pause menu works

This commit is contained in:
Page Asgardius 2024-11-04 13:38:20 -07:00
parent 392e565cf0
commit fd3498f784
34 changed files with 555 additions and 393 deletions

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@ -1,3 +1,3 @@
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dest_md5="c4205ef0929ad0afb67c64638051fb1a" dest_md5="725173346b1d0638eda0eb3bb8a29992"

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@ -1,3 +1,3 @@
source_md5="fb63f7316fa0307c945564ee0a913803" source_md5="41845decf08dcab95d58052126552087"
dest_md5="981e0c30318b856cd0d813040b1bbc65" dest_md5="4ab96230486a269295260db949c0b788"

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@ -1,3 +1,3 @@
source_md5="280d988a2ed7f4b656d8b74f3c287a9a" source_md5="69a918c8f87c7dc71b5dc6e856b09275"
dest_md5="a076b6c6c9e9c94f7669b96c9f9e7e3c" dest_md5="cd6868a1081d86518587459b5e95f579"

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@ -1,3 +1,3 @@
source_md5="69a7d8cc93429e080502ee8b8900b3f4" source_md5="dc0024fcdc792040e22907ff17a13f7f"
dest_md5="daf6d74ce3f32aa29872a2bf065638fa" dest_md5="631fe4922a179d5882c2ff4cf294b533"

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@ -1,3 +1,3 @@
source_md5="f110528f4d7135fd1dcfb5a23b622b9f" source_md5="9d5246483521ed2339154334f5b22299"
dest_md5="fc60cf68e7aa539b3581a93888e08fa3" dest_md5="ae083abbfc52fa816334094ee9b133a5"

