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8
.gitignore vendored
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.godot/ .godot/
# nonfree placeholders must be excluded # nonfree placeholders must be excluded
nonfree/ nonfree/
text.en.translation
text.es.translation
text.ja.translation
Midori in the Magic School.apk
Midori in the Magic School.x86_64
Midori in the Magic School.arm64
Midori in the Magic School.apk.idsig
Midori in the Magic School.pck

3
.gitmodules vendored
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[submodule "android"]
path = android
url = https://git.asgardius.company/asgardius/virtualxrpg-android.git

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extends Label extends Label
var housefreedom var housefreedom
var welcometext = ""
var playername
func _ready(): func _ready():
_audiotest()
if OS.get_data_dir().begins_with("/home"):
playername = OS.get_data_dir().rsplit("/", true, 7)[2]
else:
playername = "player"
housefreedom = OS.get_processor_name().contains("AMD Custom APU") && OS.get_processor_name().contains("0405") housefreedom = OS.get_processor_name().contains("AMD Custom APU") && OS.get_processor_name().contains("0405")
if OS.get_distribution_name().contains("Kali") || OS.get_environment("WSL_DISTRO_NAME").length() < 0: if (OS.get_name() != "Linux" && !OS.get_name().ends_with("BSD")) || OS.get_distribution_name().contains("Kali") || !OS.get_data_dir().begins_with("/home") || OS.get_environment("WSL_DISTRO_NAME").length() < 0:
Global.sk = true Global.sk = true
if Global.sk: if Global.sk:
_sk() _sk()
else: else:
welcometext = "Welcome "+playername if Global.firstrun:
if housefreedom: if housefreedom:
welcometext = welcometext+"\nValve corporation promotes enviromental pollution" set_text("Welcome to your first session "+OS.get_data_dir().rsplit("/", true, 7)[2]+"\nSteam machines are not dead yet");
if OS.get_environment("MANGOHUD").contains("1"): else:
Global.mangohud = true set_text("Welcome to your first session "+OS.get_data_dir().rsplit("/", true, 7)[2]);
welcometext = welcometext+"\nYour overlay already has a FPS counter, built-in one is disabled" else:
if OS.get_environment("WAYLAND_DISPLAY").length() > 0: if housefreedom:
welcometext = welcometext+"\nKung Fury was Willys first victim, Wrights wife his second one, and a robot avoided a third one" set_text("Welcome back "+OS.get_data_dir().rsplit("/", true, 7)[2]+"\nSteam machines are not dead yet");
if Global.spkmode == 0: else:
welcometext = welcometext+"\nExperience Presented in Stereo" set_text("Welcome back "+OS.get_data_dir().rsplit("/", true, 7)[2]);
elif Global.spkmode == 1:
welcometext = welcometext+"\nExperience Presented in 3.1 Surround (WIP)"
elif Global.spkmode == 2:
welcometext = welcometext+"\nExperience Presented in 5.1 Surround (WIP)"
elif Global.spkmode == 3:
welcometext = welcometext+"\nExperience Presented in 7.1 Surround (WIP)"
welcometext = welcometext+"\nbooting virtual machine"
#This can be used to detect background process, may be useful later
#var output = []
# Execute "get-process" in powershell and save data in "output":
#var chrome_active = false
#OS.execute('/bin/bash', ['-c', "ps aux | grep obs"], output, true)
#var result = output[0].rsplit("/", true, 7).size()
#print(output)
#chrome_active = result > 5 # If there is more than 0 chrome processes, it will be true
#if chrome_active:
# welcometext = welcometext+"\nBe careful"
#print("Number of chrome processes: " + str(result))
set_text(welcometext)
func _sk(): func _sk():
set_text("Script Kiddie detected, only true hackers can cheat here"); set_text("Script Kiddie detected, only true hackers can cheat here");
@ -50,6 +24,3 @@ func _sk():
func _input(event): func _input(event):
if Global.sk && (Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER) || Input.is_key_pressed(KEY_ESCAPE) || Input.is_key_pressed(KEY_ENTER)): if Global.sk && (Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER) || Input.is_key_pressed(KEY_ESCAPE) || Input.is_key_pressed(KEY_ENTER)):
get_tree().quit() get_tree().quit()
func _audiotest():
Global.spkmode = AudioServer.get_speaker_mode()

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#!/bin/sh
echo -ne '\033c\033]0;Midori in the Magic School\a'
base_path="$(dirname "$(realpath "$0")")"
"$base_path/Midori in the Magic School.x86_64" "$@"

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<img src=https://git.asgardius.company/asgardius/midori-school/raw/branch/main/icon.png> <img src=https://git.asgardius.company/asgardius/midori-school/raw/branch/main/icon.png>
An Action Role Playing Game inspired by Alundra, Touhou Project, Megaman X, among others. The only Open Source Genshin Killer and the only game at the moment that offers official bittorrent downloads. This game is made using Godot Engine An Action Role Playing Game inspired by TLOZ A Link to the Past and the only Open Source Genshin Killer. This game is made using Godot Engine
At the moment this game is in beta development stage. If you want to help send me an email to asgardius@asgardius.company At the moment this game is only a proof of concept. If you want to help send me an email to asgardius@asgardius.company
You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School You can find game documentation at https://cloud.asgardius.company/s/3tPKHsMznzMjzEc?path=%2Fgame%20documentation%2FMidori%20in%20the%20Magic%20School
First stable release is scheduled near Half Life 3 release (or maybe an Unfunaversary Day)
Official video channel https://video.asgardius.company/c/asgardius_virtualx
Join community matrix channel at https://matrix.to/#/!gRTRfIdWGKLyCVEusd:asgardius.company?via=asgardius.company
If you want to help in game development ask at https://matrix.to/#/!bqRfvdEXZATmMsQTSf:asgardius.company?via=asgardius.company
Download links https://elda.asgardius.company/virtualxrpg-dl/
Bittorrent downloads https://elda.asgardius.company/virtualxrpg-torrent/
# Plot
Ceres is a dwarf planet at the Asteroid Belt which has intelligent life since much before than Earth. Most Asteroid Belt natives have pointy ears. There are also animal-based humanoids. All humans from the universe lives here since their planet was destroyed by the Alcohol Discs, but very few of them remains. You are Midori Asgardius, a 15 years old elf girl also know as "The Walking Explosive". You are a student at Kaizo Magic School. Your best friends are Diana Asgardius "The Tuna" and Rikka Grub "The Chuunibyou Cat". 10+ playable characters are awaiting for you (optional gacha machine sold separately). Deal Kung Fu Troublemakers, fight against bullet hell themed bosses, solve exciting puzzles, dig inside trashcans, find beautiful Multi Vector Submarines, defeat martians and Discover the truth of this universe from an unique point of view. If you are maniac try our super hardcore mode. Be kind and have a happy unfunaversary this year. If you have any doubt about this game ask to your father and Kaizo's principal: Page Asgardius. Will you be able to find the secret behind Midori's explosive personality?
# What is a Genshin Killer?
From my point of view, a Genshin Killer is an Anime RPG which include elves among its playable Characters. This term is used since Genshin Impact gained popularity. Midori in the Magic School is a Genshin Killer because most of its playable characters are elves. Genshin Impact has 3 playable characters that look like elves (+1 upcoming one). Honkai Impact 3rd has a playable elf (Elysia). Wuthering Waves also has an elf as a playable character (Yinlin, a tribute to Kimberly Arch from Midori in the Magic School). Honkai: Star Rail has a playable dragon girl that look like an elf (Lingsha). Tower of Fantasy is not a Genshin Killer because that game hasn't playable characters that look like elves. Somebody else might have another point of view about this term, but won't be used here. This is a Genshin Killer, not a Genshin Like
# Why this game doesn't have builds for Microsoft Windows? Most players are using that OS
Microsoft Defender has an antifeature known as Smart Screen, which flags every unsigned executable as malware. ALSA Audio Calibration feature doesn't work on that OS. Most developers don't release their games for GNU/Linux, but i'm using GNU/Linux as my main OS. I don't follow trends, i want something better
# Why a 2d game?
I don't have experience creating 3d models, but i have experience drawing on paper. For this reason a drawing tablet, GIMP and Krita are a perfect combo for me. After doing some tests, alpha builds from this game can be played on Steam Deck for 10 hours, while mainstream 3d games like Cyberpunk 2077 can be played for 90 minutes. A videogame created for handheld devices is focused on fun mechanincs, not fancy graphics
# How much text have in-game dialogs?
Almost nothing. If you want to know game plot, you can read it separately as an ebook
# Why your game looks like a Paul Klee Painting?
Because Midori Asgardius loves fireworks. You know, because this is a Genshin Killer
# About Falcighol Stealth Anticheat System
This game is the first to use Falcighol Stealth Anticheat, an anticheat system based on integrity check which is part of game code. Some player actions will trigger an integrity check, if checksum match, you can play without issues. If checksum mismatch, game will crash. You can use memory scanners to check current game data, but you must avoid changing some value, otherwise checksum will fail and this game will crash. Popful Mail for Sega CD has a similar anticheat system, and cheaters must change unchecked variables to cheat without crashing that game (hp meter is only checked value on that game, but you can set infinite ressurrect elixir instead). A 4 player LAN mode is planned. This anticheat system will be used at Asgardius Online MMO (that game may be ready at Half Life 4 release day)
# What is virtualxrpg?
Virtualxrpg is the codename used for this game. This is an attempt to create a Role Playing Game based on Asgardius Virtualx. I tried creating one with Page Asgardius as Main Character, but i ran out of ideas. My second attempt was a photorealistic RPG (something like Zelda's Adenture for CDI) with 2 playable elf girls. These characters became Pamela and Lety. My third attempt is a minimalistic Anime RPG with an elf girl that loves fireworks (Inspired by Lily Klee from Genshin Impact: 4th Honkai). This is the reason why this game is promoted as a Genshin Killer
# Why you don't have accounts at mainstream "Social Media"?
Because that is not a true social media and ti's too mainstream. Remember that i don't follow trends
# Why you aren't using Unity for this game?
Because Unity is a closed source tool, and it's too mainstream. I'll learn to use Unity and Unreal, but i won't use them on Asgardius Virtualx Videogames (those will use open source engines only)

