This patch speedups compilation when net_namespace.h is changed.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Acked-by: "Eric W. Biederman" <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes most of the generic device layer network
namespace safe. This patch makes dev_base_head a
network namespace variable, and then it picks up
a few associated variables. The functions:
dev_getbyhwaddr
dev_getfirsthwbytype
dev_get_by_flags
dev_get_by_name
__dev_get_by_name
dev_get_by_index
__dev_get_by_index
dev_ioctl
dev_ethtool
dev_load
wireless_process_ioctl
were modified to take a network namespace argument, and
deal with it.
vlan_ioctl_set and brioctl_set were modified so their
hooks will receive a network namespace argument.
So basically anthing in the core of the network stack that was
affected to by the change of dev_base was modified to handle
multiple network namespaces. The rest of the network stack was
simply modified to explicitly use &init_net the initial network
namespace. This can be fixed when those components of the network
stack are modified to handle multiple network namespaces.
For now the ifindex generator is left global.
Fundametally ifindex numbers are per namespace, or else
we will have corner case problems with migration when
we get that far.
At the same time there are assumptions in the network stack
that the ifindex of a network device won't change. Making
the ifindex number global seems a good compromise until
the network stack can cope with ifindex changes when
you change namespaces, and the like.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The NET_CLS_ACT option is now a full replacement for NET_CLS_POLICE,
remove the old code. The config option will be kept around to select
the equivalent NET_CLS_ACT options for a short time to allow easier
upgrades.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
So that it is also an offset from skb->head, reduces its size from 8 to 4 bytes
on 64bit architectures, allowing us to combine the 4 bytes hole left by the
layer headers conversion, reducing struct sk_buff size to 256 bytes, i.e. 4
64byte cachelines, and since the sk_buff slab cache is SLAB_HWCACHE_ALIGN...
:-)
Many calculations that previously required that skb->{transport,network,
mac}_header be first converted to a pointer now can be done directly, being
meaningful as offsets or pointers.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the transport header, it is
still legal to touch skb->h.raw directly if just adding to,
subtracting from or setting it to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the network header, it is still legal
to touch skb->nh.raw directly if just adding to, subtracting from or setting it
to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The input_device pointer is not refcounted, which means the device may
disappear while packets are queued, causing a crash when ifb passes packets
with a stale skb->dev pointer to netif_rx().
Fix by storing the interface index instead and do a lookup where neccessary.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Acked-by: Jamal Hadi Salim <hadi@cyberus.ca>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead, set it in one place, namely the beginning of
netif_receive_skb().
Based upon suggestions from Jamal Hadi Salim.
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!