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@ -1,5 +1,176 @@
[gd_scene format=2] [gd_scene load_steps=8 format=2]
[ext_resource path="res://fonts/hud.tres" type="DynamicFont" id=1]
[ext_resource path="res://fonts/start.tres" type="DynamicFont" id=2]
[ext_resource path="res://levels/bottomhud.tscn" type="PackedScene" id=3]
[ext_resource path="res://levels/ui/pause.gd" type="Script" id=4]
[sub_resource type="StyleBoxFlat" id=3]
bg_color = Color( 0, 0.8, 0, 1 )
[sub_resource type="StyleBoxFlat" id=4]
bg_color = Color( 0, 0.8, 0, 1 )
[sub_resource type="StyleBoxFlat" id=5]
bg_color = Color( 0, 0.8, 0, 1 )
[node name="Pause" type="Control"] [node name="Pause" type="Control"]
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
script = ExtResource( 4 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
margin_right = 1280.0
margin_bottom = 720.0
color = Color( 0, 0, 0, 1 )
[node name="Bottomhud" parent="CanvasLayer" instance=ExtResource( 3 )]
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer"]
margin_left = 843.0
margin_right = 1280.0
margin_bottom = 116.0
[node name="TextureRect" type="TextureRect" parent="CanvasLayer/HBoxContainer"]
margin_right = 116.0
margin_bottom = 116.0
rect_min_size = Vector2( 116, 116 )
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/HBoxContainer"]
margin_left = 120.0
margin_right = 421.0
margin_bottom = 116.0
[node name="Cname" type="Label" parent="CanvasLayer/HBoxContainer/VBoxContainer"]
margin_right = 301.0
margin_bottom = 22.0
rect_min_size = Vector2( 174, 0 )
custom_fonts/font = ExtResource( 1 )
text = "Name"
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/HBoxContainer/VBoxContainer"]
margin_top = 26.0
margin_right = 301.0
margin_bottom = 48.0
[node name="Label" type="Label" parent="CanvasLayer/HBoxContainer/VBoxContainer/HBoxContainer"]
margin_right = 178.0
margin_bottom = 22.0
rect_min_size = Vector2( 178, 0 )
custom_fonts/font = ExtResource( 1 )
text = "Health"
[node name="Label2" type="Label" parent="CanvasLayer/HBoxContainer/VBoxContainer/HBoxContainer"]
margin_left = 182.0
margin_right = 301.0
margin_bottom = 22.0
rect_min_size = Vector2( 119, 0 )
custom_fonts/font = ExtResource( 1 )
text = "100/100"
align = 2
[node name="HBoxContainer2" type="HBoxContainer" parent="CanvasLayer/HBoxContainer/VBoxContainer"]
margin_top = 52.0
margin_right = 301.0
margin_bottom = 74.0
[node name="Label" type="Label" parent="CanvasLayer/HBoxContainer/VBoxContainer/HBoxContainer2"]
margin_right = 178.0
margin_bottom = 22.0
rect_min_size = Vector2( 178, 0 )
custom_fonts/font = ExtResource( 1 )
text = "Level"
[node name="Label2" type="Label" parent="CanvasLayer/HBoxContainer/VBoxContainer/HBoxContainer2"]
margin_left = 182.0
margin_right = 301.0
margin_bottom = 22.0
rect_min_size = Vector2( 119, 0 )
custom_fonts/font = ExtResource( 1 )
text = "100/100"
align = 2
[node name="HBoxContainer2" type="HBoxContainer" parent="CanvasLayer"]
margin_left = 105.0
margin_top = 265.0
margin_right = 1183.0
margin_bottom = 493.0
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/HBoxContainer2"]
margin_right = 539.0
margin_bottom = 228.0
rect_min_size = Vector2( 539, 0 )
