fix
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parent
e51e46cc1a
commit
766ed980e9
6 changed files with 9 additions and 5 deletions
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@ -1,3 +1,3 @@
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source_md5="9c1d310bfd8c31ce010263a8d8790bed"
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dest_md5="64d4b23378225e65e9e2012d0a884d03"
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dest_md5="1c7392a52b856fb4ec77688be6d880fb"
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@ -51,7 +51,7 @@ var owlocation = [[null, null], [null, null]]
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const musictracks = ["res://music/midorinoyume.ogg", "res://music/seahorse.ogg", "res://music/chinesegoat.ogg", "res://music/doyoufeelold.ogg", "res://music/doyiuneedahealer.ogg", "res://music/adayatceres.ogg", "res://music/twintroublemakers.ogg", "res://music/easyquiz.ogg", "res://music/neowave.ogg", "res://music/multivectorsubmarines.ogg", "res://music/halfgeniegirls.ogg", "res://music/rusianmaverickfairy.ogg", "res://music/blacksmithofdestruction.ogg", "res://music/shininglikefireworks.ogg", "res://music/sadtrashcan.ogg", "res://music/akikonotegami.ogg", "res://music/asadcat.ogg", "res://music/lilydesire.ogg", "res://music/scholartrip.ogg", "res://music/quantumice.ogg", "res://music/unreeeal.ogg", "res://music/alsa.ogg", "res://music/silverblue.ogg"]
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const sfxtracks = ["res://sfx/braindamage.wav", "res://sfx/gaugefill.wav", "res://sfx/boomboombakudan.wav"]
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var debug = false
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const release = "R0.3.4-beta"
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const release = "R0.3.4-dev"
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var sk = false
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var gamepad = 0
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var quest = [0, 0, 0, 0, 0, 0]
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@ -28,7 +28,7 @@ func _input(event):
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func _winner():
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Global.result[0] = 2
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if Global.quest[1] != 3:
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if Global.quest[2] != 3:
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Global.quest[2] = 3
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Global.quest[3] = 1
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Global.cdialog = [[tr("DIALOG_TROUBLEMAKER_7"), true, 0, 0], ["...", true, 8, 0], ["...", true, 0, 0]]
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@ -44,7 +44,7 @@ margin_right = 360.0
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margin_bottom = 54.0
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custom_fonts/font = ExtResource( 2 )
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custom_styles/focus = SubResource( 1 )
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text = "Miidori Asgardius"
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text = "Midori Asgardius"
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[node name="Diana" type="Button" parent="HBoxContainer/VBoxContainer"]
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visible = false
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@ -29,11 +29,15 @@ func _input(event):
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func _fetchdata():
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if Global.debug:
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if Global.dplace == [1, 8, 28]:
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teammenu.visible = true
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if Global.dplace != [1, 11, 19] && (Global.dplace[0] == 1 || Global.dplace[0] == 2):
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warpmenu.visible = true
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else:
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warpmenu.visible = false
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else:
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if Global.cplace == [1, 8, 28]:
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teammenu.visible = true
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if Global.cplace != [1, 11, 19] && (Global.cplace[0] == 1 || Global.dplace[0] == 2):
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warpmenu.visible = true
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else:
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@ -38,7 +38,7 @@ func _ready():
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#func _process(delta):
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func _input(event):
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if Input.is_action_just_pressed("Pause"):
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queue_free()
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get_tree().change_scene("res://levels/ui/gameplay.tscn")
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func _charsel():
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get_tree().change_scene("res://levels/ui/charlist.tscn")
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