game over
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176634ab28
commit
9ceb77e2f9
11 changed files with 388 additions and 23 deletions
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@ -54,7 +54,7 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var velocity = Vector2.ZERO
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if Global.live > 4 && Global.live < 9:
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if (Global.live > 4 && Global.live < 9) || Global.live == 2:
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_exit()
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#velocity = (Vector2.RIGHT.rotated(rotation) * -100 * Global.xm * delta)-Vector2.UP.rotated(rotation) * -100 * Global.ym * delta
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@ -65,31 +65,31 @@ func _input(event):
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#Global.exitgame = true
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if Global.live == 1 && Input.is_action_pressed("schar") && Input.is_action_just_pressed("ui_up"):
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if Global.debug:
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if Global.dparty[0][0] != null:
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if Global.dparty[0][0] != null && Global.dstats[Global.dparty[0][0]][0] > 0:
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Global.dcpchar = 0
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else:
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if Global.party[0][0] != null:
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if Global.party[0][0] != null && Global.cstats[Global.party[0][0]][0] > 0:
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Global.cpchar = 0
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elif Global.live == 1 && Input.is_action_pressed("schar") && Input.is_action_just_pressed("ui_right"):
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if Global.debug:
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if Global.dparty[1][0] != null:
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if Global.dparty[1][0] != null && Global.dstats[Global.dparty[1][0]][0] > 0:
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Global.dcpchar = 1
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else:
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if Global.party[1][0] != null:
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if Global.party[1][0] != null && Global.cstats[Global.party[1][0]][0] > 0:
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Global.cpchar = 1
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elif Global.live == 1 && Input.is_action_pressed("schar") && Input.is_action_just_pressed("ui_down"):
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if Global.debug:
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if Global.dparty[2][0] != null:
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if Global.dparty[2][0] != null && Global.dstats[Global.dparty[2][0]][0] > 0:
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Global.dcpchar = 2
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else:
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if Global.party[2][0] != null:
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if Global.party[2][0] != null && Global.cstats[Global.party[2][0]][0] > 0:
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Global.cpchar = 2
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elif Global.live == 1 && Input.is_action_pressed("schar") && Input.is_action_just_pressed("ui_left"):
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if Global.debug:
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if Global.dparty[3][0] != null:
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if Global.dparty[3][0] != null && Global.dstats[Global.dparty[3][0]][0] > 0:
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Global.dcpchar = 3
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else:
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if Global.party[3][0] != null:
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if Global.party[3][0] != null && Global.cstats[Global.party[3][0]][0] > 0:
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Global.cpchar = 3
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if Global.bossready:
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Global.bossready = false
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@ -108,11 +108,13 @@ func _statrebase():
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if Global.dparty[i][0] != null:
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for j in 7:
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Global.mstats[Global.dparty[i][0]][j] = Global.basestats[Global.dparty[i][0]][j] * Global.dlevel[Global.dparty[i][0]]
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Global.cstats[Global.dparty[i][0]][j] = Global.basestats[Global.dparty[i][0]][j] * Global.dlevel[Global.dparty[i][0]]
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else:
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for i in 4:
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if Global.party[i][0] != null:
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for j in 7:
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Global.mstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.dparty[i][0]]
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Global.mstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.party[i][0]]
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Global.cstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.party[i][0]]
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func _pausemenu():
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if Global.live == 1 && !ispaused:
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get_tree().root.remove_child(bhud)
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@ -139,9 +141,18 @@ func _exit():
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#get_tree().root.remove_child(player)
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get_tree().root.remove_child(level)
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if Global.live == 7:
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if !Global.debug:
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Global.cplace = [0, 0, 0]
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get_tree().change_scene_to_file("res://backgounds/result.tscn")
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elif Global.live == 8:
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get_tree().change_scene_to_file("res://levels/ui/Cutscenes.tscn")
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elif Global.live == 5:
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_statrebase()
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get_tree().change_scene_to_file("res://backgounds/warp.tscn")
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elif Global.live == 2:
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_statrebase()
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get_tree().root.remove_child(thud)
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get_tree().change_scene_to_file("res://backgounds/gameover.tscn")
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elif Global.live == 6:
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if Global.debug:
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Global.live = 0
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@ -3,9 +3,11 @@ var cff
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var cnf
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var chealthf
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var clevel
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var warpmenu
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# Called when the node enters the scene tree for the first time.
