When retrying a failed BIO_RW_BARRIER request, we need to keep the reference
in ->nr_pending over the whole retry. Currently, we only hold the reference
if the failed request is the *last* one to finish - which is silly, because it
would normally be the first to finish.
So move the rdev_dec_pending call up into the didn't-fail branch. As the rdev
isn't used in the later code, calling rdev_dec_pending earlier doesn't hurt.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Move the test for 'do barrier work' down a bit so that if the first write to a
raid1 is a BIO_RW_BARRIER write, the checking done by superblock writes will
cause the right thing to happen.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Because that is what you get if a BIO_RW_BARRIER isn't supported!
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
this changes if() BUG(); constructs to BUG_ON() which is
cleaner and can better optimized away
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Currently a device failure during recovery leaves bits set in the bitmap.
This normally isn't a problem as the offending device will be rejected because
of errors. However if device re-adding is being used with non-persistent
bitmaps, this can be a problem.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When retrying a write due to barrier failure, we don't reset 'remaining', so
it goes negative and never hits 0 again.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
check_reshape checks validity and does things that can be done instantly -
like adding devices to raid1. start_reshape initiates a restriping process to
convert the whole array.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We allow the superblock to record an 'old' and a 'new' geometry, and a
position where any conversion is up to. The geometry allows for changing
chunksize, layout and level as well as number of devices.
When using verion-0.90 superblock, we convert the version to 0.91 while the
conversion is happening so that an old kernel will refuse the assemble the
array. For version-1, we use a feature bit for the same effect.
When starting an array we check for an incomplete reshape and restart the
reshape process if needed. If the reshape stopped at an awkward time (like
when updating the first stripe) we refuse to assemble the array, and let
user-space worry about it.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- wrong test for 'is this a BARRIER bio'
- not freeing on all possible paths.
- using r1_bio after freeing it.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Remove the "inline" keyword from a bunch of big functions in the kernel with
the goal of shrinking it by 30kb to 40kb
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Acked-by: Jeff Garzik <jgarzik@pobox.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Store this total in superblock (As appropriate), and make it available to
userspace via sysfs.
Signed-off-by: Neil Brown <neilb@suse.de>
Acked-by: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When we do a user-requested check/repair, we lose count of the outstanding
requests...
Also make sure that when anything is written to md/sync_action, the
RECOVERY_NEEDED flag is set and the thread is woken up so any changes take
effect.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md sometimes call put_page on NULL pointers (treating it like kfree). This is
not safe, so define and use a 'safe_put_page' which checks for NULL.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The code to overwrite/reread for addressing read errors in raid1/raid10
currently assumes that the read will not alter the buffer which could be used
to write to the next device. This is not a safe assumption to make.
So we split the loops into a overwrite loop and a separate re-read loop, so
that the writing is complete before reading is attempted.
Cc: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md supports multiple different RAID level, each being implemented by a
'personality' (which is often in a separate module).
These personalities have fairly artificial 'numbers'. The numbers
are use to:
1- provide an index into an array where the various personalities
are recorded
2- identify the module (via an alias) which implements are particular
personality.
Neither of these uses really justify the existence of personality numbers.
The array can be replaced by a linked list which is searched (array lookup
only happens very rarely). Module identification can be done using an alias
based on level rather than 'personality' number.
The current 'raid5' modules support two level (4 and 5) but only one
personality. This slight awkwardness (which was handled in the mapping from
level to personality) can be better handled by allowing raid5 to register 2
personalities.
With this change in place, the core md module does not need to have an
exhaustive list of all possible personalities, so other personalities can be
added independently.
This patch also moves the check for chunksize being non-zero into the ->run
routines for the personalities that need it, rather than having it in core-md.
