disclaimer message
This commit is contained in:
parent
1896c500bc
commit
c5a127e8dd
19 changed files with 311 additions and 54 deletions
32
backgounds/disclaimer.gd
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32
backgounds/disclaimer.gd
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@ -0,0 +1,32 @@
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extends Node2D
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var rmusic := AudioStreamPlayer.new()
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var wait
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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add_child(rmusic)
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var titlemusic = load("res://music/Jellies.wav")
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rmusic.stream = titlemusic
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rmusic.play(0)
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wait = Time.get_ticks_msec()
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _input(event):
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# Mouse in viewport coordinates.
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if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_key_pressed(KEY_X) || Input.is_key_pressed(KEY_ENTER)):
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#print("Mouse Click/Unclick at: ", event.position)
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_title()
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func _title():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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get_tree().change_scene_to_file("res://levels/credits.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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36
backgounds/disclaimer.tscn
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36
backgounds/disclaimer.tscn
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@ -0,0 +1,36 @@
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[gd_scene load_steps=4 format=3 uid="uid://bbvpwonm30j2j"]
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[ext_resource type="Script" path="res://backgounds/disclaimer.gd" id="1_wnnd2"]
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[ext_resource type="Texture2D" uid="uid://becayb0ro0bd4" path="res://backgounds/midoriasgardius.jpg" id="2_gghyy"]
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[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="3_sdx6y"]
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[node name="Disclaimer" type="Node2D"]
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script = ExtResource("1_wnnd2")
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 40.0
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offset_bottom = 40.0
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texture = ExtResource("2_gghyy")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 503.0
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offset_top = 172.0
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offset_right = 997.0
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offset_bottom = 221.0
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scale = Vector2(1.20077, 1.41766)
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text = "Playing with fireworks inside a videogame can give hours of fun,
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but in real life is dangerous"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 602.0
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offset_bottom = 387.0
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scale = Vector2(2.92998, 7.01768)
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text = "Press Enter or B to start playing"
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[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]
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BIN
backgounds/midoriasgardius.jpg
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BIN
backgounds/midoriasgardius.jpg
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Binary file not shown.
After Width: | Height: | Size: 160 KiB |
34
backgounds/midoriasgardius.jpg.import
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34
backgounds/midoriasgardius.jpg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://becayb0ro0bd4"
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path="res://.godot/imported/midoriasgardius.jpg-ac70f89f9a49b315f9c5228571a31d2e.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://backgounds/midoriasgardius.jpg"
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dest_files=["res://.godot/imported/midoriasgardius.jpg-ac70f89f9a49b315f9c5228571a31d2e.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -19,14 +19,14 @@ func _process(delta):
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func _input(event):
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# Mouse in viewport coordinates.
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if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_key_pressed(KEY_ENTER)):
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if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_key_pressed(KEY_X) || Input.is_key_pressed(KEY_ENTER)):
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#print("Mouse Click/Unclick at: ", event.position)
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_title()
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func _title():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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get_tree().change_scene_to_file("res://title.tscn")
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get_tree().change_scene_to_file("res://backgounds/wip.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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@ -1,8 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://dq8vnuy2g3ewv"]
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[ext_resource type="Texture2D" uid="uid://b1p80uik4t12b" path="res://backgounds/kimberlyarch.jpg" id="1_6w0sp"]
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[ext_resource type="Script" path="res://backgounds/result.gd" id="1_ejbiw"]
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[ext_resource type="Script" path="res://fps.gd" id="2_r4na5"]
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[ext_resource type="Texture2D" uid="uid://becayb0ro0bd4" path="res://backgounds/midoriasgardius.jpg" id="2_gghyy"]
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[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="3_sdx6y"]
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[node name="Result" type="Node2D"]
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script = ExtResource("1_ejbiw")
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@ -10,28 +10,30 @@ script = ExtResource("1_ejbiw")
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 40.0
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offset_bottom = 40.0
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texture = ExtResource("1_6w0sp")
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[node name="fps" type="Label" parent="."]
