[gd_scene load_steps=4 format=2]

[ext_resource path="res://sprites/common/bullet/fireball.png" type="Texture" id=1]
[ext_resource path="res://sprites/common/bullet/fireball.gd" type="Script" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 24.5, 31 )

[node name="Fireball" type="Area2D"]
script = ExtResource( 2 )

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.5, 0 )
shape = SubResource( 1 )

[node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( 0.499999, -9.83477e-07 )
scale = Vector2( 2.45, 3.1 )