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func _ready():
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warpmenu = $CanvasLayer/HBoxContainer2/VBoxContainer/Warp
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cff = $CanvasLayer/HBoxContainer/TextureRect
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cnf = $CanvasLayer/HBoxContainer/VBoxContainer/Cname
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chealthf = $CanvasLayer/HBoxContainer/VBoxContainer/HBoxContainer/Label2
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@ -23,6 +25,16 @@ func _input(event):
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_fetchdata()
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func _fetchdata():
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if Global.debug:
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if Global.dplace != [1, 11, 19] && (Global.dplace[0] == 1 || Global.dplace[0] == 2):
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warpmenu.visible = true
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else:
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warpmenu.visible = false
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else:
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if Global.cplace != [1, 11, 19] && (Global.cplace[0] == 1 || Global.dplace[0] == 2):
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warpmenu.visible = true
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else:
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warpmenu.visible = false
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if Global.debug:
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cnf.set_text(Global.pcnames[Global.dparty[Global.dcpchar][0]])
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cff.texture = load(Global.hudfaces[Global.dparty[Global.dcpchar][0]][Global.dparty[Global.dcpchar][1]])
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@ -38,3 +50,11 @@ func _fetchdata():
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func _on_exit_pressed():
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Global.live = 6
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#pass # Replace with function body.
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func _on_warp_pressed() -> void:
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if Global.debug:
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Global.dplace = [0, 0, 0]
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else:
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Global.cplace = [0, 0, 0]
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Global.live = 5
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@ -141,4 +141,5 @@ theme_override_font_sizes/font_size = 32
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theme_override_styles/focus = SubResource("StyleBoxFlat_yb7nc")
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text = "MENU_EXIT"
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[connection signal="pressed" from="CanvasLayer/HBoxContainer2/VBoxContainer/Warp" to="." method="_on_warp_pressed"]
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[connection signal="pressed" from="CanvasLayer/HBoxContainer2/VBoxContainer2/Exit" to="." method="_on_exit_pressed"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://coaup7cuj7qev"]
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[gd_scene load_steps=12 format=3 uid="uid://coaup7cuj7qev"]
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[ext_resource type="Script" path="res://levels/ui/tophud.gd" id="1_pntuv"]
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@ -14,6 +14,21 @@ bg_color = Color(1, 0.498039, 0, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ftyws"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_pwjrs"]
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bg_color = Color(0, 0, 1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_124wc"]
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bg_color = Color(0, 0, 1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_o8qre"]
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bg_color = Color(0, 0, 1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2pkui"]
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bg_color = Color(0, 0, 1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ig4lq"]
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bg_color = Color(0, 0, 1, 1)
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[node name="Tophud" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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@ -147,6 +162,7 @@ text = "OC Skill"
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custom_minimum_size = Vector2(100, 0)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_ftyws")
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theme_override_styles/fill = SubResource("StyleBoxFlat_pwjrs")
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[node name="Label2" type="Label" parent="CanvasLayer/Topmini/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(123, 0)
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@ -247,6 +263,7 @@ text = "OC Skill"
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custom_minimum_size = Vector2(100, 0)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_ftyws")
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theme_override_styles/fill = SubResource("StyleBoxFlat_124wc")
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[node name="Label2" type="Label" parent="CanvasLayer/Topleft/Character1/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(123, 0)
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@ -333,6 +350,7 @@ text = "OC Skill"
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custom_minimum_size = Vector2(100, 0)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_ftyws")
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theme_override_styles/fill = SubResource("StyleBoxFlat_o8qre")
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[node name="Label2" type="Label" parent="CanvasLayer/Topleft/Character2/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(123, 0)
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custom_minimum_size = Vector2(100, 0)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_ftyws")
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theme_override_styles/fill = SubResource("StyleBoxFlat_2pkui")
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[node name="Label2" type="Label" parent="CanvasLayer/Topleft/Character3/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(123, 0)
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@ -505,6 +524,7 @@ text = "OC Skill"
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custom_minimum_size = Vector2(100, 0)
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layout_mode = 2
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theme_override_styles/background = SubResource("StyleBoxFlat_ftyws")
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theme_override_styles/fill = SubResource("StyleBoxFlat_ig4lq")
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[node name="Label2" type="Label" parent="CanvasLayer/Topleft/Character4/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(123, 0)
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