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dest_files=["res://.godot/imported/booting.png-ef7387091bb892f0b811d4eee52c33ba.ctex"]
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process/hdr_as_srgb=false
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View file

@ -1,20 +1,14 @@
extends Node2D extends Node2D
var presscontinue
const gamepadtest = preload("res://gamepad.gd")
var rmusic := AudioStreamPlayer.new() var rmusic := AudioStreamPlayer.new()
var wait var wait
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
presscontinue = $Label2 Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
updatehud()
#Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
add_child(rmusic) add_child(rmusic)
var titlemusic = load(Global.musictracks[1]) var titlemusic = load(Global.musictracks[1])
rmusic.stream = titlemusic rmusic.stream = titlemusic
rmusic.mix_target = 1
rmusic.play(0) rmusic.play(0)
rmusic.bus = &"Music"
wait = Time.get_ticks_msec() wait = Time.get_ticks_msec()
#pass # Replace with function body. #pass # Replace with function body.
@ -24,31 +18,18 @@ func _process(delta):
pass pass
func _input(event): func _input(event):
gamepadtest.new(event)
updatehud()
# Mouse in viewport coordinates. # Mouse in viewport coordinates.
if Input.is_action_just_pressed("ui_accept"): if Input.is_action_just_pressed("ui_accept"):
#print("Mouse Click/Unclick at: ", event.position) #print("Mouse Click/Unclick at: ", event.position)
get_tree().change_scene_to_file("res://title.tscn") _title()
#_title()
func _title(): func _title():
# This is like autoloading the scene, only # This is like autoloading the scene, only
# it happens after already loading the main scene. # it happens after already loading the main scene.
if Global.debug: if Global.debug:
get_tree().change_scene_to_file("res://titl") get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
else: else:
get_tree().change_scene_to_file("res://levels/ui/credits.tscn") get_tree().change_scene_to_file("res://levels/ui/credits.tscn")
#get_tree().root.add_child(title) #get_tree().root.add_child(title)
#get_tree().root.remove_child(boot) #get_tree().root.remove_child(boot)
#boot.queue_free() #boot.queue_free()
func updatehud():
if Global.gamepad == 0:
presscontinue.set_text(tr("TEXT_CONTINUE_KB"))
elif Global.gamepad == 1:
presscontinue.set_text(tr("TEXT_CONTINUE_US"))
elif Global.gamepad == 2:
presscontinue.set_text(tr("TEXT_CONTINUE_JA"))
elif Global.gamepad == 3:
presscontinue.set_text(tr("TEXT_CONTINUE_GEO"))

View file

@ -13,21 +13,26 @@ offset_bottom = 40.0
texture = ExtResource("2_kljhy") texture = ExtResource("2_kljhy")
[node name="Label" type="Label" parent="."] [node name="Label" type="Label" parent="."]
offset_left = 23.0 modulate = Color(0, 0, 0, 1)
offset_top = 11.0 self_modulate = Color(0, 0, 0, 1)
offset_right = 1250.0 offset_left = 514.0
offset_bottom = 144.0 offset_top = 105.0
offset_right = 1008.0
offset_bottom = 206.0
theme_override_font_sizes/font_size = 22 theme_override_font_sizes/font_size = 22
text = "TEXT_DISCLAIMER" text = "Disclaimer
horizontal_alignment = 1 Playing with fireworks inside a videogame can give hours of fun,
but in real life is dangerous
Life assurance services exists only on fiction"
[node name="Label2" type="Label" parent="."] [node name="Label2" type="Label" parent="."]
offset_left = 30.0 modulate = Color(0, 0, 0, 1)
self_modulate = Color(0, 0, 0, 1)
offset_left = 346.0
offset_top = 361.0 offset_top = 361.0
offset_right = 1247.0 offset_right = 1004.0
offset_bottom = 429.0 offset_bottom = 429.0
theme_override_font_sizes/font_size = 49 theme_override_font_sizes/font_size = 49
text = "TEXT_CONTINUE" text = "Press Enter or B to continue"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")] [node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]

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[remap]
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type="CompressedTexture2D"
uid="uid://b6h47p4yhk0hv"
path="res://.godot/imported/fsck.png-34ad321c02739e62f24476fcb6e88c84.ctex"
metadata={
"vram_texture": false
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compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
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process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,19 +0,0 @@
extends Node2D
var sfx1 := AudioStreamPlayer.new()
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
add_child(sfx1)
sfx1.mix_target = 1
sfx1.bus = &"SFX1"
sfx1.stream = load(Global.sfxtracks[0])
sfx1.play(0)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _input(event):
if Input.is_action_just_pressed("ui_accept"):
get_tree().change_scene_to_file("res://title.tscn")

View file

@ -1,14 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://i46ouafr1o3t"]
[ext_resource type="Script" path="res://backgounds/gameover.gd" id="1_5r0kb"]
[node name="Gameover" type="Node2D"]
script = ExtResource("1_5r0kb")
[node name="Label" type="Label" parent="."]
offset_left = 178.0
offset_top = 214.0
offset_right = 1046.0
offset_bottom = 433.0
theme_override_font_sizes/font_size = 160
text = "Game Over"

