basic skill

This commit is contained in:
Page Asgardius 2024-01-28 17:52:01 -07:00
parent 36583be9db
commit 24e5cbfea9
11 changed files with 88 additions and 15 deletions

View file

@ -0,0 +1,26 @@
extends Area2D
var velocity: Vector2 = Vector2()
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _physics_process(delta):
position += velocity * delta
func _on_body_entered(body):
#if body.is_in_group("players"):
# Global.live = 2
#elif body.is_in_group("enemies"):
# Global.live = 3
queue_free()
func _on_screen_exited():
queue_free()

View file

@ -1,15 +1,21 @@
[gd_scene load_steps=3 format=3 uid="uid://b2gxwerkgrbp7"]
[gd_scene load_steps=4 format=3 uid="uid://dibpmnnxefgi2"]
[ext_resource type="Script" path="res://sprites/common/bullet/fireball.gd" id="1_o7kcl"]
[ext_resource type="Texture2D" uid="uid://cfqxhmvjstwcd" path="res://sprites/common/bullet/fireball.png" id="1_ues2l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tqfch"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"]
size = Vector2(47, 60)
[node name="Fireball" type="RigidBody2D"]
[node name="Fireball" type="Area2D"]
script = ExtResource("1_o7kcl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_ues2l")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0.5, 0)
shape = SubResource("RectangleShape2D_tqfch")
shape = SubResource("RectangleShape2D_g125y")
[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]