Kimberly Arch
This commit is contained in:
parent
2e93425b17
commit
a3bcdbc7b8
8 changed files with 155 additions and 12 deletions
BIN
cursor.png
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BIN
cursor.png
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34
cursor.png.import
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cursor.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d4ala24fewn5t"
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path="res://.godot/imported/cursor.png-9207886fa5a62b74129e260ee150454e.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://cursor.png"
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dest_files=["res://.godot/imported/cursor.png-9207886fa5a62b74129e260ee150454e.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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22
global.gd
22
global.gd
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@ -7,25 +7,25 @@ var mousepos
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var timelimit = 15000
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var timelimit = 15000
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var wait
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var wait
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var bossready = false
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var bossready = false
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const pcnames = ["Midori Asgardius", "Diana Asgardius", null, null, null, null, null, null, null, "Natasha Dostoyevsky"]
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const pcnames = ["Midori Asgardius", "Diana Asgardius", null, "Kimberly Arch", null, null, null, null, null, "Natasha Dostoyevsky"]
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const npcnames = ["Lily", null, null, null, null, null, null, null, null, "Natasha Dostoyevsky"]
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const npcnames = ["Lily", null, null, null, null, null, null, null, null, "Natasha Dostoyevsky"]
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const pcfaces = [["res://sprites/common/midori/face.png"], ["res://sprites/common/tuna/face.png"], [null], [null], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/face.png"]]
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const pcfaces = [["res://sprites/common/midori/face.png"], ["res://sprites/common/tuna/face.png"], [null], ["res://sprites/common/kimberly/face.png"], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/face.png"]]
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const hudfaces = [["res://sprites/common/midori/facehud.png"], ["res://sprites/common/tuna/facehud.png"], [null], [null], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/facehud.png"]]
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const hudfaces = [["res://sprites/common/midori/facehud.png"], ["res://sprites/common/tuna/facehud.png"], [null], ["res://sprites/common/kimberly/facehud.png"], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/facehud.png"]]
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const npcfaces = ["res://sprites/common/midori/face.png",null, null, null, null, null, null, null, null, "res://sprites/common/natasha/face.png"]
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const npcfaces = ["res://sprites/common/midori/face.png",null, null, null, null, null, null, null, null, "res://sprites/common/natasha/face.png"]
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const basestats = [[100, 100, 2, 2, 100, 2, 500], [100, 100, 2, 2, 100, 2, 500], [null], [null], [null], [null], [null], [null], [null], [100, 100, 2, 2, 100, 2, 500]]
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const basestats = [[100, 100, 2, 2, 100, 2, 500], [100, 100, 2, 2, 100, 2, 500], [null], [100, 100, 2, 2, 100, 2, 500], [null], [null], [null], [null], [null], [100, 100, 2, 2, 100, 2, 500]]
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var cstats = [[100, 100, null, null, 100, null, null], [100, 100, null, null, 100, null, null], [null], [null], [null], [null], [null], [null], [null], [100, 100, null, null, 100, null, null]]
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var cstats = [[100, 100, null, null, 100, null, null], [100, 100, null, null, 100, null, null], [null], [100, 100, null, null, 100, null, null], [null], [null], [null], [null], [null], [100, 100, null, null, 100, null, null]]
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var dstats = [[100, 100, null, null, 100, null, null], [100, 100, null, null, 100, null, null], [null], [null], [null], [null], [null], [null], [null], [100, 100, null, null, 100, null, null]]
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var dstats = [[100, 100, null, null, 100, null, null], [100, 100, null, null, 100, null, null], [null], [100, 100, null, null, 100, null, null], [null], [null], [null], [null], [null], [100, 100, null, null, 100, null, null]]
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var cdialog = []
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var cdialog = []
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const places = [[[[null, null, false], [null, null, false]], [["res://levels/Testrooms/bullethell.tscn", 11, true], ["res://levels/Testrooms/lilytest.tscn", 6, false]], [["res://levels/Testrooms/dialogtest.tscn", 19, false], ["res://levels/Testrooms/testspawn.tscn", 2 ,false]]]]
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const places = [[[[null, null, false], [null, null, false]], [["res://levels/Testrooms/bullethell.tscn", 11, true], ["res://levels/Testrooms/lilytest.tscn", 6, false]], [["res://levels/Testrooms/dialogtest.tscn", 19, false], ["res://levels/Testrooms/testspawn.tscn", 2 ,false]]]]
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var cplace = [0,2,1]
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var cplace = [0,2,1]
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var dplace = [null, null, null]
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var dplace = [null, null, null]
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const pbbullets = ["res://sprites/common/bullet/fireball.tscn", "res://sprites/common/bullet/X11.tscn", null, null, null, null, null, null, null, "res://sprites/common/bullet/snowflake.tscn"]
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const pbbullets = ["res://sprites/common/bullet/fireball.tscn", "res://sprites/common/bullet/X11.tscn", null, "res://sprites/common/bullet/arrow.tscn", null, null, null, null, null, "res://sprites/common/bullet/snowflake.tscn"]
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const pcspecialities = [1, 2, null, null, null, null, null, null, null, 0]
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const pcspecialities = [1, 2, null, 3, null, null, null, null, null, 0]
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const pchars = [["res://sprites/common/midori/sprite.png"], ["res://sprites/common/tuna/sprite.png"], [null], [null], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/sprite.png"]]
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const pchars = [["res://sprites/common/midori/sprite.png"], ["res://sprites/common/tuna/sprite.png"], [null], ["res://sprites/common/kimberly/sprite.png"], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/sprite.png"]]
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const npchars = ["res://sprites/common/midori/sprite.png", null, null, null, null, null, null, null, null, "res://sprites/common/natasha/sprite.png"]