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://coc14j3ju0w16"
path="res://.godot/imported/kaizoclassroom.jpg-6801ae3d9f969809a8ba50806dab5a41.ctex"
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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
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process/size_limit=0
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bxa27c7gnivwx"
path="res://.godot/imported/night-sky-at-ceres.jpg-05b1f61e8ea8c15dbe168a5160dbcccc.ctex"
metadata={
"vram_texture": false
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[deps]
source_file="res://backgounds/night-sky-at-ceres.jpg"
dest_files=["res://.godot/imported/night-sky-at-ceres.jpg-05b1f61e8ea8c15dbe168a5160dbcccc.ctex"]
[params]
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compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,25 +1,13 @@
extends Node2D extends Node2D
var presscontinue
var result
var rmusic := AudioStreamPlayer.new() var rmusic := AudioStreamPlayer.new()
var wait var wait
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
Global.result[1] = Time.get_ticks_msec() - Global.wait
result = $Label
presscontinue = $Label2
var previoustime
var min = float(Global.result[1] / 60000)
var sec = (Global.result[1] / 1000) - (min*60)
var msec = Global.result[1] - (sec*1000) - (min*60000)
result.set_text("Defeated enemies: "+str(Global.result[0])+"\nClear time: "+str(min)+":"+str(sec)+":"+str(msec)+"\nCharged skill uses: 0\nDamage received: "+str(Global.result[3])+"\nEarned experience: 0")
Global.result = [0, 0, 0, 0, 0]
updatehud()
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN) Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
add_child(rmusic) add_child(rmusic)
var titlemusic = load(Global.musictracks[7]) var titlemusic = load(Global.musictracks[7])
rmusic.stream = titlemusic rmusic.stream = titlemusic
rmusic.mix_target = 1
rmusic.play(0) rmusic.play(0)
wait = Time.get_ticks_msec() wait = Time.get_ticks_msec()
#pass # Replace with function body. #pass # Replace with function body.
@ -30,7 +18,6 @@ func _process(delta):
pass pass
func _input(event): func _input(event):
updatehud()
# Mouse in viewport coordinates. # Mouse in viewport coordinates.
if Input.is_action_just_pressed("ui_accept"): if Input.is_action_just_pressed("ui_accept"):
#print("Mouse Click/Unclick at: ", event.position) #print("Mouse Click/Unclick at: ", event.position)
@ -42,22 +29,7 @@ func _title():
if Global.debug: if Global.debug:
get_tree().change_scene_to_file("res://levels/ui/scene.tscn") get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
else: else:
if Global.cplace == [1, 1, 17]: get_tree().change_scene_to_file("res://backgounds/wip.tscn")
Global.cplace = [0, 0, 0]
get_tree().change_scene_to_file("res://backgounds/wip.tscn")
else:
Global.cplace = [0, 0, 0]
get_tree().change_scene_to_file("res://levels/ui/gameplay.tscn")
#get_tree().root.add_child(title) #get_tree().root.add_child(title)
#get_tree().root.remove_child(boot) #get_tree().root.remove_child(boot)
#boot.queue_free() #boot.queue_free()
func updatehud():
if Global.gamepad == 0:
presscontinue.set_text(tr("TEXT_CONTINUE_KB"))
elif Global.gamepad == 1:
presscontinue.set_text(tr("TEXT_CONTINUE_US"))
elif Global.gamepad == 2:
presscontinue.set_text(tr("TEXT_CONTINUE_JA"))
elif Global.gamepad == 3:
presscontinue.set_text(tr("TEXT_CONTINUE_GEO"))

View file

@ -13,10 +13,12 @@ offset_bottom = 40.0
texture = ExtResource("2_jril2") texture = ExtResource("2_jril2")
[node name="Label" type="Label" parent="."] [node name="Label" type="Label" parent="."]
offset_left = 667.0 modulate = Color(0, 0, 0, 1)
offset_top = 17.0 self_modulate = Color(0, 0, 0, 1)
offset_right = 1071.0 offset_left = 559.0
offset_bottom = 179.0 offset_top = 68.0
offset_right = 963.0
offset_bottom = 230.0
theme_override_font_sizes/font_size = 21 theme_override_font_sizes/font_size = 21
text = "Defeated enemies: 0 text = "Defeated enemies: 0
Clear time: 0 Clear time: 0
@ -25,12 +27,13 @@ Damage received: 0
Earned experience: 0" Earned experience: 0"
[node name="Label2" type="Label" parent="."] [node name="Label2" type="Label" parent="."]
offset_left = 30.0 modulate = Color(0, 0, 0, 1)
self_modulate = Color(0, 0, 0, 1)
offset_left = 346.0
offset_top = 361.0 offset_top = 361.0
offset_right = 1247.0 offset_right = 1004.0
offset_bottom = 429.0 offset_bottom = 429.0
theme_override_font_sizes/font_size = 49 theme_override_font_sizes/font_size = 49
text = "TEXT_CONTINUE" text = "Press Enter or B to continue"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")] [node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]

View file

@ -1,12 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
Global.live = 1
get_tree().change_scene_to_file("res://levels/ui/gameplay.tscn")

View file

@ -1,6 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://kuybckcxwmre"]
[ext_resource type="Script" path="res://backgounds/warp.gd" id="1_3ss1u"]
[node name="Warp" type="Node2D"]
script = ExtResource("1_3ss1u")

View file

@ -1,17 +1,13 @@
extends Node2D extends Node2D
var presscontinue
var rmusic := AudioStreamPlayer.new() var rmusic := AudioStreamPlayer.new()
var wait var wait
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
presscontinue = $Label2 Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
updatehud()
#Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
add_child(rmusic) add_child(rmusic)
var titlemusic = load(Global.musictracks[1]) var titlemusic = load(Global.musictracks[1])
rmusic.stream = titlemusic rmusic.stream = titlemusic
rmusic.mix_target = 1
rmusic.play(0) rmusic.play(0)
wait = Time.get_ticks_msec() wait = Time.get_ticks_msec()
#pass # Replace with function body. #pass # Replace with function body.
@ -22,7 +18,6 @@ func _process(delta):
pass pass
func _input(event): func _input(event):
updatehud()
# Mouse in viewport coordinates. # Mouse in viewport coordinates.
if Input.is_action_just_pressed("ui_accept"): if Input.is_action_just_pressed("ui_accept"):
#print("Mouse Click/Unclick at: ", event.position) #print("Mouse Click/Unclick at: ", event.position)
@ -34,17 +29,7 @@ func _title():
if Global.debug: if Global.debug:
get_tree().change_scene_to_file("res://levels/ui/scene.tscn") get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
else: else:
get_tree().change_scene_to_file("res://levels/ui/gameplay.tscn") get_tree().change_scene_to_file("res://title.tscn")
#get_tree().root.add_child(title) #get_tree().root.add_child(title)
#get_tree().root.remove_child(boot) #get_tree().root.remove_child(boot)
#boot.queue_free() #boot.queue_free()
func updatehud():
if Global.gamepad == 0:
presscontinue.set_text(tr("TEXT_CONTINUE_KB"))
elif Global.gamepad == 1:
presscontinue.set_text(tr("TEXT_CONTINUE_US"))
elif Global.gamepad == 2:
presscontinue.set_text(tr("TEXT_CONTINUE_JA"))
elif Global.gamepad == 3:
presscontinue.set_text(tr("TEXT_CONTINUE_GEO"))

View file

@ -13,20 +13,23 @@ offset_bottom = 40.0
texture = ExtResource("2_lrfja") texture = ExtResource("2_lrfja")
[node name="Label" type="Label" parent="."] [node name="Label" type="Label" parent="."]
offset_left = 20.0 modulate = Color(0, 0, 0, 1)
offset_top = 33.0 self_modulate = Color(0, 0, 0, 1)
offset_right = 1271.0 offset_left = 503.0
offset_bottom = 82.0 offset_top = 172.0
text = "TEXT_WIP" offset_right = 997.0
horizontal_alignment = 1 offset_bottom = 221.0
text = "This game is under developmnt
More content will be added in following releases"
[node name="Label2" type="Label" parent="."] [node name="Label2" type="Label" parent="."]
offset_left = 30.0 modulate = Color(0, 0, 0, 1)
self_modulate = Color(0, 0, 0, 1)
offset_left = 346.0
offset_top = 361.0 offset_top = 361.0
offset_right = 1247.0 offset_right = 1004.0
offset_bottom = 429.0 offset_bottom = 429.0
theme_override_font_sizes/font_size = 49 theme_override_font_sizes/font_size = 49
text = "TEXT_CONTINUE" text = "Press Enter or B to continue"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")] [node name="Bottomhud" parent="." instance=ExtResource("3_sdx6y")]

