minihud
This commit is contained in:
parent
e4cd54b2a9
commit
44f4fef3cf
3 changed files with 96 additions and 80 deletions
|
@ -23,7 +23,6 @@ func _physics_process(delta):
|
|||
#var velocity = Vector2.ZERO
|
||||
if Global.live == 1:
|
||||
velocity = (Vector2.RIGHT.rotated(rotation) * 500 * Global.xm * delta)-Vector2.UP.rotated(rotation) * 500 * Global.ym * delta
|
||||
_charswitch()
|
||||
#origmpos = get_viewport().get_mouse_position()
|
||||
#if Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) != 0:
|
||||
# velocity = Vector2.UP.rotated(rotation) * -400 * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
|
||||
|
@ -58,6 +57,7 @@ func _physics_process(delta):
|
|||
|
||||
func _input(event):
|
||||
if Global.live == 1:
|
||||
_charswitch()
|
||||
if Input.is_action_just_pressed("shoot") && !bpress && Global.live == 1:
|
||||
bpress = true
|
||||
var bullet
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue