Added blk_unplug interface, allowing all invocations of unplugs to result
in a generated blktrace UNPLUG.
Signed-off-by: Alan D. Brunelle <Alan.Brunelle@hp.com>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
As page->index is unsigned, this all becomes an unsigned comparison,
which almost always returns an error.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: Stable <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
bitmap_unplug only ever returns 0, so it may as well be void. Two callers try
to print a message if it returns non-zero, but that message is already printed
by bitmap_file_kick.
write_page returns an error which is not consistently checked. It always
causes BITMAP_WRITE_ERROR to be set on an error, and that can more
conveniently be checked.
When the return of write_page is checked, an error causes bitmap_file_kick to
be called - so move that call into write_page - and protect against recursive
calls into bitmap_file_kick.
bitmap_update_sb returns an error that is never checked.
So make these 'void' and be consistent about checking the bit.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
We current completely trust user-space to set up metadata describing an
consistant array. In particlar, that the metadata, data, and bitmap do not
overlap.
But userspace can be buggy, and it is better to report an error than corrupt
data. So put in some appropriate checks.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
It is possible that real data or metadata follows the bitmap without full page
alignment.
So limit the last write to be only the required number of bytes, rounded up to
the hard sector size of the device.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Remove do_sync_file_range() and convert callers to just use
do_sync_mapping_range().
Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com>
Cc: Christoph Hellwig <hch@lst.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
If 'num_pages' were ever 1 more than a multiple of 8 (32bit platforms)
or of 16 (64 bit platforms). filemap_attr would be allocated one
'unsigned long' shorter than required. We need a round-up in there.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Convert all calls to invalidate_inode_pages() into open-coded calls to
invalidate_mapping_pages().
Leave the invalidate_inode_pages() wrapper in place for now, marked as
deprecated.
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
md/bitmap tracks how many active write requests are pending on blocks
associated with each bit in the bitmap, so that it knows when it can clear
the bit (when count hits zero).
The counter has 14 bits of space, so if there are ever more than 16383, we
cannot cope.
Currently the code just calles BUG_ON as "all" drivers have request queue
limits much smaller than this.
However is seems that some don't. Apparently some multipath configurations
can allow more than 16383 concurrent write requests.
So, in this unlikely situation, instead of calling BUG_ON we now wait
for the count to drop down a bit. This requires a new wait_queue_head,
some waiting code, and a wakeup call.
Tested by limiting the counter to 20 instead of 16383 (writes go a lot slower
in that case...).
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
In most cases we check the size of the bitmap file before reading data from
it. However when reading the superblock, we always read the first PAGE_SIZE
bytes, which might not always be appropriate. So limit that read to the size
of the file if appropriate.
Also, we get the count of available bytes wrong in one place, so that too can
read past the end of the file.
Cc: "yang yin" <yinyang801120@gmail.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
And a couple of bug fixes found by sparse.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
find_first_set doesn't find the least-significant bit on bigendian machines,
so it is really wrong to use it.
ffs is closer, but takes an 'int' and we have a 'unsigned long'. So use
ffz(~X) to convert a chunksize into a chunkshift.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add a new sysfs interface that allows the bitmap of an array to be dirtied.
The interface is write-only, and is used as follows:
echo "1000" > /sys/block/md2/md/bitmap
(dirty the bit for chunk 1000 [offset 0] in the in-memory and on-disk
bitmaps of array md2)
echo "1000-2000" > /sys/block/md1/md/bitmap
(dirty the bits for chunks 1000-2000 in md1's bitmap)
This is useful, for example, in cluster environments where you may need to
combine two disjoint bitmaps into one (following a server failure, after a
secondary server has taken over the array). By combining the bitmaps on
the two servers, a full resync can be avoided (This was discussed on the
list back on March 18, 2005, "[PATCH 1/2] md bitmap bug fixes" thread).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Fix problems with new bmap based access to bitmap files.
1/ When not using a file based bitmap, attach a NULL list of buffers
to each page so the common free_buffer routine can cope.
2/ Use submit_bh to read as well as write, rather than vfs_read.
This makes read and write more symetric.
3/ sync the file before reading, to ensure that the page cache has no
dirty pages that might get written out later.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If md is asked to store a bitmap in a file, it tries to hold onto the page
cache pages for that file, manipulate them directly, and call a cocktail of
operations to write the file out. I don't believe this is a supportable
approach.