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offset_right = 40.0
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offset_bottom = 23.0
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script = ExtResource("2_r4na5")
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texture = ExtResource("2_gghyy")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 484.0
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offset_top = 260.0
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offset_right = 851.0
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offset_bottom = 283.0
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text = "This is a placeholder for Dungeon Result Screen"
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offset_left = 559.0
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offset_top = 68.0
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offset_right = 785.0
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offset_bottom = 195.0
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scale = Vector2(1.71496, 1.67053)
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text = "Defeated enemies: 0
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Clear time: 0
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Charged skill uses: 0
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Damage received: 0
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Earned experience: 0"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 602.0
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offset_right = 565.0
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offset_bottom = 387.0
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scale = Vector2(2.92998, 7.01768)
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text = "Press Enter or A to return to title"
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text = "Press Enter or B to continue"
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[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]
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32
backgounds/wip.gd
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32
backgounds/wip.gd
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extends Node2D
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var rmusic := AudioStreamPlayer.new()
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var wait
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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add_child(rmusic)
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var titlemusic = load("res://music/Jellies.wav")
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rmusic.stream = titlemusic
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rmusic.play(0)
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wait = Time.get_ticks_msec()
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _input(event):
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# Mouse in viewport coordinates.
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if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_key_pressed(KEY_X) || Input.is_key_pressed(KEY_ENTER)):
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#print("Mouse Click/Unclick at: ", event.position)
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_title()
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func _title():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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get_tree().change_scene_to_file("res://title.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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36
backgounds/wip.tscn
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36
backgounds/wip.tscn
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[gd_scene load_steps=4 format=3 uid="uid://ctp1qc3xlecob"]
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[ext_resource type="Script" path="res://backgounds/wip.gd" id="1_1qonj"]
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[ext_resource type="Texture2D" uid="uid://becayb0ro0bd4" path="res://backgounds/midoriasgardius.jpg" id="2_gghyy"]
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[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="3_sdx6y"]
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[node name="WIP" type="Node2D"]
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script = ExtResource("1_1qonj")
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 40.0
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offset_bottom = 40.0
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texture = ExtResource("2_gghyy")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 503.0
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offset_top = 172.0
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offset_right = 997.0
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offset_bottom = 221.0
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scale = Vector2(1.20077, 1.41766)
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text = "This game is under developmnt
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More content will be added in following releases"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 602.0
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offset_bottom = 387.0
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scale = Vector2(2.92998, 7.01768)
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text = "Press Enter or B to return to title"
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[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]
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@ -24,7 +24,7 @@ func _process(delta):
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func _input(event):
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# Mouse in viewport coordinates.
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if !Global.sk && (event is InputEventMouseButton || Input.is_key_pressed(KEY_ENTER) || Input.is_joy_button_pressed(0,JOY_BUTTON_X) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER)):
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if !Global.sk && (event is InputEventMouseButton || Input.is_key_pressed(KEY_ENTER) || Input.is_key_pressed(KEY_X) || Input.is_joy_button_pressed(0,JOY_BUTTON_X) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER)):
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#print("Mouse Click/Unclick at: ", event.position)
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_title()
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@ -1,8 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://u3n465dkpmeg"]
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[gd_scene load_steps=4 format=3 uid="uid://cku7wlo5egfnw"]
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[ext_resource type="Script" path="res://bootclick.gd" id="1_52bti"]
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[ext_resource type="Script" path="res://fps.gd" id="2_gnh1w"]
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[ext_resource type="PackedScene" path="res://selftest.tscn" id="3_jtnh5"]
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[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="3_wfymi"]
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[node name="bootclick" type="Control"]
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layout_mode = 3
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@ -22,15 +22,12 @@ text = "Press enter or a gamepad button to continue"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="fps" type="Label" parent="."]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 23.0
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script = ExtResource("2_gnh1w")
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[node name="Selftest" parent="." instance=ExtResource("3_jtnh5")]
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layout_mode = 0
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offset_left = 57.0
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offset_top = 112.0
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offset_right = 97.0
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offset_bottom = 135.0
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[node name="Bottomhud" parent="." instance=ExtResource("3_wfymi")]
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layout_mode = 1
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BIN
icon.png
BIN
icon.png
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 715 KiB |
27
levels/bottomhud.tscn
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27
levels/bottomhud.tscn
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[gd_scene load_steps=2 format=3 uid="uid://wovn8m050haq"]
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[ext_resource type="Script" path="res://fps.gd" id="1_15gcj"]
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[node name="Bottomhud" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="fps" type="Label" parent="."]
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layout_mode = 0
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offset_left = 5.0
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offset_top = 697.0
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offset_right = 45.0
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offset_bottom = 720.0
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script = ExtResource("1_15gcj")
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[node name="Label" type="Label" parent="."]