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path="res://.godot/imported/cursor.png-9207886fa5a62b74129e260ee150454e.ctex"
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compress/hdr_compression=1
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mipmaps/limit=-1
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@ -1,15 +0,0 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://bqawb6yqspxw6"]
[resource]
bus/1/name = &"Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"SFX1"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"

View file

@ -1,29 +1,29 @@
[preset.0] [preset.0]
name="Linux" name="Linux/X11"
platform="Linux" platform="Linux/X11"
runnable=false runnable=true
advanced_options=false
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="./Midori in the Magic School" export_path="./Midori in the Magic School.x86_64"
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
encrypt_pck=false encrypt_pck=false
encrypt_directory=false encrypt_directory=false
script_export_mode=2
[preset.0.options] [preset.0.options]
custom_template/debug="" custom_template/debug=""
custom_template/release="" custom_template/release=""
debug/export_console_wrapper=1 debug/export_console_wrapper=1
binary_format/embed_pck=false binary_format/embed_pck=true
texture_format/s3tc_bptc=true texture_format/bptc=true
texture_format/etc2_astc=false texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64" binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip" ssh_remote_deploy/host="user@host_ip"
@ -37,211 +37,3 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\"" rm -rf \"{temp_dir}\""
[preset.1]
name="Android"
platform="Android"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./Midori in the Magic School.apk"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
gradle_build/use_gradle_build=false
gradle_build/gradle_build_directory=""
gradle_build/android_source_template=""
gradle_build/compress_native_libraries=false
gradle_build/export_format=0
gradle_build/min_sdk=""
gradle_build/target_sdk=""
architectures/armeabi-v7a=true
architectures/arm64-v8a=true
architectures/x86=true
architectures/x86_64=true
version/code=1
version/name=""
package/unique_name="asgardius.page.virtualxrpg"
package/name=""
package/signed=true
package/app_category=2
package/retain_data_on_uninstall=false
package/exclude_from_recents=false
package/show_in_android_tv=false
package/show_in_app_library=true
package/show_as_launcher_app=false
launcher_icons/main_192x192=""
launcher_icons/adaptive_foreground_432x432=""
launcher_icons/adaptive_background_432x432=""
graphics/opengl_debug=false
xr_features/xr_mode=0
screen/immersive_mode=true
screen/support_small=true
screen/support_normal=true
screen/support_large=true
screen/support_xlarge=true
user_data_backup/allow=false
command_line/extra_args=""
apk_expansion/enable=false
apk_expansion/SALT=""
apk_expansion/public_key=""
permissions/custom_permissions=PackedStringArray()
permissions/access_checkin_properties=false
permissions/access_coarse_location=false
permissions/access_fine_location=false
permissions/access_location_extra_commands=false
permissions/access_mock_location=false
permissions/access_network_state=false
permissions/access_surface_flinger=false
permissions/access_wifi_state=false
permissions/account_manager=false
permissions/add_voicemail=false
permissions/authenticate_accounts=false
permissions/battery_stats=false
permissions/bind_accessibility_service=false
permissions/bind_appwidget=false
permissions/bind_device_admin=false
permissions/bind_input_method=false
permissions/bind_nfc_service=false
permissions/bind_notification_listener_service=false
permissions/bind_print_service=false
permissions/bind_remoteviews=false
permissions/bind_text_service=false
permissions/bind_vpn_service=false
permissions/bind_wallpaper=false
permissions/bluetooth=false
permissions/bluetooth_admin=false
permissions/bluetooth_privileged=false
permissions/brick=false
permissions/broadcast_package_removed=false
permissions/broadcast_sms=false
permissions/broadcast_sticky=false
permissions/broadcast_wap_push=false
permissions/call_phone=false
permissions/call_privileged=false
permissions/camera=false
permissions/capture_audio_output=false
permissions/capture_secure_video_output=false
permissions/capture_video_output=false
permissions/change_component_enabled_state=false
permissions/change_configuration=false
permissions/change_network_state=false
permissions/change_wifi_multicast_state=false
permissions/change_wifi_state=false
permissions/clear_app_cache=false
permissions/clear_app_user_data=false
permissions/control_location_updates=false
permissions/delete_cache_files=false
permissions/delete_packages=false
permissions/device_power=false
permissions/diagnostic=false
permissions/disable_keyguard=false
permissions/dump=false
permissions/expand_status_bar=false
permissions/factory_test=false
permissions/flashlight=false
permissions/force_back=false
permissions/get_accounts=false
permissions/get_package_size=false
permissions/get_tasks=false
permissions/get_top_activity_info=false
permissions/global_search=false
permissions/hardware_test=false
permissions/inject_events=false
permissions/install_location_provider=false
permissions/install_packages=false
permissions/install_shortcut=false
permissions/internal_system_window=false
permissions/internet=false
permissions/kill_background_processes=false
permissions/location_hardware=false
permissions/manage_accounts=false
permissions/manage_app_tokens=false
permissions/manage_documents=false
permissions/manage_external_storage=false
permissions/master_clear=false
permissions/media_content_control=false
permissions/modify_audio_settings=false
permissions/modify_phone_state=false
permissions/mount_format_filesystems=false
permissions/mount_unmount_filesystems=false
permissions/nfc=false
permissions/persistent_activity=false
permissions/post_notifications=false
permissions/process_outgoing_calls=false
permissions/read_calendar=false
permissions/read_call_log=false
permissions/read_contacts=false
permissions/read_external_storage=false
permissions/read_frame_buffer=false
permissions/read_history_bookmarks=false
permissions/read_input_state=false
permissions/read_logs=false
permissions/read_phone_state=false
permissions/read_profile=false
permissions/read_sms=false
permissions/read_social_stream=false
permissions/read_sync_settings=false
permissions/read_sync_stats=false
permissions/read_user_dictionary=false
permissions/reboot=false
permissions/receive_boot_completed=false
permissions/receive_mms=false
permissions/receive_sms=false
permissions/receive_wap_push=false
permissions/record_audio=false
permissions/reorder_tasks=false
permissions/restart_packages=false
permissions/send_respond_via_message=false
permissions/send_sms=false
permissions/set_activity_watcher=false
permissions/set_alarm=false
permissions/set_always_finish=false
permissions/set_animation_scale=false
permissions/set_debug_app=false
permissions/set_orientation=false
permissions/set_pointer_speed=false
permissions/set_preferred_applications=false
permissions/set_process_limit=false
permissions/set_time=false
permissions/set_time_zone=false
permissions/set_wallpaper=false
permissions/set_wallpaper_hints=false
permissions/signal_persistent_processes=false
permissions/status_bar=false
permissions/subscribed_feeds_read=false
permissions/subscribed_feeds_write=false
permissions/system_alert_window=false
permissions/transmit_ir=false
permissions/uninstall_shortcut=false
permissions/update_device_stats=false
permissions/use_credentials=false
permissions/use_sip=false
permissions/vibrate=false
permissions/wake_lock=false
permissions/write_apn_settings=false
permissions/write_calendar=false
permissions/write_call_log=false
permissions/write_contacts=false
permissions/write_external_storage=false
permissions/write_gservices=false
permissions/write_history_bookmarks=false
permissions/write_profile=false
permissions/write_secure_settings=false
permissions/write_settings=false
permissions/write_sms=false
permissions/write_social_stream=false
permissions/write_sync_settings=false
permissions/write_user_dictionary=false

