Do not pass the structure display since fbcon is already keeping the pointer
to the current display.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 270-degree (counterclockwise) rotation of the console. To
activate, boot with:
fbcon=rotate:3
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 180-degree (upside down) rotation of the console. To
activate, boot with:
fbcon=rotate:2
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 90-degree (clockwise) rotation of the console. To activate,
boot with:
fbcon=rotate:1
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support to rotate the font bitmap. To save on processing time, the entire
fontdata will be rotated on a console switch, then stored in a buffer private
to fbcon. To further save on processing, the fontdata will only be rotated if
the font has changed or if the angle of rotation has changed. Only a single
copy of the rotated fontdata will be kept.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>