[gd_scene load_steps=4 format=2]

[ext_resource path="res://sprites/common/bullet/X11.svg" type="Texture" id=1]
[ext_resource path="res://sprites/common/bullet/X11.gd" type="Script" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 40, 40 )

[node name="X11" type="Area2D"]
script = ExtResource( 2 )

[node name="ColorRect" type="ColorRect" parent="."]
margin_left = -79.0
margin_top = -65.0
margin_right = 87.0
margin_bottom = 74.0

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, 9.53674e-07 )
scale = Vector2( 0.294545, 0.290909 )
texture = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( 2.41399e-06, 0.25 )
scale = Vector2( 4, 3.975 )