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||||
layout_mode = 0
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||||
offset_left = 1191.0
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offset_top = 691.0
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offset_right = 1271.0
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offset_bottom = 714.0
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text = "R0.0.0-dev"
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@ -37,7 +37,7 @@ func _process(delta):
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bgsound.play(0)
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else:
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_complete()
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elif bgsound.has_stream_playback():
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elif bgsound.get_playback_position() > 10:
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playstart = true
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#pass
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@ -51,6 +51,6 @@ func _complete():
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func _input(event):
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# Mouse in viewport coordinates.
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if event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_key_pressed(KEY_ENTER):
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if bgsound.get_playback_position() > 1 && event is InputEventMouseButton || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_key_pressed(KEY_X) || Input.is_key_pressed(KEY_ENTER):
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||||
#print("Mouse Click/Unclick at: ", event.position)
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_complete()
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@ -3,8 +3,8 @@
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[ext_resource type="Script" path="res://levels/credits.gd" id="1_y6orl"]
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[ext_resource type="VideoStream" path="res://backgounds/nebula_-_6044 (720p).ogv" id="2_0cref"]
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[ext_resource type="Script" path="res://nebula.gd" id="3_ffw0g"]
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[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="5_yvope"]
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[ext_resource type="Script" path="res://levels/roll.gd" id="6_3q8sp"]
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[ext_resource type="Script" path="res://fps.gd" id="7_jok2t"]
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[node name="credits" type="Node2D"]
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script = ExtResource("1_y6orl")
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@ -56,6 +56,14 @@ Title screen
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RELOADED Theme
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||||
RELOADED
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Settings and Stores
|
||||
Jellies in the Sea
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||||
vince kaichan
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|
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Testrooms
|
||||
Get A Brain Morans
|
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Fearofdark
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|
||||
Friendly challenge
|
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Oskars Skarmslackare
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MrGamer
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|
@ -397,12 +405,23 @@ Source code hosted at https://git.asgardius.company/asgardius/midori-school
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You can listen my radio station at https://asteroid.asgardius.company/public/r3
|
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|
||||
Special Thanks for Unity Technologies for make me choosing Godot
|
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Special thanks
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||||
|
||||
Unity Technologies
|
||||
For make me choosing Godot
|
||||
Godot does what Unitydnt
|
||||
|
||||
I'm looking for developers, artists and japanese voice actors who want to help on this videogame
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from Asgardius Virtualx series and the next Genshin Killer
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CAPCOM
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For making great games in the past
|
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|
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ZUN
|
||||
For let me know that a single person can create a great game
|
||||
|
||||
Hoyoverse
|
||||
For let me know that fireworks can make a fun game
|
||||
|
||||
SNK
|
||||
For let me know that a Heavy Machine Gun can be turned into a good stage boss
|
||||
|
||||
Contact info
|
||||
|
||||
|
@ -424,9 +443,6 @@ You can reuse assets for non-commercial purposes only"
|
|||
horizontal_alignment = 1
|
||||
script = ExtResource("6_3q8sp")
|
||||
|
||||
[node name="fps" type="Label" parent="."]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 23.0
|
||||
script = ExtResource("7_jok2t")
|
||||
[node name="Bottomhud" parent="." instance=ExtResource("5_yvope")]
|
||||
|
||||
[connection signal="finished" from="nebula" to="nebula" method="_on_finished"]
|
||||
|
|
BIN
music/Jellies.wav
Normal file
BIN
music/Jellies.wav
Normal file
Binary file not shown.
24
music/Jellies.wav.import
Normal file
24
music/Jellies.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dg5grwi51twra"
|
||||
path="res://.godot/imported/Jellies.wav-825adaa527da1d30cfbd19c8334b0e65.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/Jellies.wav"
|
||||
dest_files=["res://.godot/imported/Jellies.wav-825adaa527da1d30cfbd19c8334b0e65.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
24
music/getabrain.wav.import
Normal file
24
music/getabrain.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://heuh4letqmua"
|
||||
path="res://.godot/imported/getabrain.wav-48a7c05bde226ca20466ac99d77553bd.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/getabrain.wav"
|
||||
dest_files=["res://.godot/imported/getabrain.wav-48a7c05bde226ca20466ac99d77553bd.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
6
title.gd
6
title.gd
|
@ -26,17 +26,17 @@ func _process(delta):
|
|||
|
||||
func _input(event):