This patch changes the approach to use the same approach as swap files. i.e.
bmap is used to enumerate all the block address of parts of the file and we
write directly to those blocks of the device.
swapfile only uses parts of the file that provide a full pages at contiguous
addresses. We don't have that luxury so we have to cope with pages that are
non-contiguous in storage. To handle this we attach buffers to each page, and
store the addresses in those buffers.
With this approach the pagecache may contain data which is inconsistent with
what is on disk. To alleviate the problems this can cause, md invalidates the
pagecache when releasing the file. If the file is to be examined while the
array is active (a non-critical but occasionally useful function), O_DIRECT io
must be used. And new version of mdadm will have support for this.
This approach simplifies a lot of code:
- we no longer need to keep a list of pages which we need to wait for,
as the b_endio function can keep track of how many outstanding
writes there are. This saves a mempool.
- -EAGAIN returns from write_page are no longer possible (not sure if
they ever were actually).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap modifies i_writecount of a bitmap file to make sure that no-one else
writes to it. The reverting of the change is sometimes done twice, and there
is one error path where it is omitted.
This patch tidies that up.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
bitmap_active is never called, and the BITMAP_ACTIVE flag is never users or
tested, so discard them both.
Also remove some out-of-date 'todo' comments.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap gets a collection of pages representing the bitmap when it
initialises the bitmap, and puts all the references when discarding the
bitmap.
It also occasionally takes extra references without any good reason, and
sometimes drops them ... though it doesn't always drop them, which can result
in a memory leak.
This patch removes the unnecessary 'get_page' calls, and the corresponding
'put_page' calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
In particular, this means that we use 4 bits per page instead of a whole
unsigned long.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap has some attributes per-page. Handling of these attributes in
largely abstracted in set_page_attr and clear_page_attr. However
get_page_attr exposes the format used to store them. So prior to changing
that format, introduce test_page_attr instead of get_page_attr, and make
appropriate usage changes.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md/bitmap currently has a separate thread to wait for writes to the bitmap
file to complete (as we cannot get a callback on that action).
However this isn't needed as bitmap_unplug is called from process context and
waits for the writeback thread to do it's work. The same result can be
achieved by doing the waiting directly in bitmap_unplug.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch changes several mempool users, all of which are basically just
wrappers around kmalloc(), to use the common mempool_kmalloc/kfree, rather
than their own wrapper function, removing a bunch of duplicated code.
Signed-off-by: Matthew Dobson <colpatch@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* git://git.kernel.org/pub/scm/linux/kernel/git/bunk/trivial: (21 commits)
BUG_ON() Conversion in drivers/video/
BUG_ON() Conversion in drivers/parisc/
BUG_ON() Conversion in drivers/block/
BUG_ON() Conversion in sound/sparc/cs4231.c
BUG_ON() Conversion in drivers/s390/block/dasd.c
BUG_ON() Conversion in lib/swiotlb.c
BUG_ON() Conversion in kernel/cpu.c
BUG_ON() Conversion in ipc/msg.c
BUG_ON() Conversion in block/elevator.c
BUG_ON() Conversion in fs/coda/
BUG_ON() Conversion in fs/binfmt_elf_fdpic.c
BUG_ON() Conversion in input/serio/hil_mlc.c
BUG_ON() Conversion in md/dm-hw-handler.c
BUG_ON() Conversion in md/bitmap.c
The comment describing how MS_ASYNC works in msync.c is confusing
rcu: undeclared variable used in documentation
fix typos "wich" -> "which"
typo patch for fs/ufs/super.c
Fix simple typos
tabify drivers/char/Makefile
...
We dereference bitmap both one line above and one line below this check
rendering this check quite useless.
Spotted by the Coverity checker.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: Alasdair G Kergon <agk@redhat.com>
Cc: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
this changes if() BUG(); constructs to BUG_ON() which is
cleaner and can better optimized away
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Remove the "inline" keyword from a bunch of big functions in the kernel with
the goal of shrinking it by 30kb to 40kb
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Acked-by: Jeff Garzik <jgarzik@pobox.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When we update a page_cache page in the kernel, we need to flush_dache_page or
userspace might not see the change.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md sometimes call put_page on NULL pointers (treating it like kfree). This is
not safe, so define and use a 'safe_put_page' which checks for NULL.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The kernel should not be imposing these policy limits: The time between
bitmap updates should certainly be allowed to be more than 15 seconds, and
if someone wants a bitmap chunk size in excess of 4MB, the kernel isn't the
place to stop them.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Replace multiple kmalloc/memset pairs with kzalloc calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Substitute:
page_cache_get -> get_page
page_cache_release -> put_page
PAGE_CACHE_SHIFT -> PAGE_SHIFT
PAGE_CACHE_SIZE -> PAGE_SIZE
PAGE_CACHE_MASK -> PAGE_MASK
__free_page -> put_page
because we aren't using the page cache, we are just using pages.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is important because bitmap_create uses
mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
support bitmaps, but will make a difference for raid10]
This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Some filesystems go oops.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We can only accept BARRIER requests if all slaves handle
barriers, and that can, of course, change with time....
