update readme

This commit is contained in:
Page Asgardius 2024-01-19 19:39:40 -07:00
parent c57854f35a
commit 9fb4170b51
14 changed files with 108 additions and 38 deletions

View file

@ -1,5 +1,7 @@
# Midori in the Magic School # Midori in the Magic School
<img src=https://git.asgardius.company/asgardius/midori-school/raw/branch/main/icon.png>
An Action Role Playing Game inspired by TLOZ A Link to the Past and the only Open Source Genshin Killer. This game is made using Godot Engine An Action Role Playing Game inspired by TLOZ A Link to the Past and the only Open Source Genshin Killer. This game is made using Godot Engine
At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company
You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

View file

@ -2,16 +2,16 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://dknl7c6h0at0q" uid="uid://c0rypbts4oins"
path="res://.godot/imported/midori.png-541694b9fef1221d8fa07dae465a3960.ctex" path="res://.godot/imported/face.png-61681eed419e1281db85ad47cd2cad15.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://sprites/common/midori.png" source_file="res://sprites/common/midori/face.png"
dest_files=["res://.godot/imported/midori.png-541694b9fef1221d8fa07dae465a3960.ctex"] dest_files=["res://.godot/imported/face.png-61681eed419e1281db85ad47cd2cad15.ctex"]
[params] [params]

Binary file not shown.

After

Width:  |  Height:  |  Size: 39 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bq28g3p7dhc5l"
path="res://.godot/imported/fullbody.png-a9411ccdea6aad7001a641b6a5133c26.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/common/midori/fullbody.png"
dest_files=["res://.godot/imported/fullbody.png-a9411ccdea6aad7001a641b6a5133c26.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=9 format=3 uid="uid://cehe6sm8ly06u"] [gd_scene load_steps=9 format=3 uid="uid://cehe6sm8ly06u"]
[ext_resource type="Texture2D" uid="uid://dknl7c6h0at0q" path="res://sprites/common/midori.png" id="1_hti2k"] [ext_resource type="Texture2D" uid="uid://bc2vrf8qggvtp" path="res://sprites/common/midori/sprite.png" id="1_oqq2w"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dj8gt"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dj8gt"]
size = Vector2(128, 255.5) size = Vector2(128, 255.5)
@ -20,38 +20,6 @@ tracks/0/keys = {
"values": [2] "values": [2]
} }
[sub_resource type="Animation" id="Animation_w3ius"]
resource_name = "sidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_u56r5"]
resource_name = "swalk"
length = 0.2
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.1, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [1, 2]
}
[sub_resource type="Animation" id="Animation_cajcr"] [sub_resource type="Animation" id="Animation_cajcr"]
resource_name = "nidle" resource_name = "nidle"
tracks/0/type = "value" tracks/0/type = "value"
@ -84,6 +52,38 @@ tracks/0/keys = {
"values": [4, 5] "values": [4, 5]
} }
[sub_resource type="Animation" id="Animation_w3ius"]
resource_name = "sidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_u56r5"]
resource_name = "swalk"
length = 0.2
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.1, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [1, 2]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"]
_data = { _data = {
"RESET": SubResource("Animation_i5rhc"), "RESET": SubResource("Animation_i5rhc"),
@ -96,7 +96,7 @@ _data = {
[node name="Midori" type="CharacterBody2D"] [node name="Midori" type="CharacterBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_hti2k") texture = ExtResource("1_oqq2w")
hframes = 3 hframes = 3
vframes = 2 vframes = 2
frame = 2 frame = 2

View file

Before

Width:  |  Height:  |  Size: 75 KiB

After

Width:  |  Height:  |  Size: 75 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bc2vrf8qggvtp"
path="res://.godot/imported/sprite.png-ce427b185553672e3e09cd3e81d98e38.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/common/midori/sprite.png"
dest_files=["res://.godot/imported/sprite.png-ce427b185553672e3e09cd3e81d98e38.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

Before

Width:  |  Height:  |  Size: 8.3 KiB

After

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

View file

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 4.9 KiB