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2 commits
0eea6a59df
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5d52830846
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b9749fded8 |
5 changed files with 14 additions and 24 deletions
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@ -6,4 +6,6 @@ An Action Role Playing Game inspired by TLOZ A Link to the Past, Touhou Project,
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At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company
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You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School
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A beta build will be released at septembre 28 2024 (unfunaversary build) and First stable release is scheduled near Half Life 3 release
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Official video channel https://video.asgardius.company/c/asgardius_virtualx
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Binary file not shown.
Before Width: | Height: | Size: 539 KiB After Width: | Height: | Size: 336 KiB |
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@ -13,12 +13,10 @@ offset_bottom = 40.0
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texture = ExtResource("2_kljhy")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 514.0
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offset_top = 105.0
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offset_right = 1008.0
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offset_bottom = 206.0
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offset_left = 326.0
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offset_top = 11.0
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offset_right = 1009.0
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offset_bottom = 144.0
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theme_override_font_sizes/font_size = 22
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text = "Disclaimer
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Playing with fireworks inside a videogame can give hours of fun,
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@ -26,8 +24,6 @@ but in real life is dangerous
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Life assurance services exists only on fiction"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 1004.0
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@ -13,12 +13,10 @@ offset_bottom = 40.0
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texture = ExtResource("2_jril2")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 559.0
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offset_top = 68.0
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offset_right = 963.0
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offset_bottom = 230.0
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offset_left = 667.0
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offset_top = 17.0
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offset_right = 1071.0
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offset_bottom = 179.0
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theme_override_font_sizes/font_size = 21
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text = "Defeated enemies: 0
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Clear time: 0
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@ -27,8 +25,6 @@ Damage received: 0
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Earned experience: 0"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 1004.0
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@ -13,18 +13,14 @@ offset_bottom = 40.0
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texture = ExtResource("2_lrfja")
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[node name="Label" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 503.0
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offset_top = 172.0
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offset_right = 997.0
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offset_bottom = 221.0
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offset_left = 444.0
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offset_top = 33.0
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offset_right = 938.0
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offset_bottom = 82.0
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text = "This game is under developmnt
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More content will be added in following releases"
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[node name="Label2" type="Label" parent="."]
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modulate = Color(0, 0, 0, 1)
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self_modulate = Color(0, 0, 0, 1)
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offset_left = 346.0
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offset_top = 361.0
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offset_right = 1004.0
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