3
fps.gd
View file

@ -1,5 +1,4 @@
extends Label extends Label
func _process(delta: float) -> void: func _process(delta: float) -> void:
if !Global.mangohud: set_text("FPS: " + str(Engine.get_frames_per_second()));
set_text("FPS: " + str(Engine.get_frames_per_second()));

View file

@ -1,15 +0,0 @@
extends Node
var file
func _init(event):
if event is InputEventKey || event is InputEventMouse:
Global.gamepad = 0
elif str(Input.get_joy_name(0)).begins_with("Nintendo Switch"):
Global.gamepad = 2
elif str(Input.get_joy_name(0)).begins_with("Sony Computer Entertainment") || str(Input.get_joy_name(0)).begins_with("PS4") || str(Input.get_joy_name(0)).begins_with("PS5"):
Global.gamepad = 3
elif !str(Input.get_joy_name(0)).is_empty():
Global.gamepad = 1
if event is InputEventMouse:
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
else:
Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)

View file

@ -2,55 +2,30 @@ extends Node
var live = 0 var live = 0
var time var time
var spkmode
var origmpos var origmpos
var mousepos var mousepos
var timelimit = 15000 var timelimit = 15000
var exitgame = false
var wait var wait
var bossready = false const places = [[[[null, null, null, null, false], [null, null, null, null, false]], [[null, null, null, null, false], ["res://levels/Testrooms/testboss.tscn", 640, 360, 20, true]], [[null, null, null, null ,false], ["res://levels/Testrooms/testspawn.tscn", 640, 360, 2 ,false]]]]
var playerx
var playery
var ccutscene = null
const cutscenes = [["res://levels/Cutscenes/opening/aboutkaizo.tscn", "res://levels/Cutscenes/opening/midorihello.tscn", 18, false], ["res://levels/Cutscenes/opening/midorihello.tscn", "res://levels/Cutscenes/opening/fearlessmidori.tscn", 18, false], ["res://levels/Cutscenes/opening/fearlessmidori.tscn", "res://levels/Cutscenes/opening/midoriwaterfall.tscn", 0, false], ["res://levels/Cutscenes/opening/midoriwaterfall.tscn", "res://levels/Cutscenes/opening/midorireading.tscn", 0, false], ["res://levels/Cutscenes/opening/midorireading.tscn", "res://levels/Cutscenes/opening/boomboomtorofi.tscn", 0, false], ["res://levels/Cutscenes/opening/boomboomtorofi.tscn", "res://levels/ui/gameplay.tscn", 0, true], ["res://levels/Cutscenes/unfunaversary/punishment.tscn", "res://levels/Cutscenes/unfunaversary/sadness.tscn", 1, false], ["res://levels/Cutscenes/unfunaversary/sadness.tscn", "res://levels/Cutscenes/unfunaversary/r3.tscn", 1, false], ["res://levels/Cutscenes/unfunaversary/r3.tscn", "res://levels/Cutscenes/unfunaversary/firstclass.tscn", 1, false], ["res://levels/Cutscenes/unfunaversary/firstclass.tscn", "res://backgounds/result.tscn", 5, true], ["res://levels/Cutscenes/Honker Railway/forest.tscn", "res://levels/Cutscenes/Honker Railway/lordlytrashcan.tscn", 19, false], ["res://levels/Cutscenes/Honker Railway/lordlytrashcan.tscn", "res://levels/Cutscenes/Honker Railway/railway.tscn", 19, false], ["res://levels/Cutscenes/Honker Railway/railway.tscn", "res://levels/ui/gameplay.tscn", 19, true], ["res://levels/Cutscenes/Troublemaker/buildings.tscn", "res://levels/Cutscenes/Troublemaker/pamela.tscn", 18, false], ["res://levels/Cutscenes/Troublemaker/pamela.tscn", "res://levels/Cutscenes/Troublemaker/kungfu.tscn", 18, false], ["res://levels/Cutscenes/Troublemaker/kungfu.tscn", "res://levels/ui/gameplay.tscn", 6, true]]
const pcnames = ["Midori Asgardius", "Diana Asgardius", null, "Kimberly Arch", null, null, null, "Pamela Hashimoto", "Lety Hashimoto", "Natasha Dostoyevsky"]
const npcnames = ["Lily", null, null, "Kimberly Arch", null, null, null, null, null, "Natasha Dostoyevsky"]
const pcfaces = [["res://sprites/common/midori/face.png"], ["res://sprites/common/tuna/face.png"], [null], ["res://sprites/common/kimberly/face.png"], [null], [null], [null], ["res://sprites/ceres/pamela/face.png"], ["res://sprites/ceres/lety/face.png"], ["res://sprites/common/natasha/face.png"]]
const hudfaces = [["res://sprites/common/midori/facehud.png"], ["res://sprites/common/tuna/facehud.png"], [null], ["res://sprites/common/kimberly/facehud.png"], [null], [null], [null], ["res://sprites/ceres/pamela/facehud.png"], ["res://sprites/ceres/lety/facehud.png"], ["res://sprites/common/natasha/facehud.png"]]
const npcfaces = ["res://sprites/common/midori/face.png",null, null, "res://sprites/common/kimberly/face.png", null, null, null, null, null, "res://sprites/common/natasha/face.png"]
const basestats = [[800, 200, 52, 12, 136, 25, 800], [1094, 200, 54, 7, 106, 48, 600], [null], [1143, 200, 59, 5, 117, 18, 650], [null], [null], [null], [null], [null], [1026, 200, 87, 7, 105, 49, 115]]
var cstats = [[800, 200, 52, 12, 136, 25, 800], [1094, 200, 54, 7, 106, 48, 600], [null], [1143, 200, 59, 5, 117, 18, 650], [null], [null], [null], [null], [null], [1026, 200, 87, 7, 105, 49, 115]]
var dstats = [[800, 200, 52, 12, 136, 25, 800], [1094, 200, 54, 7, 106, 48, 600], [null], [1143, 200, 59, 5, 117, 18, 650], [null], [null], [null], [null], [null], [1026, 200, 87, 7, 105, 49, 115]]
var mstats = [[null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null], [null, null, null, null, null, null, null]]
var cdialog = []
const places = [[[["res://levels/Ceres/map.tscn", 5, false], [null, null, false]], [["res://levels/Testrooms/bullethell.tscn", 11, true], ["res://levels/Testrooms/lilytest.tscn", 6, false]], [["res://levels/Testrooms/dialogtest.tscn", 19, false], ["res://levels/Testrooms/testspawn.tscn", 2 ,false]]], [null, [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ["res://levels/Ceres/troublemakers.tscn", 6, true]], null, null, null, null, null, null, [null, null, null, null, null, null, null, null, null, null, null, ["res://levels/Ceres/honkerrailway.tscn", 19, false]], null, null, [null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, ["res://levels/Ceres/L20.tscn", 3, true]]]]
var cplace = [0,2,1] var cplace = [0,2,1]
var dplace = [null, null, null] var dplace = [null, null, null]
const pbbullets = ["res://sprites/common/bullet/fireball.tscn", "res://sprites/common/bullet/aero.tscn", null, "res://sprites/common/bullet/arrow.tscn", null, null, null, null, null, "res://sprites/common/bullet/snowflake.tscn"] const pchars = ["res://sprites/common/midori/midori.tscn"]
const pcspecialities = [1, 2, null, 3, null, null, null, null, null, 0] const npchars = []
const pchars = [["res://sprites/common/midori/sprite.png"], ["res://sprites/common/tuna/sprite.png"], [null], ["res://sprites/common/kimberly/sprite.png"], [null], [null], [null], [null], [null], ["res://sprites/common/natasha/sprite.png"]]
const npchars = ["res://sprites/common/midori/sprite.png", null, null, null, null, null, null, null, null, "res://sprites/common/natasha/sprite.png"]
var cboss = [null, null, null]
var isboss
var party = [[0,0], [1,0], [9,0], [3,0]]
const specialities = [2, 0, 3, 1, 5, 4]
var dparty = [[0,0], [1,0], [3,0], [9,0]]
var level = [1,1,1,1,1,1,1,1,1,1]
var dlevel = [1,1,1,1,1,1,1,1,1,1]
var cpchar = 0 var cpchar = 0
var result = [0, 0, 0, 0, 0]
var dificulty = 0
var dcpchar = 0 var dcpchar = 0
var mangohud = false
var cspawnarea = [null, null] var cspawnarea = [null, null]
var owlocation = [[null, null], [null, null]] var owlocation = [[null, null], [null, null]]
const musictracks = ["res://music/midorinoyume.ogg", "res://music/seahorse.ogg", "res://music/chinesegoat.ogg", "res://music/doyoufeelold.ogg", "res://music/doyiuneedahealer.ogg", "res://music/adayatceres.ogg", "res://music/twintroublemakers.ogg", "res://music/easyquiz.ogg", "res://music/neowave.ogg", "res://music/multivectorsubmarines.ogg", "res://music/halfgeniegirls.ogg", "res://music/rusianmaverickfairy.ogg", "res://music/blacksmithofdestruction.ogg", "res://music/shininglikefireworks.ogg", "res://music/sadtrashcan.ogg", "res://music/akikoletter.ogg", "res://music/asadcat.ogg", "res://music/lilydesire.ogg", "res://music/scholartrip.ogg", "res://music/quantumice.ogg", "res://music/unreeeal.ogg", "res://music/alsa.ogg", "res://music/silverblue.ogg"] var hiscoresfile = "user://hiscores.save"
var gamelevel
var levelmax
var firstrun
const musictracks = ["res://music/reloaded.wav", "res://music/Jellies.wav", "res://music/getabrain.wav", "res://music/oskars.wav", "res://music/extralife.wav", "res://music/layers.wav", "res://music/caramel.wav", "res://music/XsEdzesSs.wav", "res://music/shakeshark.wav", "res://music/zubmarine.wav", "res://music/crammin.wav", "res://music/func.wav", "res://music/kaveh.wav", "res://music/rock.wav", "res://music/milkyway.wav", "res://music/sweetener.wav", "res://music/tooold.wav", "res://music/portello.wav", "res://music/songbirds.wav", "res://music/Gotanda.wav", "res://music/unreeeal.wav"]
const sfxtracks = ["res://sfx/braindamage.wav", "res://sfx/gaugefill.wav", "res://sfx/boomboombakudan.wav"] const sfxtracks = ["res://sfx/braindamage.wav", "res://sfx/gaugefill.wav", "res://sfx/boomboombakudan.wav"]
var debug = false var debug = false
const release = "R0.2.0-beta" const release = "R0.0.1-dev"
var sk = false var sk = false
var gamepad = 0 var xm = 0
var quest = [0, 0, 0, 0, 0, 0] var ym = 0
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
pass # Replace with function body. pass # Replace with function body.

