midori-school/levels/Cutscenes/unfunaversary/firstclass.gd

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GDScript3
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extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if !Global.debug:
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Global.cplace = [0, 0, 0]
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# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass