rubber girl
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parent
45db4b4f64
commit
4ae13ee3f3
11 changed files with 85 additions and 31 deletions
BIN
backgounds/Midori Asgardius birth waterfall.jpg
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backgounds/Midori Asgardius birth waterfall.jpg
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backgounds/Midori Asgardius birth waterfall.jpg.import
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34
backgounds/Midori Asgardius birth waterfall.jpg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cyl5fve543dvc"
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path="res://.godot/imported/Midori Asgardius birth waterfall.jpg-4dff916e2839257afcc4309926d7b477.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://backgounds/Midori Asgardius birth waterfall.jpg"
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dest_files=["res://.godot/imported/Midori Asgardius birth waterfall.jpg-4dff916e2839257afcc4309926d7b477.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
backgounds/Midori Asgardius cheststand.jpg
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backgounds/Midori Asgardius cheststand.jpg
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After Width: | Height: | Size: 310 KiB |
34
backgounds/Midori Asgardius cheststand.jpg.import
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34
backgounds/Midori Asgardius cheststand.jpg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d1rcw7akvyooo"
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path="res://.godot/imported/Midori Asgardius cheststand.jpg-445eb9af0020ad93e4a4534592f2cdd2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://backgounds/Midori Asgardius cheststand.jpg"
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dest_files=["res://.godot/imported/Midori Asgardius cheststand.jpg-445eb9af0020ad93e4a4534592f2cdd2.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -17,13 +17,6 @@ func _process(delta):
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pass
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func _physics_process(delta):
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if player.velocity.x >= 0 && player.velocity.y >= 0:
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if player.position.y < boss.position.y && player.get_index() > boss.get_index():
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move_child(player, boss.get_index() - 1)
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print("move up")
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elif player.position.y > boss.position.y && player.get_index() < boss.get_index():
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move_child(player, boss.get_index() + 1)
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print("move down")
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if Global.debug:
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if Global.dstats[Global.dparty[0][0]][0] <= 0 && Global.live == 1:
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_winner()
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@ -1,5 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://bi8dsxjedvmxw"]
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[gd_scene load_steps=3 format=3 uid="uid://bi8dsxjedvmxw"]
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[ext_resource type="Texture2D" uid="uid://d1rcw7akvyooo" path="res://backgounds/Midori Asgardius cheststand.jpg" id="1_pt70s"]
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[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_0wcve"]
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[node name="Midorireading" type="Node2D"]
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@ -7,12 +8,14 @@
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 1278.0
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offset_bottom = 600.0
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texture = ExtResource("1_pt70s")
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[node name="Text" type="Label" parent="."]
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offset_left = 52.0
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offset_top = 606.0
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offset_right = 1224.0
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offset_bottom = 714.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_font_sizes/font_size = 40
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text = "CUTSCENE_0_4"
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horizontal_alignment = 1
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@ -1,5 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://dbho2m55yi3ty"]
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[gd_scene load_steps=3 format=3 uid="uid://dbho2m55yi3ty"]
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[ext_resource type="Texture2D" uid="uid://cyl5fve543dvc" path="res://backgounds/Midori Asgardius birth waterfall.jpg" id="1_n3nwn"]
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[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_r0grr"]
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[node name="Midoriwaterfall" type="Node2D"]
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@ -7,10 +8,11 @@
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 1278.0
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offset_bottom = 600.0
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texture = ExtResource("1_n3nwn")
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[node name="Text" type="Label" parent="."]
