boom boom torofi (release)
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parent
d45ead988f
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6 changed files with 15 additions and 12 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -8,3 +8,5 @@ text.ja.translation
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Midori in the Magic School.apk
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Midori in the Magic School.x86_64
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Midori in the Magic School.arm64
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Midori in the Magic School.apk.idsig
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Midori in the Magic School.pck
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@ -9,7 +9,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="./Midori in the Magic School.x86_64"
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export_path=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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@ -21,7 +21,7 @@ script_export_mode=2
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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binary_format/architecture="x86_64"
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@ -68,9 +68,9 @@ gradle_build/export_format=0
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gradle_build/min_sdk=""
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gradle_build/target_sdk=""
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architectures/armeabi-v7a=true
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architectures/arm64-v8a=false
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architectures/x86=false
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architectures/x86_64=false
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architectures/arm64-v8a=true
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architectures/x86=true
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architectures/x86_64=true
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version/code=1
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version/name=""
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package/unique_name="asgardius.page.virtualxrpg"
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@ -50,7 +50,7 @@ var firstrun
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const musictracks = ["res://music/midorinoakuma.wav", "res://music/seahorse.wav", "res://music/chinesegoat.wav", "res://music/doyoufeelold.wav", "res://music/doyiuneedahealer.wav", "res://music/adayatceres.wav", "res://music/twintroublemakers.wav", "res://music/easyquiz.wav", "res://music/neowave.wav", "res://music/multivectorsubmarines.wav", "res://music/halfgeniegirls.wav", "res://music/rusianmaverickfairy.wav", "res://music/blacksmithofdestruction.wav", "res://music/shininglikefireworks.wav", "res://music/sadtrashcan.wav", "res://music/akikoletter.wav", "res://music/asadcat.wav", "res://music/lilydesire.wav", "res://music/scholartrip.wav", "res://music/quantumice.wav", "res://music/unreeeal.wav", "res://music/alsa.wav", "res://music/silverblue.wav"]
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const sfxtracks = ["res://sfx/braindamage.wav", "res://sfx/gaugefill.wav", "res://sfx/boomboombakudan.wav"]
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var debug = false
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const release = "R0.1.9-dev"
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const release = "R0.1.10-alpha"
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var sk = false
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var xm = 0
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var ym = 0
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@ -101,7 +101,7 @@ Provided by Eric Asgardius
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Gigabyte B550M DS3H AC
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Arch Linux Rolling
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Used for development since R0.1.10-alpha (Boom Boom Bakudan Build)
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Used for development since R0.1.10-alpha (Boom Boom Torofi Build)
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Feedback
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Sakura Nakayama
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@ -139,7 +139,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CanvasLayer/Topmini/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(70, 0)
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layout_mode = 2
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text = "Skill"
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text = "OC Skill"
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[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer/Topmini/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(100, 0)
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@ -237,7 +237,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CanvasLayer/Topleft/Character1/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(70, 0)
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layout_mode = 2
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text = "Skill"
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text = "OC Skill"
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[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer/Topleft/Character1/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(100, 0)
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@ -323,7 +323,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CanvasLayer/Topleft/Character2/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(70, 0)
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layout_mode = 2
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text = "Skill"
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text = "OC Skill"
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[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer/Topleft/Character2/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(100, 0)
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@ -409,7 +409,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CanvasLayer/Topleft/Character3/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(70, 0)
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layout_mode = 2
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text = "Skill"
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text = "OC Skill"
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[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer/Topleft/Character3/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(100, 0)
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@ -495,7 +495,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CanvasLayer/Topleft/Character4/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(70, 0)
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layout_mode = 2
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text = "Skill"
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text = "OC Skill"
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[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer/Topleft/Character4/VBoxContainer/HBoxContainer4"]
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custom_minimum_size = Vector2(100, 0)
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@ -103,6 +103,7 @@ Pause={
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[internationalization]
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locale/translations=PackedStringArray("res://text.en.translation", "res://text.es.translation", "res://text.ja.translation")
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locale/test="en"
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[physics]
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