This has a side effect of allowing 'faulty' and 'linear' not to have a
chunk-size set.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Replace multiple kmalloc/memset pairs with kzalloc calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Substitute:
page_cache_get -> get_page
page_cache_release -> put_page
PAGE_CACHE_SHIFT -> PAGE_SHIFT
PAGE_CACHE_SIZE -> PAGE_SIZE
PAGE_CACHE_MASK -> PAGE_MASK
__free_page -> put_page
because we aren't using the page cache, we are just using pages.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We are inadvertently setting the R1BIO_Uptodate bit on read errors when we
decide not to try correcting (because there are no other working devices).
This means that the read error is reported to the client as success.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Where performing a user-requested 'check' or 'repair', we read all readable
devices, and compare the contents. We only write to blocks which had read
errors, or blocks with content that differs from the first good device found.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Handling of read errors during resync is separate from handling of read errors
during normal IO in raid1. A previous patch added support for read errors
during normal IO. This one adds support for read errors during resync or
recovery.
The key differences are that we don't need to freeze the array, because the
normal handling of resync means that this part of the array will be idle
except for resync, and the read/overwrite/re-read is needed in a separate
piece of code.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We are dereferencing ->rdev without an rcu lock!
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
On a read-error we suspend the array, then synchronously read the block from
other arrays until we find one where we can read it. Then we try writing the
good data back everywhere and make sure it works. If any write or subsequent
read fails, only then do we fail the device out of the array.
To be able to suspend the array, we need to also keep track of how many
requests are queued for handling by raid1d.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is important because bitmap_create uses
mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
support bitmaps, but will make a difference for raid10]
This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid1 needs to put up a barrier to new requests while it does resync or other
background recovery. The code for this is currently open-coded, slighty
obscure by its use of two waitqueues, and not documented.
This patch gathers all the related code into 4 functions, and includes a
comment which (hopefully) explains what is happening.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Who would submit code with a FIXME like that in it !!!!
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If you have an array with a write-intent-bitmap, and you remove a device, then
re-add it, a full recovery isn't needed. We detect a re-add by looking at
saved_raid_disk. For raid1, it doesn't matter which disk it was, only whether
or not it was an active device. The old code being removed set a value of
'mirror' which was then ignored, so it can go. The changed code performs the
correct check.
For raid6, if there are two missing devices, make sure we chose the right slot
on --re-add rather than always the first slot.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Raid1 currently optimises resync using the intent bitmap etc. This
optimisation is not wanted when we explicitly request a repair through sysfs,
so add appropriate checks.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We can only accept BARRIER requests if all slaves handle
barriers, and that can, of course, change with time....
So we keep track of whether the whole array seems safe for barriers,
and also whether each individual rdev handles barriers.
We initially assumes barriers are OK.
When writing the superblock we try a barrier, and if that fails, we flag
things for no-barriers. This will usually clear the flags fairly quickly.
If writing the superblock finds that BIO_RW_BARRIER is -ENOTSUPP, we need to
resubmit, so introduce function "md_super_wait" which waits for requests to
finish, and retries ENOTSUPP requests without the barrier flag.
When writing the real raid1, write requests which were BIO_RW_BARRIER but
which aresn't supported need to be retried. So raid1d is enhanced to do this,
and when any bio write completes (i.e. no retry needed) we remove it from the
r1bio, so that devices needing retry are easy to find.
We should hardly ever get -ENOTSUPP errors when writing data to the raid.
It should only happen if:
1/ the device used to support BARRIER, but now doesn't. Few devices
change like this, though raid1 can!
or
2/ the array has no persistent superblock, so there was no opportunity to
pre-test for barriers when writing the superblock.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This has the advantage of removing the confusion caused by 'rdev_t' and
'mddev_t' both having 'in_sync' fields.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Instead of having ->read_sectors and ->write_sectors, combine the two
into ->sectors[2] and similar for the other fields. This saves a branch
several places in the io path, since we don't have to care for what the
actual io direction is. On my x86-64 box, that's 200 bytes less text in
just the core (not counting the various drivers).