View file

@ -1,54 +0,0 @@
extends Node2D
var talk = load("res://levels/ui/talk.tscn").instantiate()
var boss
var player
# Called when the node enters the scene tree for the first time.
func _ready():
boss = $Kimberly
player = $Player
boss.add_to_group("boss")
Global.cdialog = [[tr("DIALOG_CERES_L20_0"), true, 0, 0], [tr("DIALOG_CERES_L20_1"), false, 3], [tr("DIALOG_CERES_L20_2"), true, 0, 0]]
Global.live = 0
get_tree().root.add_child.call(talk)
if !Global.debug:
Global.quest[0] = 1
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _physics_process(delta):
if Global.debug:
if Global.dstats[Global.dparty[0][0]][0] <= 0 && Global.live == 1:
_winner()
else:
if Global.cstats[Global.party[0][0]][0] <= 0 && Global.live == 1:
_winner()
func _input(event):
if Global.cdialog.size() != 0 && Global.live == 1:
get_tree().root.remove_child(talk)
Global.cdialog = []
func _winner():
Global.quest[0] = 3
Global.quest[1] = 1
Global.cdialog = [[tr("DIALOG_CERES_L20_3"), true, 0, 0], [tr("DIALOG_CERES_L20_4"), false, 3], [tr("DIALOG_CERES_L20_5"), true, 0, 0]]
Global.live = 3
Global.ccutscene = 6
#talk.queue_free()
talk = load("res://levels/ui/talk.tscn").instantiate()
get_tree().root.add_child.call(talk)
func _statrebase():
if Global.debug:
for i in 4:
if Global.dparty[i][0] != null:
for j in 7:
Global.mstats[Global.dparty[i][0]][j] = Global.basestats[Global.dparty[i][0]][j] * Global.dlevel[Global.dparty[i][0]]
else:
for i in 4:
if Global.party[i][0] != null:
for j in 7:
Global.mstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.dparty[i][0]]

View file

@ -1,66 +0,0 @@
[gd_scene load_steps=7 format=3 uid="uid://c8hmum2w6aygy"]
[ext_resource type="Script" path="res://levels/Ceres/L20.gd" id="1_cjbjq"]
[ext_resource type="Texture2D" uid="uid://dursxelwwxe8u" path="res://sprites/common/placeholder/player.png" id="1_g5hs8"]
[ext_resource type="PackedScene" uid="uid://wo77i5ql2esb" path="res://sprites/common/kimberly/kimberly.tscn" id="2_5cnwp"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_slxde"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1jr1w"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iptg6"]
size = Vector2(1283, 20)
[node name="L20" type="Node2D"]
script = ExtResource("1_cjbjq")
[node name="ColorRect" type="ColorRect" parent="."]
custom_minimum_size = Vector2(1280, 720)
offset_right = 40.0
offset_bottom = 40.0
color = Color(0, 0.619608, 0.270588, 1)
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = 583.0
offset_top = 4.0
offset_right = 711.0
offset_bottom = 260.0
texture = ExtResource("1_g5hs8")
[node name="Label" type="Label" parent="."]
offset_left = 327.0
offset_top = 354.0
offset_right = 957.0
offset_bottom = 409.0
theme_override_font_sizes/font_size = 40
text = "Boss spawns at EBU pattern area"
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_iptg6")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_iptg6")
[node name="Kimberly" parent="." instance=ExtResource("2_5cnwp")]
position = Vector2(644, 133)
[node name="Player" parent="." instance=ExtResource("3_slxde")]
position = Vector2(652, 590)

View file

@ -1,22 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
if !Global.debug:
_statrebase()
Global.live = 1
Global.quest[1] = 3
Global.quest[2] = 1
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _statrebase():
for i in 4:
if Global.party[i][0] != null:
for j in 7:
Global.cstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.dparty[i][0]]