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const npchars = ["res://sprites/common/midori/sprite.png", null, null, null, null, null, null, null, null, "res://sprites/common/natasha/sprite.png"]
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var party = [[0,0], [1,0], [9,0], [null,null]]
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var party = [[0,0], [1,0], [9,0], [3,0]]
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const specialities = [2, 0, 3, 1, 5, 4]
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const specialities = [2, 0, 3, 1, 5, 4]
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var dparty = [[0,0], [1,0], [9,0], [null,null]]
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var dparty = [[0,0], [1,0], [9,0], [3,0]]
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var cpchar = 0
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var cpchar = 0
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var dcpchar = 0
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var dcpchar = 0
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var mangohud = false
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var mangohud = false
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@ -5,6 +5,7 @@ var speciality
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var btype
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var btype
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready():
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func _ready():
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if is_in_group("players"):
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speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
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speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
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add_to_group(btype)
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add_to_group(btype)
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#pass # Replace with function body.
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#pass # Replace with function body.
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49
sprites/common/bullet/arrow.gd
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sprites/common/bullet/arrow.gd
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extends Area2D
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var velocity: Vector2 = Vector2()
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var direction
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var speciality
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var speed = 100
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var btype
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var isvisible
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# Called when the node enters the scene tree for the first time.
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func _ready():
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if is_in_group("players"):
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speciality = Global.pcspecialities[Global.dparty[Global.dcpchar][0]]
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isvisible = $VisibleOnScreenNotifier2D
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add_to_group(btype)
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rotation = velocity.angle()
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _physics_process(delta):
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if isvisible.is_on_screen():
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if direction == null:
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position += velocity * delta
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else:
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position += speed * delta * direction
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func _on_body_entered(body):
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if !body.is_in_group(btype):
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if body.is_in_group("players") || body.is_in_group("boss") || body.is_in_group("enemies"):
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if body.weakness == speciality:
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print("weakness")
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#if body.is_in_group("players"):
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# Global.live = 2
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#elif body.is_in_group("enemies"):
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# Global.live = 3
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#elif body.is_in_group("boss"):
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# Global.live = 3
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queue_free()
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func _on_area_entered(area):
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if !area.is_in_group(btype):
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queue_free()
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#pass # Replace with function body.
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BIN
sprites/common/bullet/arrow.png
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BIN
sprites/common/bullet/arrow.png
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34
sprites/common/bullet/arrow.png.import
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34
sprites/common/bullet/arrow.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bxbokpmpq22mg"
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path="res://.godot/imported/arrow.png-5e13463477a6141db7ab43a9f24ff76d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/common/bullet/arrow.png"
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dest_files=["res://.godot/imported/arrow.png-5e13463477a6141db7ab43a9f24ff76d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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25
sprites/common/bullet/arrow.tscn
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sprites/common/bullet/arrow.tscn
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[gd_scene load_steps=4 format=3 uid="uid://batibvdy0i2b4"]
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[ext_resource type="Script" path="res://sprites/common/bullet/arrow.gd" id="1_xh7h3"]
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[ext_resource type="Texture2D" uid="uid://bxbokpmpq22mg" path="res://sprites/common/bullet/arrow.png" id="2_1l581"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"]
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size = Vector2(129, 60)
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[node name="Arrow" type="Area2D"]
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script = ExtResource("1_xh7h3")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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rotation = 3.14159
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texture = ExtResource("2_1l581")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0.5, 0)
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shape = SubResource("RectangleShape2D_g125y")
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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position = Vector2(-7.15256e-07, -1.43051e-06)
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scale = Vector2(3, 3)
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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