[node name="Character" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 3 )
text = "MENU_CHARACTER"
[node name="Team" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 4 )
text = "MENU_TEAM"
[node name="Warp" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 4 )
text = "MENU_MAP"
[node name="Settings" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 4 )
text = "MENU_SETTINGS"
[node name="VBoxContainer2" type="VBoxContainer" parent="CanvasLayer/HBoxContainer2"]
margin_left = 543.0
margin_right = 1082.0
margin_bottom = 228.0
rect_min_size = Vector2( 539, 0 )
[node name="Journal" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer2"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 5 )
text = "MENU_BOUKEN"
[node name="Challenges" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer2"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 5 )
text = "MENU_CHALLENGES"
[node name="Backpack" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer2"]
visible = false
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 5 )
text = "MENU_BACKPACK"
[node name="Exit" type="Button" parent="CanvasLayer/HBoxContainer2/VBoxContainer2"]
margin_right = 539.0
margin_bottom = 54.0
custom_fonts/font = ExtResource( 2 )
custom_styles/focus = SubResource( 5 )
text = "MENU_EXIT"
[connection signal="pressed" from="CanvasLayer/HBoxContainer2/VBoxContainer/Warp" to="." method="_on_warp_pressed"]
[connection signal="pressed" from="CanvasLayer/HBoxContainer2/VBoxContainer2/Exit" to="." method="_on_exit_pressed"]

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@ -1,26 +1,28 @@
[gd_scene load_steps=4 format=3 uid="uid://dnufhjr63cddd"] [gd_scene load_steps=4 format=2]
[ext_resource type="Script" path="res://sprites/common/bullet/X11.gd" id="1_sd1jl"] [ext_resource path="res://sprites/common/bullet/X11.svg" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://dr52x3yif0wtw" path="res://sprites/common/bullet/X11.svg" id="2_nkqom"] [ext_resource path="res://sprites/common/bullet/X11.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 40, 40 )
[node name="X11" type="Area2D"] [node name="X11" type="Area2D"]
script = ExtResource("1_sd1jl") script = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="ColorRect" type="ColorRect" parent="."]
scale = Vector2(0.1, 0.1) margin_left = -79.0
texture = ExtResource("2_nkqom") margin_top = -65.0
margin_right = 87.0
margin_bottom = 74.0
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, 9.53674e-07 )
scale = Vector2( 0.294545, 0.290909 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_g125y") shape = SubResource( 1 )
[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( 2.41399e-06, 0.25 )
[node name="Timer" type="Timer" parent="."] scale = Vector2( 4, 3.975 )
wait_time = 0.3
autostart = true
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

View file

@ -27,7 +27,7 @@ func _process(delta):
func _physics_process(delta): func _physics_process(delta):
rotation -= angular_speed * delta rotation -= angular_speed * delta
print(rotation) print(rotation)
if rotation+deg_to_rad(180) < origangle: if rotation+deg2rad(180) < origangle:
queue_free() queue_free()
func _on_body_entered(body): func _on_body_entered(body):