Signed-off-by: Jens Axboe <axboe@suse.de>
- added typedef unsigned int __nocast gfp_t;
- replaced __nocast uses for gfp flags with gfp_t - it gives exactly
the same warnings as far as sparse is concerned, doesn't change
generated code (from gcc point of view we replaced unsigned int with
typedef) and documents what's going on far better.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The bitmap code used to have two daemons, so there is some 'common' start/stop
code. But now there is only one, so the common code is just noise.
This patch tidies this up somewhat.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
A state of 0 mean 'not quiesced'
A state of 1 means 'is quiesced'
The original code got this wrong.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If a device is flagged 'WriteMostly' and the array has a bitmap, and the
bitmap superblock indicates that write_behind is allowed, then write_behind is
enabled for WriteMostly devices.
Write requests will be acknowledges as complete to the caller (via b_end_io)
when all non-WriteMostly devices have completed the write, but will not be
cleared from the bitmap until all devices complete.
This requires memory allocation to make a local copy of the data being
written. If there is insufficient memory, then we fall-back on normal write
semantics.
Signed-Off-By: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This allows a device in a raid1 to be marked as "write mostly". Read requests
will only be sent if there is no other option.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Both file-bitmaps and superblock bitmaps are supported.
If you add a bitmap file on the array device, you lose.
This introduces a 'default_bitmap_offset' field in mddev, as the ioctl used
for adding a superblock bitmap doesn't have room for giving an offset. Later,
this value will be setable via sysfs.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md does not yet support BIO_RW_BARRIER, so be honest about it and fail
(-EOPNOTSUPP) any such requests.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Firstly, R1BIO_Degraded was being set in a number of places in the resync
code, but is never used there, so get rid of those settings.
Then: When doing a resync, we want to clear the bit in the bitmap iff the
array will be non-degraded when the sync has completed. However the current
code would clear the bitmap if the array was non-degraded when the resync
*started*, which obviously isn't right (it is for 'resync' but not for
'recovery' - i.e. rebuilding a failed drive).
This patch calculated 'still_degraded' and uses the to tell bitmap_start_sync
whether this sync should clear the corresponding bit.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Without this, and attempt to 'grow' an array will claim to have synced the
extra part without actually having done anything.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We need to be careful differentiating between a resync of a complete array,
in which we can clear the bitmap, and a resync of a degraded array, in
which we cannot.
This patch cleans all that up.
Cc: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch removes some unneeded checks of pointers being NULL before
calling kfree() on them. kfree() handles NULL pointers just fine, checking
first is pointless.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Before completing a 'write' the md superblock might need to be updated.
This is best done by the md_thread.
The current code schedules this up and queues the write request for later
handling by the md_thread.
However some personalities (Raid5/raid6) will deadlock if the md_thread
tries to submit requests to its own array.
So this patch changes things so the processes submitting the request waits
for the superblock to be written and then submits the request itself.
This fixes a recently-created deadlock in raid5/raid6
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When an array is degraded, bit in the intent-bitmap are never cleared. So if
a recently failed drive is re-added, we only need to reconstruct the block
that are still reflected in the bitmap.
This patch adds support for this re-adding.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Otherwise it could have a random value and might BUG. This fixes a BUG
during resync problem in raid1 introduced by the bitmap-based-intent-loggin
patches.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The logic here is wrong. if fullsync is 0, it WILL BUG.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
1/ change the return value (which is number-of-sectors synced)
from 'int' to 'sector_t'.
The number of sectors is usually easily small enough to fit
in an int, but if resync needs to abort, it may want to return
the total number of remaining sectors, which could be large.
Also errors cannot be returned as negative numbers now, so use
0 instead
2/ Add a 'skipped' return parameter to allow the array to report
that it skipped the sectors. This allows md to take this into account
in the speed calculations.
Currently there is no important skipping, but the bitmap-based-resync
that is coming will use this.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>