rubber girl
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45db4b4f64
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4ae13ee3f3
11 changed files with 85 additions and 31 deletions
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@ -26,8 +26,8 @@ func _ready():
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func _physics_process(delta):
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# Add the gravity.
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#var velocity = Vector2.ZERO
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if Global.live == 1:
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velocity = (Vector2.RIGHT.rotated(rotation) * speed * Global.xm * delta)-Vector2.UP.rotated(rotation) * speed * Global.ym * delta
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#if Global.live == 1 || (Global.xm == 0 && Global.ym == 0):
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velocity = (Vector2.RIGHT.rotated(rotation) * speed * Global.xm * delta)-Vector2.UP.rotated(rotation) * speed * Global.ym * delta
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#origmpos = get_viewport().get_mouse_position()
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#if Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) != 0:
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# velocity = Vector2.UP.rotated(rotation) * -400 * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
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@ -119,11 +119,11 @@ func _charswitch():
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print(Global.dparty[Global.dcpchar][0])
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print(speed)
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else:
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if csprite != null && speed!=Global.mstats[Global.party[Global.cpchar][0]][6]:
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if csprite != null && speed!=Global.mstats[Global.party[csprite][0]][6]:
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print("Script Kiddie")
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speed = Global.party/0
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else:
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speed = Global.mstats[Global.party[Global.dcpchar][0]][6]
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speed = Global.mstats[Global.party[Global.cpchar][0]][6]
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if Global.cpchar != csprite:
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csprite = Global.cpchar
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sprite.texture = load(Global.pchars[Global.party[Global.cpchar][0]][Global.party[Global.cpchar][1]])
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