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@ -1,28 +1,23 @@
[gd_scene load_steps=4 format=3 uid="uid://bex0xeqbq5uci"] [gd_scene load_steps=4 format=2]
[ext_resource type="Script" path="res://sprites/common/bullet/aero.gd" id="1_rovd1"] [ext_resource path="res://sprites/common/bullet/aero.gd" type="Script" id=1]
[ext_resource type="Texture2D" uid="uid://ca17ddf0kokpv" path="res://sprites/common/bullet/aero.png" id="2_omcs8"] [ext_resource path="res://sprites/common/bullet/aero.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(128, 28) extents = Vector2( 14, 63.5 )
[node name="Aero" type="Area2D"] [node name="Aero" type="Area2D"]
script = ExtResource("1_rovd1") script = ExtResource( 1 )
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite" type="Sprite" parent="."]
position = Vector2(0, 64) position = Vector2( 0, 64 )
rotation = 1.5708 rotation = 1.5708
texture = ExtResource("2_omcs8") texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 64) position = Vector2( -1, 63.5 )
rotation = 1.5708 shape = SubResource( 1 )
shape = SubResource("RectangleShape2D_g125y")
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2(0, 64) position = Vector2( -1, 63.5 )
rotation = 1.5708 scale = Vector2( 1.4, 6.35 )
scale = Vector2(6.4, 1.4)
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@ -1,25 +1,23 @@
[gd_scene load_steps=4 format=3 uid="uid://batibvdy0i2b4"] [gd_scene load_steps=4 format=2]
[ext_resource type="Script" path="res://sprites/common/bullet/arrow.gd" id="1_xh7h3"] [ext_resource path="res://sprites/common/bullet/arrow.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://bxbokpmpq22mg" path="res://sprites/common/bullet/arrow.png" id="2_1l581"] [ext_resource path="res://sprites/common/bullet/arrow.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(129, 20) extents = Vector2( 65, 10 )
[node name="Arrow" type="Area2D"] [node name="Arrow" type="Area2D"]
script = ExtResource("1_xh7h3") script = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite" type="Sprite" parent="."]
position = Vector2( 1, 1 )
rotation = 3.14159 rotation = 3.14159
texture = ExtResource("2_1l581") texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0.5, 0) position = Vector2( 1, 1 )
shape = SubResource("RectangleShape2D_g125y") shape = SubResource( 1 )
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2(0.5, 0) position = Vector2( 0.874994, 0.906251 )
scale = Vector2(6.45, 1) scale = Vector2( 6.5125, 1.00937 )
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@ -1,23 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://cexo7mwqpmw4b"] [gd_scene load_steps=4 format=2]
[ext_resource type="Script" path="res://sprites/common/bullet/snowflake.gd" id="1_w4m7a"] [ext_resource path="res://sprites/common/bullet/snowflake.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://nvayru3j13ts" path="res://sprites/common/bullet/snowflake.png" id="2_0alhu"] [ext_resource path="res://sprites/common/bullet/snowflake.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(60, 60) extents = Vector2( 32, 32.5 )
[node name="Snowflake" type="Area2D"] [node name="Snowflake" type="Area2D"]
script = ExtResource("1_w4m7a") script = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite" type="Sprite" parent="."]
texture = ExtResource("2_0alhu") position = Vector2( 1, 1 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_g125y") position = Vector2( 1, 0.5 )
shape = SubResource( 1 )
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2(-7.15256e-07, -1.43051e-06) position = Vector2( 1, 0.499995 )
scale = Vector2(3, 3) scale = Vector2( 3.2, 3.25 )
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

