2024-03-13 02:32:04 +01:00
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extends Node2D
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const backgrounds = ["res://backgounds/booting.png", "res://backgounds/fsck.png"]
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var stage = 0
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var bg
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# Called when the node enters the scene tree for the first time.
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func _ready():
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2024-09-07 18:25:58 +02:00
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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2024-03-13 02:32:04 +01:00
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bg = $TextureRect
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bg.texture = load(backgrounds[stage])
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_timer_timeout():
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if stage == 0:
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stage = stage + 1
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bg.texture = load(backgrounds[stage])
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else:
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2024-11-04 00:29:58 +01:00
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get_tree().change_scene("res://backgounds/disclaimer.tscn")
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2024-03-13 02:32:04 +01:00
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#pass # Replace with function body.
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