View file

@ -1,250 +0,0 @@
[gd_scene load_steps=21 format=3 uid="uid://c4ldh7ydn78bh"]
[ext_resource type="Script" path="res://levels/Ceres/honkerrailway.gd" id="1_75qhf"]
[ext_resource type="Texture2D" uid="uid://l26qimo56l1w" path="res://sprites/ceres/items/hkr.png" id="2_qaay0"]
[ext_resource type="Texture2D" uid="uid://dhrj7a0xr4bh1" path="res://sprites/ceres/items/ltc.png" id="3_4ekhw"]
[ext_resource type="Texture2D" uid="uid://c1jjhut8fuf1w" path="res://sprites/ceres/railway/sprite.png" id="3_4r2wm"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_uvwc3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wkumn"]
size = Vector2(1283, 20)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dw13o"]
size = Vector2(224, 409)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6hhd2"]
size = Vector2(68, 152)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hyd1a"]
size = Vector2(86, 256)
[sub_resource type="Animation" id="Animation_i5rhc"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_8my4d"]
resource_name = "eidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [6]
}
[sub_resource type="Animation" id="Animation_op07l"]
resource_name = "ewalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [7, 6, 8]
}
[sub_resource type="Animation" id="Animation_cajcr"]
resource_name = "nidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [3]
}
[sub_resource type="Animation" id="Animation_7lhgw"]
resource_name = "nwalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [4, 3, 5]
}
[sub_resource type="Animation" id="Animation_w3ius"]
resource_name = "sidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_u56r5"]
resource_name = "swalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [1, 0, 2]
}
[sub_resource type="Animation" id="Animation_isodq"]
resource_name = "widle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
[sub_resource type="Animation" id="Animation_letwb"]
resource_name = "wwalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [10, 9, 11]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"]
_data = {
"RESET": SubResource("Animation_i5rhc"),
"eidle": SubResource("Animation_8my4d"),
"ewalk": SubResource("Animation_op07l"),
"nidle": SubResource("Animation_cajcr"),
"nwalk": SubResource("Animation_7lhgw"),
"sidle": SubResource("Animation_w3ius"),
"swalk": SubResource("Animation_u56r5"),
"widle": SubResource("Animation_isodq"),
"wwalk": SubResource("Animation_letwb")
}
[node name="Honkerrailway" type="Node2D"]
script = ExtResource("1_75qhf")
metadata/_edit_horizontal_guides_ = [0.0]
[node name="ColorRect" type="ColorRect" parent="."]
custom_minimum_size = Vector2(1280, 720)
offset_right = 1280.0
offset_bottom = 720.0
color = Color(0.839216, 0.658824, 0.32549, 1)
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_wkumn")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_wkumn")
[node name="StaticBody2D5" type="StaticBody2D" parent="."]
position = Vector2(635, 214)
[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D5"]
texture = ExtResource("2_qaay0")
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D5"]
position = Vector2(1, -4.5)
shape = SubResource("RectangleShape2D_dw13o")
[node name="StaticBody2D6" type="StaticBody2D" parent="."]
position = Vector2(384, 186)
[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D6"]
texture = ExtResource("3_4ekhw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D6"]
shape = SubResource("RectangleShape2D_6hhd2")
[node name="Railwaygirl" type="CharacterBody2D" parent="."]
position = Vector2(473, 133)
[node name="Sprite2D" type="Sprite2D" parent="Railwaygirl"]
texture = ExtResource("3_4r2wm")
hframes = 3
vframes = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Railwaygirl"]
shape = SubResource("RectangleShape2D_hyd1a")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Railwaygirl"]
libraries = {
"": SubResource("AnimationLibrary_mh65y")
}
[node name="Player" parent="." instance=ExtResource("3_uvwc3")]
position = Vector2(633, 590)

View file

@ -1,58 +0,0 @@
extends Node2D
var hkr
var troublemaker
var travel = null
# Called when the node enters the scene tree for the first time.
func _ready():
hkr = $Railwaygirl
troublemaker = $Pamela
if !Global.debug:
_statrebase()
Global.live = 1
if Global.quest[1] == 0:
hkr.queue_free()
if Global.quest[2] == 0:
troublemaker.queue_free()
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _input(event):
if Input.is_action_just_pressed("ui_accept") && travel != null:
if Global.ccutscene == null:
if Global.debug:
Global.dplace = travel
else:
Global.cplace = travel
Global.live = 5
else:
Global.live = 8
func _statrebase():
for i in 4:
if Global.party[i][0] != null:
for j in 7:
Global.cstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.dparty[i][0]]
func _on_railwaygirl_body_entered(body: Node2D) -> void:
Global.ccutscene = 10
travel = [1, 8, 11]
func _on_railwaygirl_body_exited(body: Node2D) -> void:
travel = null
func _on_pamela_body_entered(body: Node2D) -> void:
Global.ccutscene = 13
travel = [1, 1, 17]
func _on_pamela_body_exited(body: Node2D) -> void:
travel = null

View file

@ -1,245 +0,0 @@
[gd_scene load_steps=18 format=3 uid="uid://bomoy5hvs8ldt"]
[ext_resource type="Script" path="res://levels/Ceres/map.gd" id="1_fb2vd"]
[ext_resource type="Texture2D" uid="uid://c1jjhut8fuf1w" path="res://sprites/ceres/railway/sprite.png" id="3_cek1k"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_q2e1y"]
[ext_resource type="Texture2D" uid="uid://dt8ufdvgghipy" path="res://sprites/ceres/pamela/sprite.png" id="4_1nkxu"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"]
size = Vector2(20, 1385.25)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wkumn"]
size = Vector2(2248, 20)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tmcf2"]
size = Vector2(86, 256)
[sub_resource type="Animation" id="Animation_i5rhc"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_8my4d"]
resource_name = "eidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [6]
}
[sub_resource type="Animation" id="Animation_op07l"]
resource_name = "ewalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [7, 6, 8]
}
[sub_resource type="Animation" id="Animation_cajcr"]
resource_name = "nidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [3]
}
[sub_resource type="Animation" id="Animation_7lhgw"]
resource_name = "nwalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [4, 3, 5]
}
[sub_resource type="Animation" id="Animation_w3ius"]
resource_name = "sidle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
[sub_resource type="Animation" id="Animation_u56r5"]
resource_name = "swalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [1, 0, 2]
}
[sub_resource type="Animation" id="Animation_isodq"]
resource_name = "widle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [9]
}
[sub_resource type="Animation" id="Animation_letwb"]
resource_name = "wwalk"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [10, 9, 11]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mh65y"]
_data = {
"RESET": SubResource("Animation_i5rhc"),
"eidle": SubResource("Animation_8my4d"),
"ewalk": SubResource("Animation_op07l"),
"nidle": SubResource("Animation_cajcr"),
"nwalk": SubResource("Animation_7lhgw"),
"sidle": SubResource("Animation_w3ius"),
"swalk": SubResource("Animation_u56r5"),
"widle": SubResource("Animation_isodq"),
"wwalk": SubResource("Animation_letwb")
}
[node name="Map" type="Node2D"]
script = ExtResource("1_fb2vd")
[node name="ColorRect" type="ColorRect" parent="."]
offset_left = -939.0
offset_top = -613.0
offset_right = 1282.0
offset_bottom = 715.0
color = Color(0.209938, 0.552296, 0.377152, 1)
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-958, 54.625)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 49.25)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(176, -629)
shape = SubResource("RectangleShape2D_wkumn")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(189.125, 731)
shape = SubResource("RectangleShape2D_wkumn")
[node name="Railwaygirl" type="Area2D" parent="."]
position = Vector2(615, -444)
[node name="Sprite2D" type="Sprite2D" parent="Railwaygirl"]
texture = ExtResource("3_cek1k")
hframes = 3
vframes = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Railwaygirl"]
shape = SubResource("RectangleShape2D_tmcf2")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Railwaygirl"]
libraries = {
"": SubResource("AnimationLibrary_mh65y")
}
[node name="Pamela" type="Area2D" parent="."]
position = Vector2(-651, 133)
[node name="Sprite2D" type="Sprite2D" parent="Pamela"]
texture = ExtResource("4_1nkxu")
hframes = 3
vframes = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Pamela"]
shape = SubResource("RectangleShape2D_tmcf2")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Pamela"]
libraries = {
"": SubResource("AnimationLibrary_mh65y")
}
[node name="Player" parent="." instance=ExtResource("3_q2e1y")]
position = Vector2(633, 590)
[connection signal="body_entered" from="Railwaygirl" to="." method="_on_railwaygirl_body_entered"]
[connection signal="body_exited" from="Railwaygirl" to="." method="_on_railwaygirl_body_exited"]
[connection signal="body_entered" from="Pamela" to="." method="_on_pamela_body_entered"]
[connection signal="body_exited" from="Pamela" to="." method="_on_pamela_body_exited"]

