7a07cd786d
Add suspend and resume hooks to make software suspend more reliable. Resuming from standby should generally work. Resuming from mem and from disk requires that the GPU is disabled. Adding these to the suspend script... fbset -accel false -a /* suspend here */ fbset -accel true -a ... should generally work. In addition, resuming from mem requires that the video card has to be POSTed by the BIOS or some other utility. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
431 lines
13 KiB
C
431 lines
13 KiB
C
/***************************************************************************\
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|* *|
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|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
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|* international laws. Users and possessors of this source code are *|
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|* hereby granted a nonexclusive, royalty-free copyright license to *|
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|* use this code in individual and commercial software. *|
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|* *|
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|* Any use of this source code must include, in the user documenta- *|
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|* tion and internal comments to the code, notices to the end user *|
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|* as follows: *|
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|* *|
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|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
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|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
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|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
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|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
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|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
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|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
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|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
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|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
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|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
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|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
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|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
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|* *|
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|* U.S. Government End Users. This source code is a "commercial *|
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|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
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|* consisting of "commercial computer software" and "commercial *|
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|* computer software documentation," as such terms are used in *|
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|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
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|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
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|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
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|* all U.S. Government End Users acquire the source code with only *|
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|* those rights set forth herein. *|
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|* *|
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\***************************************************************************/
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/*
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* GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
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* XFree86 'nv' driver, this source code is provided under MIT-style licensing
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* where the source code is provided "as is" without warranty of any kind.
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* The only usage restriction is for the copyright notices to be retained
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* whenever code is used.
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*
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* Antonino Daplas <adaplas@pol.net> 2005-03-11
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*/
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#include <linux/fb.h>
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#include "nv_type.h"
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#include "nv_proto.h"
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#include "nv_dma.h"
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#include "nv_local.h"
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/* There is a HW race condition with videoram command buffers.
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You can't jump to the location of your put offset. We write put
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at the jump offset + SKIPS dwords with noop padding in between
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to solve this problem */
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#define SKIPS 8
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static const int NVCopyROP[16] = {
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0xCC, /* copy */
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0x55 /* invert */
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};
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static const int NVCopyROP_PM[16] = {
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0xCA, /* copy */
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0x5A, /* invert */
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};
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static inline void NVFlush(struct nvidia_par *par)
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{
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int count = 1000000000;
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while (--count && READ_GET(par) != par->dmaPut) ;
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if (!count) {
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printk("nvidiafb: DMA Flush lockup\n");
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par->lockup = 1;
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}
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}
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static inline void NVSync(struct nvidia_par *par)
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{
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int count = 1000000000;
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while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
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if (!count) {
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printk("nvidiafb: DMA Sync lockup\n");
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par->lockup = 1;
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}
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}
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static void NVDmaKickoff(struct nvidia_par *par)
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{
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if (par->dmaCurrent != par->dmaPut) {
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par->dmaPut = par->dmaCurrent;
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WRITE_PUT(par, par->dmaPut);
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}
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}
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static void NVDmaWait(struct nvidia_par *par, int size)
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{
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int dmaGet;
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int count = 1000000000, cnt;
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size++;
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while (par->dmaFree < size && --count && !par->lockup) {
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dmaGet = READ_GET(par);
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if (par->dmaPut >= dmaGet) {
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par->dmaFree = par->dmaMax - par->dmaCurrent;
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if (par->dmaFree < size) {
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NVDmaNext(par, 0x20000000);
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if (dmaGet <= SKIPS) {
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if (par->dmaPut <= SKIPS)
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WRITE_PUT(par, SKIPS + 1);
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cnt = 1000000000;
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do {
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dmaGet = READ_GET(par);
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} while (--cnt && dmaGet <= SKIPS);
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if (!cnt) {
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printk("DMA Get lockup\n");
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par->lockup = 1;
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}
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}
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WRITE_PUT(par, SKIPS);
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par->dmaCurrent = par->dmaPut = SKIPS;
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par->dmaFree = dmaGet - (SKIPS + 1);
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}
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} else
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par->dmaFree = dmaGet - par->dmaCurrent - 1;
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}
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if (!count) {
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printk("DMA Wait Lockup\n");
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par->lockup = 1;
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}
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}
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static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
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u32 pat0, u32 pat1)
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{
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NVDmaStart(par, PATTERN_COLOR_0, 4);
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NVDmaNext(par, clr0);
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NVDmaNext(par, clr1);
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NVDmaNext(par, pat0);
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NVDmaNext(par, pat1);
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}
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static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
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{
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if (planemask != ~0) {
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NVSetPattern(par, 0, planemask, ~0, ~0);
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if (par->currentRop != (rop + 32)) {
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NVDmaStart(par, ROP_SET, 1);
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NVDmaNext(par, NVCopyROP_PM[rop]);
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par->currentRop = rop + 32;
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}
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} else if (par->currentRop != rop) {
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if (par->currentRop >= 16)
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NVSetPattern(par, ~0, ~0, ~0, ~0);
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NVDmaStart(par, ROP_SET, 1);
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NVDmaNext(par, NVCopyROP[rop]);
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par->currentRop = rop;
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}
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}
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static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
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int x2, int y2)
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{
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struct nvidia_par *par = info->par;
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int h = y2 - y1 + 1;
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int w = x2 - x1 + 1;
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NVDmaStart(par, CLIP_POINT, 2);
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NVDmaNext(par, (y1 << 16) | x1);
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NVDmaNext(par, (h << 16) | w);
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}
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void NVResetGraphics(struct fb_info *info)
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{
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struct nvidia_par *par = info->par;
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u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
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int pitch, i;
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pitch = info->fix.line_length;
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par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
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for (i = 0; i < SKIPS; i++)
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NV_WR32(&par->dmaBase[i], 0, 0x00000000);
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NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
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NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
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NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
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NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
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NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
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NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
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NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
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NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
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NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
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NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
