emily sprite grid

This commit is contained in:
Page Asgardius 2025-01-03 19:12:06 -07:00
parent 71fef2263d
commit 3b758c1b1c
22 changed files with 160 additions and 7 deletions

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@ -12,7 +12,7 @@ func _ready():
var minute = float(Global.result[1] / 60000)
var second = (Global.result[1] / 1000) - (minute*60)
var msecond = Global.result[1] - (second*1000) - (minute*60000)
result.set_text("Defeated enemies: "+str(Global.result[0])+"\nClear time: "+str(minute)+":"+str(second)+":"+str(msecond)+"\nCharged skill uses: 0\nDamage received: "+str(Global.result[3])+"\nEarned experience: 0")
result.set_text("Defeated enemies: "+str(Global.result[0])+"\nClear time: "+str(minute)+":"+str(second)+":"+str(msecond)+"\nCharged skill uses: 0\nDamage received: "+str(Global.result[3])+"\nEarned gold: 0")
Global.result = [0, 0, 0, 0, 0]
updatehud()
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)

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@ -24,7 +24,7 @@ text = "Defeated enemies: 0
Clear time: 0
Charged skill uses: 0
Damage received: 0
Earned experience: 0"
Earned gold: 0"
[node name="Label2" type="Label" parent="."]
margin_top = 326.0

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@ -42,16 +42,17 @@ func _fetchdata():
warpmenu.visible = false
if Global.cplace == [1, 8, 28]:
teammenu.visible = true
clevel.set_text("1")
if Global.debug:
cnf.set_text(Global.pcnames[Global.dparty[Global.dcpchar][0]])
cff.texture = load(Global.hudfaces[Global.dparty[Global.dcpchar][0]][Global.dparty[Global.dcpchar][1]])
chealthf.set_text(str(Global.dstats[Global.dparty[Global.dcpchar][0]][0])+"/"+str(Global.mstats[Global.dparty[Global.dcpchar][0]][0]))
clevel.set_text(str(Global.dlevel[Global.dparty[Global.dcpchar][0]]))
#clevel.set_text(str(Global.dlevel[Global.dparty[Global.dcpchar][0]]))
else:
cnf.set_text(Global.pcnames[Global.party[Global.cpchar][0]])
cff.texture = load(Global.hudfaces[Global.party[Global.cpchar][0]][Global.party[Global.cpchar][1]])
chealthf.set_text(str(Global.cstats[Global.dparty[Global.cpchar][0]][0])+"/"+str(Global.mstats[Global.dparty[Global.cpchar][0]][0]))
clevel.set_text(str(Global.level[Global.party[Global.cpchar][0]]))
#clevel.set_text(str(Global.level[Global.party[Global.cpchar][0]]))
func _on_exit_pressed():

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@ -106,7 +106,7 @@ SONG21_INFO;MrGamer\nHostlov\nA song made to calibrate your sound system while p
SONG22_LABEL;Elysium Fields;Campos Elíseos;エリジウム フィールド
SONG22_INFO;4mat\nEternity\nA song about eternity and immutability;4mat\nEternity\nUna canción sobre la eternidad y la inmutabilidad;4mat\nEternity\n永遠と不変性についての歌
ALSA_TEST_MENU;ALSA Audio Calibration;Calibración de Audio ALSA;ALSA オーディオキャリブレーション
ALSA_TEST_SPK;Use directional corners to test speakers;Utilice las esquinas direccionales para probar los altavoces;指向性コーナーを使用してスピーカーをテストする
ALSA_TEST_SPK;Speaker calibration test;Prueba de calibración de altavoces;スピーカーキャリブレーションテスト
DIALOG_TEST_0;What is this place?;¿Qué es este lugar?;この場所は何ですか?
DIALOG_TEST_1;I'm here;Estoy aquí;私はここにいます
DIALOG_TEST_2;I got you, cheap copy;Te atrapé, copia barata;手に入れたよ、安物コピー

1 en es ja
106 SONG22_LABEL Elysium Fields Campos Elíseos エリジウム フィールド
107 SONG22_INFO 4mat\nEternity\nA song about eternity and immutability 4mat\nEternity\nUna canción sobre la eternidad y la inmutabilidad 4mat\nEternity\n永遠と不変性についての歌
108 ALSA_TEST_MENU ALSA Audio Calibration Calibración de Audio ALSA ALSA オーディオキャリブレーション
109 ALSA_TEST_SPK Use directional corners to test speakers Speaker calibration test Utilice las esquinas direccionales para probar los altavoces Prueba de calibración de altavoces 指向性コーナーを使用してスピーカーをテストする スピーカーキャリブレーションテスト
110 DIALOG_TEST_0 What is this place? ¿Qué es este lugar? この場所は何ですか?
111 DIALOG_TEST_1 I'm here Estoy aquí 私はここにいます
112 DIALOG_TEST_2 I got you, cheap copy Te atrapé, copia barata 手に入れたよ、安物コピー