.
IOW I spent another 4 evenings to get the sequencer timer to work properly
(my head is still hurting) and do lots of other cleanups.
Note that despite the extensive sequencer timer additions, the driver object
is still only 2kB bigger than the previous version, due to those many
optimizations...
Changes in version #3:
- fully working ALSA sequencer timer support for the card's 1024000Hz
DirectX timer (downscaling adjustable via seqtimer_scaling module param)
- an insane amount of code optimizations
- many, many cleanups
Changes in version #2:
- FOUND the 1us DirectX timer area (yay!), made the code respect it
properly
- renamed some 'weird' mixer control names according to ControlNames.txt
- cleanup unneeded debug messages, reformatting
- improved I/O register documentation
- constified many more structs
Changes in version #1:
- improves/fixes some fatal playback/recording interaction
- improves IRQ handler performance (and actually fixes some weird code)
- coalesces some I/O accesses
- slightly improves I/O interface documentation
- improves/fixes logging
- defines out some less important debug code
- constifies some data
Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!