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NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
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NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
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NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
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NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
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NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
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NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
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par->dmaPut = 0;
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par->dmaCurrent = 16 + SKIPS;
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par->dmaMax = 8191;
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par->dmaFree = par->dmaMax - par->dmaCurrent;
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switch (info->var.bits_per_pixel) {
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case 32:
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case 24:
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surfaceFormat = SURFACE_FORMAT_DEPTH24;
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patternFormat = PATTERN_FORMAT_DEPTH24;
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rectFormat = RECT_FORMAT_DEPTH24;
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lineFormat = LINE_FORMAT_DEPTH24;
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break;
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case 16:
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surfaceFormat = SURFACE_FORMAT_DEPTH16;
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patternFormat = PATTERN_FORMAT_DEPTH16;
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rectFormat = RECT_FORMAT_DEPTH16;
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lineFormat = LINE_FORMAT_DEPTH16;
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break;
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default:
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surfaceFormat = SURFACE_FORMAT_DEPTH8;
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patternFormat = PATTERN_FORMAT_DEPTH8;
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rectFormat = RECT_FORMAT_DEPTH8;
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lineFormat = LINE_FORMAT_DEPTH8;
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break;
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}
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NVDmaStart(par, SURFACE_FORMAT, 4);
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NVDmaNext(par, surfaceFormat);
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NVDmaNext(par, pitch | (pitch << 16));
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NVDmaNext(par, 0);
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NVDmaNext(par, 0);
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NVDmaStart(par, PATTERN_FORMAT, 1);
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NVDmaNext(par, patternFormat);
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NVDmaStart(par, RECT_FORMAT, 1);
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NVDmaNext(par, rectFormat);
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NVDmaStart(par, LINE_FORMAT, 1);
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NVDmaNext(par, lineFormat);
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par->currentRop = ~0; /* set to something invalid */
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NVSetRopSolid(par, ROP_COPY, ~0);
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NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
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info->var.yres_virtual);
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NVDmaKickoff(par);
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}
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u8 byte_rev[256] = {
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0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
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0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
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0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
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0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
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0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
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0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
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0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
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0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
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0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
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0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
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0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
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0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
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0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
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0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
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0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
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0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
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0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
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0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
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0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
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0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
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0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
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0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
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0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
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0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
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0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
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0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
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0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
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0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
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0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
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0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
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0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
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0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
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};
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int nvidiafb_sync(struct fb_info *info)
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{
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struct nvidia_par *par = info->par;
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if (info->state != FBINFO_STATE_RUNNING)
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return 0;
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if (!par->lockup)
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NVFlush(par);
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if (!par->lockup)
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NVSync(par);
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return 0;
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}
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void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
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{
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struct nvidia_par *par = info->par;
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if (info->state != FBINFO_STATE_RUNNING)
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return;
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if (par->lockup)
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return cfb_copyarea(info, region);
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NVDmaStart(par, BLIT_POINT_SRC, 3);
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NVDmaNext(par, (region->sy << 16) | region->sx);
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NVDmaNext(par, (region->dy << 16) | region->dx);
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NVDmaNext(par, (region->height << 16) | region->width);
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NVDmaKickoff(par);
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}
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void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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{
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struct nvidia_par *par = info->par;
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u32 color;
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if (info->state != FBINFO_STATE_RUNNING)
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return;
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if (par->lockup)
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return cfb_fillrect(info, rect);
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if (info->var.bits_per_pixel == 8)
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color = rect->color;
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else
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color = ((u32 *) info->pseudo_palette)[rect->color];
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if (rect->rop != ROP_COPY)
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NVSetRopSolid(par, rect->rop, ~0);
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NVDmaStart(par, RECT_SOLID_COLOR, 1);
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NVDmaNext(par, color);
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NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
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NVDmaNext(par, (rect->dx << 16) | rect->dy);
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NVDmaNext(par, (rect->width << 16) | rect->height);
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NVDmaKickoff(par);
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if (rect->rop != ROP_COPY)
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NVSetRopSolid(par, ROP_COPY, ~0);
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}
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static void nvidiafb_mono_color_expand(struct fb_info *info,
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const struct fb_image *image)
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{
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struct nvidia_par *par = info->par;
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u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
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u32 dsize, width, *data = (u32 *) image->data, tmp;
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int j, k = 0;
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width = (image->width + 31) & ~31;
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dsize = (width * image->height) >> 5;
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if (info->var.bits_per_pixel == 8) {
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fg = image->fg_color | mask;
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bg = image->bg_color | mask;
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} else {
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fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
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bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
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}
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
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NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
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NVDmaNext(par, ((image->dy + image->height) << 16) |
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((image->dx + image->width) & 0xffff));
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NVDmaNext(par, bg);
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NVDmaNext(par, fg);
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NVDmaNext(par, (image->height << 16) | width);
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NVDmaNext(par, (image->height << 16) | width);
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NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
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while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
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RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
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for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
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tmp = data[k++];
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reverse_order(&tmp);
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NVDmaNext(par, tmp);
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}
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dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
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}
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if (dsize) {
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NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
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for (j = dsize; j--;) {
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tmp = data[k++];
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reverse_order(&tmp);
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NVDmaNext(par, tmp);
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}
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}
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NVDmaKickoff(par);
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}
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void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
|
|
{
|
|
struct nvidia_par *par = info->par;
|
|
|
|
if (info->state != FBINFO_STATE_RUNNING)
|
|
return;
|
|
|
|
if (image->depth == 1 && !par->lockup)
|
|
nvidiafb_mono_color_expand(info, image);
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|
else
|
|
cfb_imageblit(info, image);
|
|
}
|