Kimberly Arch
This commit is contained in:
parent
2e93425b17
commit
a3bcdbc7b8
8 changed files with 155 additions and 12 deletions
|
@ -5,7 +5,8 @@ var speciality
|
|||
var btype
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
|
||||
if is_in_group("players"):
|
||||
speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
|
||||
add_to_group(btype)
|
||||
#pass # Replace with function body.
|
||||
|
||||
|
|
49
sprites/common/bullet/arrow.gd
Normal file
49
sprites/common/bullet/arrow.gd
Normal file
|
@ -0,0 +1,49 @@
|
|||
extends Area2D
|
||||
var velocity: Vector2 = Vector2()
|
||||
var direction
|
||||
var speciality
|
||||
var speed = 100
|
||||
var btype
|
||||
var isvisible
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if is_in_group("players"):
|
||||
speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
|
||||
isvisible = $VisibleOnScreenNotifier2D
|
||||
add_to_group(btype)
|
||||
rotation = velocity.angle()
|
||||
#pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
func _physics_process(delta):
|
||||
if isvisible.is_on_screen():
|
||||
if direction == null:
|
||||
position += velocity * delta
|
||||
else:
|
||||
position += speed * delta * direction
|
||||
|
||||
|
||||
func _on_body_entered(body):
|
||||
if !body.is_in_group(btype):
|
||||
if body.is_in_group("players") || body.is_in_group("boss") || body.is_in_group("enemies"):
|
||||
if body.weakness == speciality:
|
||||
print("weakness")
|
||||
#if body.is_in_group("players"):
|
||||
# Global.live = 2
|
||||
#elif body.is_in_group("enemies"):
|
||||
# Global.live = 3
|
||||
#elif body.is_in_group("boss"):
|
||||
# Global.live = 3
|
||||
queue_free()
|
||||
|
||||
|
||||
|
||||
|
||||
func _on_area_entered(area):
|
||||
if !area.is_in_group(btype):
|
||||
queue_free()
|
||||
#pass # Replace with function body.
|
BIN
sprites/common/bullet/arrow.png
Normal file
BIN
sprites/common/bullet/arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
34
sprites/common/bullet/arrow.png.import
Normal file
34
sprites/common/bullet/arrow.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bxbokpmpq22mg"
|
||||
path="res://.godot/imported/arrow.png-5e13463477a6141db7ab43a9f24ff76d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/common/bullet/arrow.png"
|
||||
dest_files=["res://.godot/imported/arrow.png-5e13463477a6141db7ab43a9f24ff76d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
25
sprites/common/bullet/arrow.tscn
Normal file
25
sprites/common/bullet/arrow.tscn
Normal file
|
@ -0,0 +1,25 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://batibvdy0i2b4"]
|
||||
|
||||
[ext_resource type="Script" path="res://sprites/common/bullet/arrow.gd" id="1_xh7h3"]
|
||||
[ext_resource type="Texture2D" uid="uid://bxbokpmpq22mg" path="res://sprites/common/bullet/arrow.png" id="2_1l581"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"]
|
||||
size = Vector2(129, 60)
|
||||
|
||||
[node name="Arrow" type="Area2D"]
|
||||
script = ExtResource("1_xh7h3")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
rotation = 3.14159
|
||||
texture = ExtResource("2_1l581")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0.5, 0)
|
||||
shape = SubResource("RectangleShape2D_g125y")
|
||||
|
||||
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
|
||||
position = Vector2(-7.15256e-07, -1.43051e-06)
|
||||
scale = Vector2(3, 3)
|
||||
|
||||
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
Loading…
Add table
Add a link
Reference in a new issue