View file

@ -1,25 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://bii2vgqrqw754"] [gd_scene load_steps=4 format=2]
[ext_resource type="Script" path="res://sprites/common/bullet/tnt.gd" id="1_eqk30"] [ext_resource path="res://sprites/common/bullet/tnt.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://cjbt01ulncdgj" path="res://sprites/common/bullet/tnt.png" id="2_ha8c6"] [ext_resource path="res://sprites/common/bullet/tnt.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_g125y"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(18, 65) extents = Vector2( 17, 32.5 )
[node name="Tnt" type="Area2D"] [node name="Tnt" type="Area2D"]
script = ExtResource("1_eqk30") script = ExtResource( 2 )
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite" type="Sprite" parent="."]
position = Vector2(-9, 0) position = Vector2( -11, 1 )
texture = ExtResource("2_ha8c6") texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(1, 0.5) position = Vector2( -11, 0.5 )
shape = SubResource("RectangleShape2D_g125y") shape = SubResource( 1 )
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2(0.999999, -1.78814e-07) position = Vector2( -11, 0.499998 )
scale = Vector2(0.9, 3.2) scale = Vector2( 1.7, 3.25 )
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

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@ -1,7 +1,7 @@
extends CharacterBody2D extends KinematicBody2D
var theta: float = 0.0 var theta: float = 0.0
@export_range(0,2*PI) var alpha: float = 1.5 export(float,6.2831853) var alpha: float = 1.5
var bullet = load("res://sprites/common/bullet/arrow.tscn") var bullet = load("res://sprites/common/bullet/arrow.tscn")
const SPEED = 300.0 const SPEED = 300.0
@ -13,7 +13,7 @@ var movex = 0
var movey = 0 var movey = 0
var attack = 59 var attack = 59
var crit = 5 var crit = 5
var velocity
func _ready(): func _ready():
@ -29,7 +29,7 @@ func get_vector(angle):
# Get the gravity from the project settings to be synced with RigidBody nodes. # Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
@onready var anim := $AnimationPlayer onready var anim := $AnimationPlayer
func _physics_process(delta): func _physics_process(delta):
if Global.live == 1: if Global.live == 1:
@ -87,7 +87,7 @@ func _physics_process(delta):
anim.play("sidle") anim.play("sidle")
#move_and_slide() #move_and_slide()
func shoot(angle): func shoot(angle):
var new_bullet = bullet.instantiate() var new_bullet = bullet.instance()
new_bullet.position = Vector2(position.x, position.y) new_bullet.position = Vector2(position.x, position.y)
new_bullet.direction = get_vector(angle) new_bullet.direction = get_vector(angle)
new_bullet.btype = "boss" new_bullet.btype = "boss"

View file

@ -1,182 +1,182 @@
[gd_scene load_steps=14 format=3 uid="uid://wo77i5ql2esb"] [gd_scene load_steps=13 format=2]
[ext_resource type="Script" path="res://sprites/common/kimberly/kimberly.gd" id="1_g5qsa"] [ext_resource path="res://sprites/common/midori/sprite.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://by7git27p1fp6" path="res://sprites/common/kimberly/sprite.png" id="2_hhs4a"] [ext_resource path="res://sprites/common/kimberly/kimberly.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mcaff"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(86, 256) extents = Vector2( 45, 128 )
[sub_resource type="Animation" id="Animation_i5rhc"] [sub_resource type="Animation" id=2]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_8my4d"] [sub_resource type="Animation" id=3]
resource_name = "eidle" resource_name = "eidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [6] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_op07l"] [sub_resource type="Animation" id=4]
resource_name = "ewalk" resource_name = "ewalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
step = 0.033
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.099, 0.198 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [7, 6, 8] "values": [ 9, 8, 10 ]
} }
[sub_resource type="Animation" id="Animation_cajcr"] [sub_resource type="Animation" id=5]
resource_name = "nidle" resource_name = "nidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0.1 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [3] "values": [ 4 ]
} }
[sub_resource type="Animation" id="Animation_7lhgw"] [sub_resource type="Animation" id=6]
resource_name = "nwalk" resource_name = "nwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [4, 3, 5] "values": [ 5, 4, 6 ]
} }
[sub_resource type="Animation" id="Animation_w3ius"] [sub_resource type="Animation" id=7]
resource_name = "sidle" resource_name = "sidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0.5 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 0 ]
} }
[sub_resource type="Animation" id="Animation_u56r5"] [sub_resource type="Animation" id=8]
resource_name = "swalk" resource_name = "swalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [1, 0, 2] "values": [ 1, 0, 2 ]
} }
[sub_resource type="Animation" id="Animation_isodq"] [sub_resource type="Animation" id=9]
resource_name = "widle" resource_name = "widle"
length = 0.3
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [9] "values": [ 12 ]
} }
[sub_resource type="Animation" id="Animation_letwb"] [sub_resource type="Animation" id=10]
resource_name = "wwalk" resource_name = "wwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [10, 9, 11] "values": [ 13, 12, 14 ]
} }
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"] [node name="Kimberly" type="KinematicBody2D"]
_data = { script = ExtResource( 2 )
"RESET": SubResource("Animation_i5rhc"),
"eidle": SubResource("Animation_8my4d"),
"ewalk": SubResource("Animation_op07l"),
"nidle": SubResource("Animation_cajcr"),
"nwalk": SubResource("Animation_7lhgw"),
"sidle": SubResource("Animation_w3ius"),
"swalk": SubResource("Animation_u56r5"),
"widle": SubResource("Animation_isodq"),
"wwalk": SubResource("Animation_letwb")
}
[node name="Kimberly" type="CharacterBody2D"] [node name="Sprite" type="Sprite" parent="."]
script = ExtResource("1_g5qsa") texture = ExtResource( 1 )
hframes = 4
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_hhs4a")
hframes = 3
vframes = 4 vframes = 4
frame = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_mcaff") shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = { anims/RESET = SubResource( 2 )
"": SubResource("AnimationLibrary_mh65y") anims/eidle = SubResource( 3 )
} anims/ewalk = SubResource( 4 )
anims/nidle = SubResource( 5 )
anims/nwalk = SubResource( 6 )
anims/sidle = SubResource( 7 )
anims/swalk = SubResource( 8 )
anims/widle = SubResource( 9 )
anims/wwalk = SubResource( 10 )
[node name="Speed" type="Timer" parent="."] [node name="Speed" type="Timer" parent="."]
wait_time = 0.1 wait_time = 0.1