So we keep track of whether the whole array seems safe for barriers,
and also whether each individual rdev handles barriers.
We initially assumes barriers are OK.
When writing the superblock we try a barrier, and if that fails, we flag
things for no-barriers. This will usually clear the flags fairly quickly.
If writing the superblock finds that BIO_RW_BARRIER is -ENOTSUPP, we need to
resubmit, so introduce function "md_super_wait" which waits for requests to
finish, and retries ENOTSUPP requests without the barrier flag.
When writing the real raid1, write requests which were BIO_RW_BARRIER but
which aresn't supported need to be retried. So raid1d is enhanced to do this,
and when any bio write completes (i.e. no retry needed) we remove it from the
r1bio, so that devices needing retry are easy to find.
We should hardly ever get -ENOTSUPP errors when writing data to the raid.
It should only happen if:
1/ the device used to support BARRIER, but now doesn't. Few devices
change like this, though raid1 can!
or
2/ the array has no persistent superblock, so there was no opportunity to
pre-test for barriers when writing the superblock.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Current bitmaps use set_bit et.al and so are host-endian, which means
not-portable. Oops.
Define a new version number (4) for which bitmaps are little-endian.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This has the advantage of removing the confusion caused by 'rdev_t' and
'mddev_t' both having 'in_sync' fields.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch removes almost all inclusions of linux/version.h. The 3
#defines are unused in most of the touched files.
A few drivers use the simple KERNEL_VERSION(a,b,c) macro, which is
unfortunatly in linux/version.h.
There are also lots of #ifdef for long obsolete kernels, this was not
touched. In a few places, the linux/version.h include was move to where
the LINUX_VERSION_CODE was used.
quilt vi `find * -type f -name "*.[ch]"|xargs grep -El '(UTS_RELEASE|LINUX_VERSION_CODE|KERNEL_VERSION|linux/version.h)'|grep -Ev '(/(boot|coda|drm)/|~$)'`
search pattern:
/UTS_RELEASE\|LINUX_VERSION_CODE\|KERNEL_VERSION\|linux\/\(utsname\|version\).h
Signed-off-by: Olaf Hering <olh@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The bitmap code used to have two daemons, so there is some 'common' start/stop
code. But now there is only one, so the common code is just noise.
This patch tidies this up somewhat.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
mddev->bitmap gets clearred before the writeback daemon is stopped. So the
write_back daemon needs to be careful not to dereference the 'bitmap' if it is
NULL.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
read_sb_page() assumed that if sync_page_io fails, the device would be marked
faultly. However it isn't. So in the face of error, read_sb_page would loop
forever.
Redo the logic so that this cannot happen.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When hot-adding a bitmap, bitmap_daemon_work could get called while the bitmap
is being created, so don't set mddev->bitmap until the bitmap is ready.
This requires freeing the bitmap inside bitmap_create if creation failed
part-way through.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The 'lastrun' time wasn't being initialised, so it could be half a
jiffie-cycle before it seemed to be time to do work again.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If a device is flagged 'WriteMostly' and the array has a bitmap, and the
bitmap superblock indicates that write_behind is allowed, then write_behind is
enabled for WriteMostly devices.
Write requests will be acknowledges as complete to the caller (via b_end_io)
when all non-WriteMostly devices have completed the write, but will not be
cleared from the bitmap until all devices complete.
This requires memory allocation to make a local copy of the data being
written. If there is insufficient memory, then we fall-back on normal write
semantics.
Signed-Off-By: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When we find a 'stale' bitmap, possibly because it is new, we should just
assume every bit needs to be set, but rather base the setting of bits on the
current state of the array (degraded and recovery_cp).
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The recent change to never ignore the bitmap, revealed that the bitmap isn't
begin flushed properly when an array is stopped.
We call bitmap_daemon_work three times as there is a three-stage pipeline for
flushing updates to the bitmap file.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>