android_kernel_motorola_sm6225/arch/x86/include/asm/xsave.h
Suresh Siddha 29104e101d x86, xsave: Sync xsave memory layout with its header for user handling
With xsaveopt, if a processor implementation discern that a processor state
component is in its initialized state it may modify the corresponding bit in
the xsave_hdr.xstate_bv as '0', with out modifying the corresponding memory
layout. Hence wHile presenting the xstate information to the user, we always
ensure that the memory layout of a feature will be in the init state if the
corresponding header bit is zero. This ensures the consistency and avoids the
condition of the user seeing some some stale state in the memory layout during
signal handling, debugging etc.

Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
LKML-Reference: <20100719230205.351459480@sbs-t61.sc.intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
2010-07-19 17:51:30 -07:00

132 lines
3.4 KiB
C

#ifndef __ASM_X86_XSAVE_H
#define __ASM_X86_XSAVE_H
#include <linux/types.h>
#include <asm/processor.h>
#include <asm/i387.h>
#define XSTATE_FP 0x1
#define XSTATE_SSE 0x2
#define XSTATE_YMM 0x4
#define XSTATE_FPSSE (XSTATE_FP | XSTATE_SSE)
#define FXSAVE_SIZE 512
/*
* These are the features that the OS can handle currently.
*/
#define XCNTXT_MASK (XSTATE_FP | XSTATE_SSE | XSTATE_YMM)
#ifdef CONFIG_X86_64
#define REX_PREFIX "0x48, "
#else
#define REX_PREFIX
#endif
extern unsigned int xstate_size;
extern u64 pcntxt_mask;
extern struct xsave_struct *init_xstate_buf;
extern u64 xstate_fx_sw_bytes[USER_XSTATE_FX_SW_WORDS];
extern void xsave_cntxt_init(void);
extern void xsave_init(void);
extern void update_regset_xstate_info(unsigned int size, u64 xstate_mask);
extern int init_fpu(struct task_struct *child);
extern int check_for_xstate(struct i387_fxsave_struct __user *buf,
void __user *fpstate,
struct _fpx_sw_bytes *sw);
static inline int fpu_xrstor_checking(struct fpu *fpu)
{
struct xsave_struct *fx = &fpu->state->xsave;
int err;
asm volatile("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n\t"
"2:\n"
".section .fixup,\"ax\"\n"
"3: movl $-1,%[err]\n"
" jmp 2b\n"
".previous\n"
_ASM_EXTABLE(1b, 3b)
: [err] "=r" (err)
: "D" (fx), "m" (*fx), "a" (-1), "d" (-1), "0" (0)
: "memory");
return err;
}
static inline int xsave_user(struct xsave_struct __user *buf)
{
int err;
__asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x27\n"
"2:\n"
".section .fixup,\"ax\"\n"
"3: movl $-1,%[err]\n"
" jmp 2b\n"
".previous\n"
".section __ex_table,\"a\"\n"
_ASM_ALIGN "\n"
_ASM_PTR "1b,3b\n"
".previous"
: [err] "=r" (err)
: "D" (buf), "a" (-1), "d" (-1), "0" (0)
: "memory");
if (unlikely(err) && __clear_user(buf, xstate_size))
err = -EFAULT;
/* No need to clear here because the caller clears USED_MATH */
return err;
}
static inline int xrestore_user(struct xsave_struct __user *buf, u64 mask)
{
int err;
struct xsave_struct *xstate = ((__force struct xsave_struct *)buf);
u32 lmask = mask;
u32 hmask = mask >> 32;
__asm__ __volatile__("1: .byte " REX_PREFIX "0x0f,0xae,0x2f\n"
"2:\n"
".section .fixup,\"ax\"\n"
"3: movl $-1,%[err]\n"
" jmp 2b\n"
".previous\n"
".section __ex_table,\"a\"\n"
_ASM_ALIGN "\n"
_ASM_PTR "1b,3b\n"
".previous"
: [err] "=r" (err)
: "D" (xstate), "a" (lmask), "d" (hmask), "0" (0)
: "memory"); /* memory required? */
return err;
}
static inline void xrstor_state(struct xsave_struct *fx, u64 mask)
{
u32 lmask = mask;
u32 hmask = mask >> 32;
asm volatile(".byte " REX_PREFIX "0x0f,0xae,0x2f\n\t"
: : "D" (fx), "m" (*fx), "a" (lmask), "d" (hmask)
: "memory");
}
static inline void xsave_state(struct xsave_struct *fx, u64 mask)
{
u32 lmask = mask;
u32 hmask = mask >> 32;
asm volatile(".byte " REX_PREFIX "0x0f,0xae,0x27\n\t"
: : "D" (fx), "m" (*fx), "a" (lmask), "d" (hmask)
: "memory");
}
static inline void fpu_xsave(struct fpu *fpu)
{
/* This, however, we can work around by forcing the compiler to select
an addressing mode that doesn't require extended registers. */
__asm__ __volatile__(".byte " REX_PREFIX "0x0f,0xae,0x27"
: : "D" (&(fpu->state->xsave)),
"a" (-1), "d"(-1) : "memory");
}
#endif