update readme
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# Midori in the Magic School
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# Midori in the Magic School
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<img src=https://git.asgardius.company/asgardius/midori-school/raw/branch/main/icon.png>
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An Action Role Playing Game inspired by TLOZ A Link to the Past and the only Open Source Genshin Killer. This game is made using Godot Engine
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An Action Role Playing Game inspired by TLOZ A Link to the Past and the only Open Source Genshin Killer. This game is made using Godot Engine
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At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company
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At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company
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You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School
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You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School
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BIN
sprites/common/midori/face.png
Normal file
After Width: | Height: | Size: 41 KiB |
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@ -2,16 +2,16 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://dknl7c6h0at0q"
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uid="uid://c0rypbts4oins"
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path="res://.godot/imported/midori.png-541694b9fef1221d8fa07dae465a3960.ctex"
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path="res://.godot/imported/face.png-61681eed419e1281db85ad47cd2cad15.ctex"
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metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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}
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}
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[deps]
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[deps]
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source_file="res://sprites/common/midori.png"
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source_file="res://sprites/common/midori/face.png"
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dest_files=["res://.godot/imported/midori.png-541694b9fef1221d8fa07dae465a3960.ctex"]
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dest_files=["res://.godot/imported/face.png-61681eed419e1281db85ad47cd2cad15.ctex"]
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[params]
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[params]
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BIN
sprites/common/midori/fullbody.png
Normal file
After Width: | Height: | Size: 39 KiB |
34
sprites/common/midori/fullbody.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bq28g3p7dhc5l"
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path="res://.godot/imported/fullbody.png-a9411ccdea6aad7001a641b6a5133c26.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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||||||
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source_file="res://sprites/common/midori/fullbody.png"
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dest_files=["res://.godot/imported/fullbody.png-a9411ccdea6aad7001a641b6a5133c26.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,6 +1,6 @@
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[gd_scene load_steps=9 format=3 uid="uid://cehe6sm8ly06u"]
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[gd_scene load_steps=9 format=3 uid="uid://cehe6sm8ly06u"]
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[ext_resource type="Texture2D" uid="uid://dknl7c6h0at0q" path="res://sprites/common/midori.png" id="1_hti2k"]
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[ext_resource type="Texture2D" uid="uid://bc2vrf8qggvtp" path="res://sprites/common/midori/sprite.png" id="1_oqq2w"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dj8gt"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dj8gt"]
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size = Vector2(128, 255.5)
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size = Vector2(128, 255.5)
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@ -20,38 +20,6 @@ tracks/0/keys = {
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"values": [2]
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"values": [2]
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}
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}
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[sub_resource type="Animation" id="Animation_w3ius"]
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resource_name = "sidle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_u56r5"]
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resource_name = "swalk"
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length = 0.2
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [1, 2]
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}
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[sub_resource type="Animation" id="Animation_cajcr"]
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[sub_resource type="Animation" id="Animation_cajcr"]
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||||||
resource_name = "nidle"
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resource_name = "nidle"
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tracks/0/type = "value"
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tracks/0/type = "value"
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@ -84,6 +52,38 @@ tracks/0/keys = {
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"values": [4, 5]
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"values": [4, 5]
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}
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}
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[sub_resource type="Animation" id="Animation_w3ius"]
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||||||
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resource_name = "sidle"
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||||||
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tracks/0/type = "value"
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||||||
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tracks/0/imported = false
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||||||
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tracks/0/enabled = true
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||||||
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tracks/0/path = NodePath("Sprite2D:frame")
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||||||
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tracks/0/interp = 1
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||||||
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tracks/0/loop_wrap = true
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||||||
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tracks/0/keys = {
|
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|
"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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||||||
|
"update": 1,
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|
"values": [0]
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|
}
|
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|
|
||||||
|
[sub_resource type="Animation" id="Animation_u56r5"]
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||||||
|
resource_name = "swalk"
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||||||
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length = 0.2
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||||||
|
loop_mode = 1
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||||||
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tracks/0/type = "value"
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||||||
|
tracks/0/imported = false
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||||||
|
tracks/0/enabled = true
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||||||
|
tracks/0/path = NodePath("Sprite2D:frame")
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||||||
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tracks/0/interp = 1
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||||||
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tracks/0/loop_wrap = true
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||||||
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tracks/0/keys = {
|
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|
"times": PackedFloat32Array(0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [1, 2]
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}
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|
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"]
|
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_data = {
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_data = {
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"RESET": SubResource("Animation_i5rhc"),
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"RESET": SubResource("Animation_i5rhc"),
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||||||
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@ -96,7 +96,7 @@ _data = {
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||||||
[node name="Midori" type="CharacterBody2D"]
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[node name="Midori" type="CharacterBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="."]
|
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texture = ExtResource("1_hti2k")
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texture = ExtResource("1_oqq2w")
|
||||||
hframes = 3
|
hframes = 3
|
||||||
vframes = 2
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vframes = 2
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||||||
frame = 2
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frame = 2
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Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
34
sprites/common/midori/sprite.png.import
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
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|
type="CompressedTexture2D"
|
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|
uid="uid://bc2vrf8qggvtp"
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|
path="res://.godot/imported/sprite.png-ce427b185553672e3e09cd3e81d98e38.ctex"
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metadata={
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"vram_texture": false
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}
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|
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|
[deps]
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|
|
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source_file="res://sprites/common/midori/sprite.png"
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|
dest_files=["res://.godot/imported/sprite.png-ce427b185553672e3e09cd3e81d98e38.ctex"]
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|
[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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|
compress/channel_pack=0
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mipmaps/generate=false
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|
mipmaps/limit=-1
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|
roughness/mode=0
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|
roughness/src_normal=""
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|
process/fix_alpha_border=true
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|
process/premult_alpha=false
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process/normal_map_invert_y=false
|
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|
process/hdr_as_srgb=false
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|
process/hdr_clamp_exposure=false
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|
process/size_limit=0
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|
detect_3d/compress_to=1
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Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 8.3 KiB |
BIN
sprites/common/placeholder/fullbody.png
Normal file
After Width: | Height: | Size: 5.9 KiB |
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