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offset_left = 52.0
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offset_top = 606.0
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offset_top = 659.0
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offset_right = 1224.0
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offset_bottom = 714.0
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theme_override_font_sizes/font_size = 40
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@ -16,14 +16,8 @@ func _ready():
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func _process(delta):
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pass
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func _physics_process(delta):
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if player.velocity.x >= 0 && player.velocity.y >= 0:
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if player.position.y < boss.position.y && player.get_index() > boss.get_index():
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move_child(player, boss.get_index() - 1)
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print("move up")
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elif player.position.y > boss.position.y && player.get_index() < boss.get_index():
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move_child(player, boss.get_index() + 1)
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print("move down")
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#func _physics_process(delta):
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# pass
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func _input(event):
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if Global.cdialog.size() != 0 && Global.live == 1:
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@ -13,11 +13,5 @@ func _ready():
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func _process(delta):
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pass
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func _physics_process(delta):
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if player.velocity.x >= 0 && player.velocity.y >= 0:
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if player.position.y < boss.position.y && player.get_index() > boss.get_index():
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move_child(player, boss.get_index() - 1)
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print("move up")
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elif player.position.y > boss.position.y && player.get_index() < boss.get_index():
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move_child(player, boss.get_index() + 1)
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print("move down")
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#func _physics_process(delta):
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# pass
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@ -26,8 +26,8 @@ func _ready():
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func _physics_process(delta):
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# Add the gravity.
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#var velocity = Vector2.ZERO
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if Global.live == 1:
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velocity = (Vector2.RIGHT.rotated(rotation) * speed * Global.xm * delta)-Vector2.UP.rotated(rotation) * speed * Global.ym * delta
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#if Global.live == 1 || (Global.xm == 0 && Global.ym == 0):
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velocity = (Vector2.RIGHT.rotated(rotation) * speed * Global.xm * delta)-Vector2.UP.rotated(rotation) * speed * Global.ym * delta
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#origmpos = get_viewport().get_mouse_position()
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#if Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) != 0:
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# velocity = Vector2.UP.rotated(rotation) * -400 * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
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@ -119,11 +119,11 @@ func _charswitch():
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print(Global.dparty[Global.dcpchar][0])
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print(speed)
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else:
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if csprite != null && speed!=Global.mstats[Global.party[Global.cpchar][0]][6]:
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if csprite != null && speed!=Global.mstats[Global.party[csprite][0]][6]:
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print("Script Kiddie")
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speed = Global.party/0
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else:
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speed = Global.mstats[Global.party[Global.dcpchar][0]][6]
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speed = Global.mstats[Global.party[Global.cpchar][0]][6]
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if Global.cpchar != csprite:
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csprite = Global.cpchar
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sprite.texture = load(Global.pchars[Global.party[Global.cpchar][0]][Global.party[Global.cpchar][1]])
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2
text.csv
2
text.csv
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@ -112,5 +112,5 @@ CUTSCENE_0_0;most underrated children will be the best magicians\nFalcighol Arch
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CUTSCENE_0_1;Hello, my name is Midori Asgardius, I am a 15 year old elf girl;Hola, mi nombre es Midori Asgardius,\nSoy una niña elfo de 15 años;こんにちは、私の名前はミドリ・アスガルディウスです。\n15歳のエルフの女の子です
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CUTSCENE_0_2;They say I run around here and there as if fear didn't exist;Dicen que corro de aquí para allá como si el miedo no existiera;まるで恐怖が存在しないかのように、私はあちこち走り回っていると彼らは言う
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CUTSCENE_0_3;But I'm actually a pretty shy and reserved girl;Pero en realidad soy una niña bastante tímida y reservada;でも実際は私はかなり内気で控えめな女の子です
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CUTSCENE_0_4;I love reading, when I concentrate\nno one will bother me;Me encanta leer, cueando me\nconcentro nadie me molestará;私は読書が大好きです。集中すれば誰にも邪魔されません
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CUTSCENE_0_4;I love reading, when I concentrate\nno one will bother me;Me encanta leer, cuando me\nconcentro nadie me molestará;私は読書が大好きです。集中すれば誰にも邪魔されません
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CUTSCENE_0_5;A very funny anecdote was when I set fire to\nmy adoptive mother's, trophy room;Una anécdota muy divertida fue cuando incendié la\nsala de trofeos de mi madre adoptiva;とても面白い逸話は、\n私が養母のトロフィールームに火をつけた時のことです
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