2024-04-23 00:19:53 +02:00
|
|
|
extends Node2D
|
|
|
|
var level
|
|
|
|
var player
|
|
|
|
var music
|
|
|
|
var bgsound := AudioStreamPlayer.new()
|
|
|
|
var sfx1 := AudioStreamPlayer.new()
|
|
|
|
var musictrack
|
|
|
|
var isboss
|
|
|
|
var bhud = load("res://levels/bottomhud.tscn").instantiate()
|
|
|
|
var ishud = true
|
|
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
|
|
func _ready():
|
|
|
|
add_child(bgsound)
|
|
|
|
add_child(sfx1)
|
2024-05-12 21:54:52 +02:00
|
|
|
level = load(Global.cutscenes[Global.ccutscene][0]).instantiate()
|
|
|
|
musictrack = Global.cutscenes[Global.ccutscene][2]
|
2024-04-23 00:19:53 +02:00
|
|
|
music = load(musictrack)
|
|
|
|
get_tree().root.add_child.call_deferred(level)
|
|
|
|
get_tree().root.add_child.call_deferred(bhud)
|
|
|
|
#get_tree().root.add_child.call_deferred(player)
|
|
|
|
bgsound.stream = music
|
2024-05-12 21:54:52 +02:00
|
|
|
bgsound.play(0)
|
2024-04-23 00:19:53 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
2024-05-12 21:54:52 +02:00
|
|
|
#func _process(delta):
|
|
|
|
#Global.xm = 0
|
|
|
|
#Global.ym = 0
|
|
|
|
#var velocity = Vector2.ZERO
|
|
|
|
#if Global.live == 1 && !Input.is_key_pressed(KEY_V) && !Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER):
|
|
|
|
# if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
|
|
|
|
# Global.xm = Input.get_joy_axis(0,JOY_AXIS_LEFT_X)
|
|
|
|
# Global.ym = Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
|
|
|
|
# else:
|
|
|
|
# if Input.is_action_pressed("ui_left"):
|
|
|
|
# Global.xm = -1
|
|
|
|
# if Input.is_action_pressed("ui_right"):
|
|
|
|
# Global.xm = 1
|
|
|
|
# if Input.is_action_pressed("ui_up"):
|
|
|
|
# Global.ym = -1
|
|
|
|
# if Input.is_action_pressed("ui_down"):
|
|
|
|
# Global.ym = 1
|
2024-04-23 00:19:53 +02:00
|
|
|
#velocity = (Vector2.RIGHT.rotated(rotation) * -100 * Global.xm * delta)-Vector2.UP.rotated(rotation) * -100 * Global.ym * delta
|
|
|
|
|
|
|
|
func _input(event):
|
2024-05-12 21:54:52 +02:00
|
|
|
if (Input.is_key_pressed(KEY_ESCAPE) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK)) && Global.debug:
|
2024-04-23 00:19:53 +02:00
|
|
|
Global.live = 0
|
|
|
|
Global.bossready = false
|
|
|
|
get_tree().root.remove_child(bhud)
|
2024-05-12 21:54:52 +02:00
|
|
|
#get_tree().root.remove_child(player)
|
2024-04-23 00:19:53 +02:00
|
|
|
get_tree().root.remove_child(level)
|
|
|
|
if Global.debug:
|
|
|
|
get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
|
|
|
|
else:
|
|
|
|
get_tree().change_scene_to_file("res://title.tscn")
|
2024-05-19 21:12:02 +02:00
|
|
|
if Input.is_action_just_pressed("ui_accept"):
|
|
|
|
if Global.cutscenes[Global.ccutscene][3]:
|
|
|
|
get_tree().root.remove_child(bhud)
|
|
|
|
get_tree().root.remove_child(level)
|
|
|
|
bgsound.stop()
|
|
|
|
if Global.debug:
|
|
|
|
get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
|
|
|
|
else:
|
|
|
|
get_tree().change_scene_to_file(Global.cutscenes[Global.ccutscene][1])
|
|
|
|
else:
|
|
|
|
Global.ccutscene += 1
|
|
|
|
get_tree().root.remove_child(level)
|
|
|
|
level = load(Global.cutscenes[Global.ccutscene][0]).instantiate()
|
|
|
|
if musictrack != Global.cutscenes[Global.ccutscene][2]:
|
|
|
|
bgsound.stop()
|
|
|
|
musictrack = Global.cutscenes[Global.ccutscene][2]
|
|
|
|
music = load(musictrack)
|
|
|
|
bgsound.stream = music
|
|
|
|
bgsound.play(0)
|
|
|
|
get_tree().root.add_child.call_deferred(level)
|
2024-05-12 21:54:52 +02:00
|
|
|
#if (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_UP)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_UP))):
|
|
|
|
# if Global.debug:
|
|
|
|
# if Global.dparty[0][0] != null:
|
|
|
|
# Global.dcpchar = 0
|
|
|
|
# else:
|
|
|
|
# if Global.party[0][0] != null:
|
|
|
|
# Global.cpchar = 0
|
|
|
|
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_RIGHT)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_RIGHT))):
|
|
|
|
# if Global.debug:
|
|
|
|
# if Global.dparty[1][0] != null:
|
|
|
|
# Global.dcpchar = 1
|
|
|
|
# else:
|
|
|
|
# if Global.party[1][0] != null:
|
|
|
|
# Global.cpchar = 1
|
|
|
|
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_DOWN)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_DOWN))):
|
|
|
|
# if Global.debug:
|
|
|
|
# if Global.dparty[2][0] != null:
|
|
|
|
# Global.dcpchar = 2
|
|
|
|
# else:
|
|
|
|
# if Global.party[2][0] != null:
|
|
|
|
# Global.cpchar = 2
|
|
|
|
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_LEFT)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_LEFT))):
|
|
|
|
# if Global.debug:
|
|
|
|
# if Global.dparty[3][0] != null:
|
|
|
|
# Global.dcpchar = 3
|
|
|
|
# else:
|
|
|
|
# if Global.party[3][0] != null:
|
|
|
|
# Global.cpchar = 3
|
|
|
|
#if Global.bossready:
|
|
|
|
# Global.bossready = false
|
|
|
|
# sfx1.stream = load(Global.sfxtracks[1])
|
|
|
|
# sfx1.play(0)
|
|
|
|
# bgsound.play(0)
|