|
||||
# Mouse in viewport coordinates.
|
||||
if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_key_pressed(KEY_ENTER) || Input.is_joy_button_pressed(0,JOY_BUTTON_A)):
|
||||
if (Time.get_ticks_msec() - wait) >= 1000 && (event is InputEventMouseButton || Input.is_key_pressed(KEY_ENTER) || Input.is_key_pressed(KEY_X) || Input.is_joy_button_pressed(0,JOY_BUTTON_B)):
|
||||
#print("Mouse Click/Unclick at: ", event.position)
|
||||
_level()
|
||||
#print("There are not game levels at the moment")
|
||||
elif (Time.get_ticks_msec() - wait) >= 1000 && (Input.is_key_pressed(KEY_ESCAPE) || Input.is_joy_button_pressed(0,JOY_BUTTON_B)):
|
||||
elif (Time.get_ticks_msec() - wait) >= 1000 && (Input.is_key_pressed(KEY_ESCAPE) || Input.is_key_pressed(KEY_Z) || Input.is_joy_button_pressed(0,JOY_BUTTON_A)):
|
||||
get_tree().quit()
|
||||
|
||||
func _level():
|
||||
# This is like autoloading the scene, only
|
||||
# it happens after already loading the main scene.
|
||||
get_tree().change_scene_to_file("res://levels/credits.tscn")
|
||||
get_tree().change_scene_to_file("res://backgounds/disclaimer.tscn")
|
||||
#Global.live = 1
|
||||
#Global.gamelevel = randi() % 3
|
||||
#if Global.gamelevel == 0:
|
||||
|
|
27
title.tscn
27
title.tscn
|
@ -4,9 +4,9 @@
|
|||
[ext_resource type="Script" path="res://Game name.gd" id="2_bbb0f"]
|
||||
[ext_resource type="VideoStream" path="res://backgounds/nebula_-_6044 (720p).ogv" id="2_dxhuu"]
|
||||
[ext_resource type="Script" path="res://nebula.gd" id="3_bn1r3"]
|
||||
[ext_resource type="Script" path="res://fps.gd" id="3_tsoef"]
|
||||
[ext_resource type="Script" path="res://start.gd" id="4_cc41w"]
|
||||
[ext_resource type="Script" path="res://exit.gd" id="5_scoec"]
|
||||
[ext_resource type="PackedScene" uid="uid://wovn8m050haq" path="res://levels/bottomhud.tscn" id="7_yq7ke"]
|
||||
|
||||
[node name="title" type="Control"]
|
||||
layout_mode = 3
|
||||
|
@ -26,12 +26,6 @@ stream = ExtResource("2_dxhuu")
|
|||
autoplay = true
|
||||
script = ExtResource("3_bn1r3")
|
||||
|
||||
[node name="fps" type="Label" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 23.0
|
||||
script = ExtResource("3_tsoef")
|
||||
|
||||
[node name="Game name" type="Label" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 31.0
|
||||
|
@ -49,7 +43,7 @@ offset_top = 92.0
|
|||
offset_right = 610.0
|
||||
offset_bottom = 118.0
|
||||
scale = Vector2(2.61468, 1.57466)
|
||||
text = "Press A or Enter start"
|
||||
text = "Press B or Enter start"
|
||||
script = ExtResource("4_cc41w")
|
||||
|
||||
[node name="exit" type="Label" parent="."]
|
||||
|
@ -59,16 +53,19 @@ offset_top = 602.0
|
|||
offset_right = 568.0
|
||||
offset_bottom = 628.0
|
||||
scale = Vector2(2.61468, 1.57466)
|
||||
text = "Press escape or B to exit"
|
||||
text = "Press escape or A to exit"
|
||||
script = ExtResource("5_scoec")
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
layout_mode = 0
|
||||
offset_left = 36.0
|
||||
offset_top = 653.0
|
||||
offset_right = 76.0
|
||||
offset_bottom = 676.0
|
||||
text = "R0.0.0-dev 2023 Page Asgardius GNU General Public License 3
|
||||
2016-2023 Asgardius Virtualx Project"
|
||||
offset_left = 398.0
|
||||
offset_top = 660.0
|
||||
offset_right = 871.0
|
||||
offset_bottom = 709.0
|
||||
text = "2023-2024 Page Asgardius GNU General Public License 3
|
||||
2016-2024 Asgardius Virtualx Project"
|
||||
|
||||
[node name="Bottomhud" parent="." instance=ExtResource("7_yq7ke")]
|
||||
layout_mode = 1
|
||||
|
||||
[connection signal="finished" from="nebula" to="nebula" method="_on_finished"]
|
||||
|
|
Loading…
Reference in a new issue