emily sprite grid
This commit is contained in:
parent
71fef2263d
commit
3b758c1b1c
22 changed files with 160 additions and 7 deletions
3
.import/face.png-5c821e7dfeab23bea397fe2788f188cb.md5
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.import/face.png-5c821e7dfeab23bea397fe2788f188cb.md5
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source_md5="cb7f4585bdf217598b4c71ed90762d7f"
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dest_md5="3a8108fb8d8e7b93b357b5b463d57dd1"
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.import/face.png-5c821e7dfeab23bea397fe2788f188cb.stex
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.import/face.png-5c821e7dfeab23bea397fe2788f188cb.stex
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.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.md5
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.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.md5
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source_md5="a552181b86687017d8ed3575eb4818d3"
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dest_md5="4207ef2bd771599139db004ff2fb66e1"
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.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.stex
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.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.stex
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source_md5="e909cb75734e50f3ebb5650c50b11810"
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dest_md5="40c36bc84188cb1d0621307ec02fe084"
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.import/fullbody.png-fde509baf5090c5e509362de1a534bbf.stex
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.import/fullbody.png-fde509baf5090c5e509362de1a534bbf.stex
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.import/sprite.png-b57f6a635413542843edb442edc21412.md5
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.import/sprite.png-b57f6a635413542843edb442edc21412.md5
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source_md5="7effaed9ffde16140e9f9fad07a7cf16"
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dest_md5="f0084d02c4fe43c6d17b7145022e5fef"
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.import/sprite.png-b57f6a635413542843edb442edc21412.stex
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.import/sprite.png-b57f6a635413542843edb442edc21412.stex
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@ -1,3 +1,3 @@
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source_md5="d2fdc4eb473ccc94150edc992e80ca14"
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dest_md5="42e7e0f8f9fd397f277918664a47d233"
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source_md5="7659d19363cd9fcdcf730367bd9ff1b1"
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dest_md5="d65f83996caf7d8e60aeb200b329eda9"
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@ -12,7 +12,7 @@ func _ready():
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var minute = float(Global.result[1] / 60000)
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var second = (Global.result[1] / 1000) - (minute*60)
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var msecond = Global.result[1] - (second*1000) - (minute*60000)
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result.set_text("Defeated enemies: "+str(Global.result[0])+"\nClear time: "+str(minute)+":"+str(second)+":"+str(msecond)+"\nCharged skill uses: 0\nDamage received: "+str(Global.result[3])+"\nEarned experience: 0")
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result.set_text("Defeated enemies: "+str(Global.result[0])+"\nClear time: "+str(minute)+":"+str(second)+":"+str(msecond)+"\nCharged skill uses: 0\nDamage received: "+str(Global.result[3])+"\nEarned gold: 0")
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Global.result = [0, 0, 0, 0, 0]
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updatehud()
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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@ -24,7 +24,7 @@ text = "Defeated enemies: 0
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Clear time: 0
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Charged skill uses: 0
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Damage received: 0
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Earned experience: 0"
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Earned gold: 0"
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[node name="Label2" type="Label" parent="."]
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margin_top = 326.0
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@ -42,16 +42,17 @@ func _fetchdata():
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warpmenu.visible = false
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if Global.cplace == [1, 8, 28]:
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teammenu.visible = true
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clevel.set_text("1")
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if Global.debug:
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cnf.set_text(Global.pcnames[Global.dparty[Global.dcpchar][0]])
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cff.texture = load(Global.hudfaces[Global.dparty[Global.dcpchar][0]][Global.dparty[Global.dcpchar][1]])
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chealthf.set_text(str(Global.dstats[Global.dparty[Global.dcpchar][0]][0])+"/"+str(Global.mstats[Global.dparty[Global.dcpchar][0]][0]))
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clevel.set_text(str(Global.dlevel[Global.dparty[Global.dcpchar][0]]))
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#clevel.set_text(str(Global.dlevel[Global.dparty[Global.dcpchar][0]]))
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else:
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cnf.set_text(Global.pcnames[Global.party[Global.cpchar][0]])
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cff.texture = load(Global.hudfaces[Global.party[Global.cpchar][0]][Global.party[Global.cpchar][1]])
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chealthf.set_text(str(Global.cstats[Global.dparty[Global.cpchar][0]][0])+"/"+str(Global.mstats[Global.dparty[Global.cpchar][0]][0]))
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clevel.set_text(str(Global.level[Global.party[Global.cpchar][0]]))
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#clevel.set_text(str(Global.level[Global.party[Global.cpchar][0]]))
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func _on_exit_pressed():
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BIN
sprites/common/anonymous/face.png
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sprites/common/anonymous/face.png
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sprites/common/anonymous/face.png.import
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sprites/common/anonymous/face.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/face.png-5c821e7dfeab23bea397fe2788f188cb.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/common/anonymous/face.png"
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dest_files=[ "res://.import/face.png-5c821e7dfeab23bea397fe2788f188cb.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
sprites/common/anonymous/facehud.png
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sprites/common/anonymous/facehud.png
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sprites/common/anonymous/facehud.png.import
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sprites/common/anonymous/facehud.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/common/anonymous/facehud.png"
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dest_files=[ "res://.import/facehud.png-9bad88a634045ba9ae663353baba5cd2.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
sprites/common/anonymous/fullbody.png
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sprites/common/anonymous/fullbody.png
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sprites/common/anonymous/fullbody.png.import
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sprites/common/anonymous/fullbody.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/fullbody.png-fde509baf5090c5e509362de1a534bbf.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/common/anonymous/fullbody.png"
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dest_files=[ "res://.import/fullbody.png-fde509baf5090c5e509362de1a534bbf.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
sprites/common/anonymous/sprite.png
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sprites/common/anonymous/sprite.png
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sprites/common/anonymous/sprite.png.import
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sprites/common/anonymous/sprite.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/sprite.png-b57f6a635413542843edb442edc21412.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/common/anonymous/sprite.png"
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dest_files=[ "res://.import/sprite.png-b57f6a635413542843edb442edc21412.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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sprites/common/anonymous/sprite.xcf
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sprites/common/anonymous/sprite.xcf
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text.csv
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text.csv
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@ -106,7 +106,7 @@ SONG21_INFO;MrGamer\nHostlov\nA song made to calibrate your sound system while p
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SONG22_LABEL;Elysium Fields;Campos Elíseos;エリジウム フィールド
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SONG22_INFO;4mat\nEternity\nA song about eternity and immutability;4mat\nEternity\nUna canción sobre la eternidad y la inmutabilidad;4mat\nEternity\n永遠と不変性についての歌
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ALSA_TEST_MENU;ALSA Audio Calibration;Calibración de Audio ALSA;ALSA オーディオキャリブレーション
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ALSA_TEST_SPK;Use directional corners to test speakers;Utilice las esquinas direccionales para probar los altavoces;指向性コーナーを使用してスピーカーをテストする
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ALSA_TEST_SPK;Speaker calibration test;Prueba de calibración de altavoces;スピーカーキャリブレーションテスト
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DIALOG_TEST_0;What is this place?;¿Qué es este lugar?;この場所は何ですか?
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DIALOG_TEST_1;I'm here;Estoy aquí;私はここにいます
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DIALOG_TEST_2;I got you, cheap copy;Te atrapé, copia barata;手に入れたよ、安物コピー
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