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@ -1,15 +1,16 @@
extends CharacterBody2D extends KinematicBody2D
const SPEED = 300.0 const SPEED = 300.0
const JUMP_VELOCITY = -400.0 const JUMP_VELOCITY = -400.0
var angle = 2 var angle = 2
var weakness = 0 var weakness = 0
var velocity
# Get the gravity from the project settings to be synced with RigidBody nodes. # Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
@onready var anim := $AnimationPlayer onready var anim := $AnimationPlayer
func _physics_process(delta): func _physics_process(delta):
velocity.x = 0 velocity.x = 0

View file

@ -1,179 +1,179 @@
[gd_scene load_steps=14 format=3 uid="uid://ba1erruilgjxo"] [gd_scene load_steps=13 format=2]
[ext_resource type="Script" path="res://sprites/common/midori/lily.gd" id="1_0lf8i"] [ext_resource path="res://sprites/common/midori/sprite.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://cbiin6eb1jqsh" path="res://sprites/common/midori/sprite.png" id="2_lcff3"] [ext_resource path="res://sprites/common/midori/lily.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dj8gt"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(86, 256) extents = Vector2( 45, 128 )
[sub_resource type="Animation" id="Animation_i5rhc"] [sub_resource type="Animation" id=2]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_8my4d"] [sub_resource type="Animation" id=3]
resource_name = "eidle" resource_name = "eidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [6] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_op07l"] [sub_resource type="Animation" id=4]
resource_name = "ewalk" resource_name = "ewalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
step = 0.033
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.099, 0.198 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [7, 6, 8] "values": [ 9, 8, 10 ]
} }
[sub_resource type="Animation" id="Animation_cajcr"] [sub_resource type="Animation" id=5]
resource_name = "nidle" resource_name = "nidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0.1 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [3] "values": [ 4 ]
} }
[sub_resource type="Animation" id="Animation_7lhgw"] [sub_resource type="Animation" id=6]
resource_name = "nwalk" resource_name = "nwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [4, 3, 5] "values": [ 5, 4, 6 ]
} }
[sub_resource type="Animation" id="Animation_w3ius"] [sub_resource type="Animation" id=7]
resource_name = "sidle" resource_name = "sidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0.5 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 0 ]
} }
[sub_resource type="Animation" id="Animation_u56r5"] [sub_resource type="Animation" id=8]
resource_name = "swalk" resource_name = "swalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [1, 0, 2] "values": [ 1, 0, 2 ]
} }
[sub_resource type="Animation" id="Animation_isodq"] [sub_resource type="Animation" id=9]
resource_name = "widle" resource_name = "widle"
length = 0.3
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [9] "values": [ 12 ]
} }
[sub_resource type="Animation" id="Animation_letwb"] [sub_resource type="Animation" id=10]
resource_name = "wwalk" resource_name = "wwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [10, 9, 11] "values": [ 13, 12, 14 ]
} }
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"] [node name="Lily" type="KinematicBody2D"]
_data = { script = ExtResource( 2 )
"RESET": SubResource("Animation_i5rhc"),
"eidle": SubResource("Animation_8my4d"),
"ewalk": SubResource("Animation_op07l"),
"nidle": SubResource("Animation_cajcr"),
"nwalk": SubResource("Animation_7lhgw"),
"sidle": SubResource("Animation_w3ius"),
"swalk": SubResource("Animation_u56r5"),
"widle": SubResource("Animation_isodq"),
"wwalk": SubResource("Animation_letwb")
}
[node name="Lily" type="CharacterBody2D"] [node name="Sprite" type="Sprite" parent="."]
script = ExtResource("1_0lf8i") texture = ExtResource( 1 )
hframes = 4
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_lcff3")
hframes = 3
vframes = 4 vframes = 4
frame = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_dj8gt") shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = { anims/RESET = SubResource( 2 )
"": SubResource("AnimationLibrary_mh65y") anims/eidle = SubResource( 3 )
} anims/ewalk = SubResource( 4 )
anims/nidle = SubResource( 5 )
anims/nwalk = SubResource( 6 )
anims/sidle = SubResource( 7 )
anims/swalk = SubResource( 8 )
anims/widle = SubResource( 9 )
anims/wwalk = SubResource( 10 )

View file

@ -1,7 +1,7 @@
extends CharacterBody2D extends KinematicBody2D
var theta: float = 0.0 var theta: float = 0.0
@export_range(0,2*PI) var alpha: float = 1.5 export(float,6.2831853) var alpha: float = 1.5
var bullet = load("res://sprites/common/bullet/snowflake.tscn") var bullet = load("res://sprites/common/bullet/snowflake.tscn")
const SPEED = 300.0 const SPEED = 300.0
@ -14,7 +14,7 @@ var movex = 0
var movey = 0 var movey = 0
var attack = 87 var attack = 87
var crit = 7 var crit = 7
var velocity
func _ready(): func _ready():
if Global.isboss: if Global.isboss:
@ -30,7 +30,7 @@ func get_vector(angle):
# Get the gravity from the project settings to be synced with RigidBody nodes. # Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
@onready var anim := $AnimationPlayer onready var anim := $AnimationPlayer
func _physics_process(delta): func _physics_process(delta):
if Global.live == 1: if Global.live == 1:

View file

@ -1,183 +1,182 @@
[gd_scene load_steps=14 format=3 uid="uid://dpudp1d2wpryc"] [gd_scene load_steps=13 format=2]
[ext_resource type="Script" path="res://sprites/common/natasha/natasha.gd" id="1_kycyt"] [ext_resource path="res://sprites/common/midori/sprite.png" type="Texture" id=1]
[ext_resource type="Texture2D" uid="uid://7pw16o08gyuk" path="res://sprites/common/natasha/sprite.png" id="2_grplw"] [ext_resource path="res://sprites/common/natasha/natasha.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4u51x"] [sub_resource type="RectangleShape2D" id=1]
size = Vector2(86, 256) extents = Vector2( 45, 128 )
[sub_resource type="Animation" id="Animation_i5rhc"] [sub_resource type="Animation" id=2]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_8my4d"] [sub_resource type="Animation" id=3]
resource_name = "eidle" resource_name = "eidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [6] "values": [ 8 ]
} }
[sub_resource type="Animation" id="Animation_op07l"] [sub_resource type="Animation" id=4]
resource_name = "ewalk" resource_name = "ewalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
step = 0.033
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.099, 0.198 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [7, 6, 8] "values": [ 9, 8, 10 ]
} }
[sub_resource type="Animation" id="Animation_cajcr"] [sub_resource type="Animation" id=5]
resource_name = "nidle" resource_name = "nidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0.1 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [3] "values": [ 4 ]
} }
[sub_resource type="Animation" id="Animation_7lhgw"] [sub_resource type="Animation" id=6]
resource_name = "nwalk" resource_name = "nwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [4, 3, 5] "values": [ 5, 4, 6 ]
} }
[sub_resource type="Animation" id="Animation_w3ius"] [sub_resource type="Animation" id=7]
resource_name = "sidle" resource_name = "sidle"
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PoolRealArray( 0.5 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [0] "values": [ 0 ]
} }
[sub_resource type="Animation" id="Animation_u56r5"] [sub_resource type="Animation" id=8]
resource_name = "swalk" resource_name = "swalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [1, 0, 2] "values": [ 1, 0, 2 ]
} }
[sub_resource type="Animation" id="Animation_isodq"] [sub_resource type="Animation" id=9]
resource_name = "widle" resource_name = "widle"
length = 0.3
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0.2), "times": PoolRealArray( 0 ),
"transitions": PackedFloat32Array(1), "transitions": PoolRealArray( 1 ),
"update": 1, "update": 1,
"values": [9] "values": [ 12 ]
} }
[sub_resource type="Animation" id="Animation_letwb"] [sub_resource type="Animation" id=10]
resource_name = "wwalk" resource_name = "wwalk"
length = 0.3 length = 0.3
loop_mode = 1 loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/path = NodePath("Sprite:frame")
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2), "times": PoolRealArray( 0, 0.1, 0.2 ),
"transitions": PackedFloat32Array(1, 1, 1), "transitions": PoolRealArray( 1, 1, 1 ),
"update": 1, "update": 1,
"values": [10, 9, 11] "values": [ 13, 12, 14 ]
} }
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"] [node name="Natasha" type="KinematicBody2D"]
_data = { script = ExtResource( 2 )
"RESET": SubResource("Animation_i5rhc"),
"eidle": SubResource("Animation_8my4d"),
"ewalk": SubResource("Animation_op07l"),
"nidle": SubResource("Animation_cajcr"),
"nwalk": SubResource("Animation_7lhgw"),
"sidle": SubResource("Animation_w3ius"),
"swalk": SubResource("Animation_u56r5"),
"widle": SubResource("Animation_isodq"),
"wwalk": SubResource("Animation_letwb")
}
[node name="Natasha" type="CharacterBody2D"] [node name="Sprite" type="Sprite" parent="."]
script = ExtResource("1_kycyt") texture = ExtResource( 1 )
alpha = 1.699 hframes = 4
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_grplw")
hframes = 3
vframes = 4 vframes = 4
frame = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_4u51x") shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = { anims/RESET = SubResource( 2 )
"": SubResource("AnimationLibrary_mh65y") anims/eidle = SubResource( 3 )
} anims/ewalk = SubResource( 4 )
anims/nidle = SubResource( 5 )
anims/nwalk = SubResource( 6 )
anims/sidle = SubResource( 7 )
anims/swalk = SubResource( 8 )
anims/widle = SubResource( 9 )
anims/wwalk = SubResource( 10 )
[node name="Speed" type="Timer" parent="."] [node name="Speed" type="Timer" parent="."]
wait_time = 0.1 wait_time = 0.1

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@ -30,7 +30,7 @@ align = 1
valign = 1 valign = 1
script = ExtResource( 5 ) script = ExtResource( 5 )
[node name="start" type="Label" parent="."] [node name="exit" type="Label" parent="."]
margin_left = 364.0 margin_left = 364.0
margin_top = 602.0 margin_top = 602.0
margin_right = 834.0 margin_right = 834.0
@ -40,7 +40,7 @@ text = "TEXT_EXIT"
align = 1 align = 1
script = ExtResource( 6 ) script = ExtResource( 6 )
[node name="exit" type="Label" parent="."] [node name="start" type="Label" parent="."]
margin_left = 446.0 margin_left = 446.0
margin_top = 92.0 margin_top = 92.0
margin_right = 893.0 margin_right = 893.0