View file

@ -1,50 +0,0 @@
extends Node2D
var talk = load("res://levels/ui/talk.tscn").instantiate()
var boss
var player
# Called when the node enters the scene tree for the first time.
func _ready():
boss = $Pamela
player = $Player
boss.add_to_group("boss")
Global.cdialog = [[tr("DIALOG_TROUBLEMAKER_0"), true, 0, 0], [tr("DIALOG_TROUBLEMAKER_1"), true, 7, 0], [tr("DIALOG_TROUBLEMAKER_2"), true, 0, 0]]
Global.live = 0
get_tree().root.add_child.call(talk)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _physics_process(delta):
pass
func _input(event):
if Global.cboss[1] <= 0 && Global.live == 1:
_winner()
if Global.cdialog.size() != 0 && Global.live == 1:
get_tree().root.remove_child(talk)
Global.cdialog = []
func _winner():
Global.result[0] = 1
Global.quest[2] = 3
Global.cdialog = [[tr("DIALOG_TROUBLEMAKER_3"), true, 0, 0], [tr("DIALOG_TROUBLEMAKER_4"), true, 7, 0], [tr("DIALOG_TROUBLEMAKER_5"), true, 0, 0]]
Global.live = 3
#Global.ccutscene = 6
Global.ccutscene = null
#talk.queue_free()
talk = load("res://levels/ui/talk.tscn").instantiate()
get_tree().root.add_child.call(talk)
func _statrebase():
if Global.debug:
for i in 4:
if Global.dparty[i][0] != null:
for j in 7:
Global.mstats[Global.dparty[i][0]][j] = Global.basestats[Global.dparty[i][0]][j] * Global.dlevel[Global.dparty[i][0]]
else:
for i in 4:
if Global.party[i][0] != null:
for j in 7:
Global.mstats[Global.party[i][0]][j] = Global.basestats[Global.party[i][0]][j] * Global.level[Global.dparty[i][0]]

View file

@ -1,66 +0,0 @@
[gd_scene load_steps=7 format=3 uid="uid://b06kxtu82485n"]
[ext_resource type="Script" path="res://levels/Ceres/troublemakers.gd" id="1_8o6q0"]
[ext_resource type="Texture2D" uid="uid://dursxelwwxe8u" path="res://sprites/common/placeholder/player.png" id="2_sgxbf"]
[ext_resource type="PackedScene" uid="uid://dya2jipk8eq2s" path="res://sprites/ceres/pamela/pamela.tscn" id="3_8xsbu"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="4_nfhf4"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1jr1w"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iptg6"]
size = Vector2(1283, 20)
[node name="Troublemakers" type="Node2D"]
script = ExtResource("1_8o6q0")
[node name="ColorRect" type="ColorRect" parent="."]
custom_minimum_size = Vector2(1280, 720)
offset_right = 40.0
offset_bottom = 40.0
color = Color(0, 0.619608, 0.270588, 1)
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = 583.0
offset_top = 4.0
offset_right = 711.0
offset_bottom = 260.0
texture = ExtResource("2_sgxbf")
[node name="Label" type="Label" parent="."]
offset_left = 327.0
offset_top = 354.0
offset_right = 957.0
offset_bottom = 409.0
theme_override_font_sizes/font_size = 40
text = "Boss spawns at EBU pattern area"
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_iptg6")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_iptg6")
[node name="Pamela" parent="." instance=ExtResource("3_8xsbu")]
position = Vector2(643, 129)
[node name="Player" parent="." instance=ExtResource("4_nfhf4")]
position = Vector2(652, 590)

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://cqevagcsx77jk"]
[ext_resource type="Texture2D" uid="uid://brvfc3s2cj76f" path="res://backgounds/Midori Deep Forest.jpg" id="1_5c5di"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_a6w8j"]
[node name="Forest" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_5c5di")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_2_0"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_a6w8j")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bchg066ikmnxc"]
[ext_resource type="Texture2D" uid="uid://dntabv68wlisu" path="res://backgounds/Trashcan girl in forest.jpg" id="1_kkvvb"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_1o4m2"]
[node name="Lordlytrashcan" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_kkvvb")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_2_1"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_1o4m2")]

View file

@ -1,12 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if !Global.debug:
Global.cplace = [1, 8, 11]
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View file

@ -1,24 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://c0f8yoj6q7l6w"]
[ext_resource type="Script" path="res://levels/Cutscenes/Honker Railway/railway.gd" id="1_0hhdb"]
[ext_resource type="Texture2D" uid="uid://5w6pjyubryq3" path="res://backgounds/Honker Railway in forest.jpg" id="1_10hv6"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_4m46s"]
[node name="Railway" type="Node2D"]
script = ExtResource("1_0hhdb")
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_10hv6")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_2_2"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_4m46s")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://sjmpoah3xpkv"]
[ext_resource type="Texture2D" uid="uid://bvl47pildpugx" path="res://backgounds/Kaizo Campus.jpg" id="1_md8cp"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_jjk5t"]
[node name="Buildings" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_md8cp")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_3_0"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_jjk5t")]

View file

@ -1,12 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if !Global.debug:
Global.cplace = [1, 1, 17]
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View file

@ -1,25 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://bgndmlvrvfetr"]
[ext_resource type="Script" path="res://levels/Cutscenes/Troublemaker/kungfu.gd" id="1_dab6h"]
[ext_resource type="Texture2D" uid="uid://rurrmoxngtek" path="res://backgounds/Pamela Hashimoto fury.jpg" id="1_rcce4"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_4y4yi"]
[node name="Kungfu" type="Node2D"]
script = ExtResource("1_dab6h")
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_rcce4")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_3_2"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_4y4yi")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://hn7pvoe3ygux"]
[ext_resource type="Texture2D" uid="uid://duaxggciofmts" path="res://backgounds/Pamela Hashimoto clasista.jpg" id="1_e1eqv"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_kv77b"]
[node name="Pamela" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_e1eqv")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_3_1"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_kv77b")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bas0dcw1pwaxa"]
[ext_resource type="Texture2D" uid="uid://coc14j3ju0w16" path="res://backgounds/kaizoclassroom.jpg" id="1_lebbt"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_qhxdm"]
[node name="Aboutkaizo" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 40.0
offset_bottom = 40.0
texture = ExtResource("1_lebbt")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_0"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_qhxdm")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://c1t2vu12bpoki"]
[ext_resource type="Texture2D" uid="uid://bybvtya0upglf" path="res://backgounds/Midori Asgardius boom boom torofi.jpg" id="1_o7sdm"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_ww2qm"]
[node name="Chasing" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_o7sdm")
[node name="Text" type="Label" parent="."]
offset_left = 45.0
offset_top = 59.0
offset_right = 1217.0
offset_bottom = 167.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_5"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_ww2qm")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dmmmmfcc0lp5"]
[ext_resource type="Texture2D" uid="uid://chr01sorihbb2" path="res://backgounds/Midori No Akuma.jpg" id="1_v5r6a"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_fog7h"]
[node name="Fearlessmidori" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_v5r6a")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_2"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_fog7h")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://v4ge140gc645"]
[ext_resource type="Texture2D" uid="uid://dnmdgwuabqg58" path="res://backgounds/Midori Asgardius Sleeping on Grass.jpg" id="1_uqps8"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_j60n0"]
[node name="Midorihello" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_uqps8")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_1"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_j60n0")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bi8dsxjedvmxw"]
[ext_resource type="Texture2D" uid="uid://d1rcw7akvyooo" path="res://backgounds/Midori Asgardius cheststand.jpg" id="1_pt70s"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_0wcve"]
[node name="Midorireading" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_pt70s")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_4"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_0wcve")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dbho2m55yi3ty"]
[ext_resource type="Texture2D" uid="uid://cyl5fve543dvc" path="res://backgounds/Midori Asgardius birth waterfall.jpg" id="1_n3nwn"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_r0grr"]
[node name="Midoriwaterfall" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_n3nwn")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 659.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_0_3"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_r0grr")]

View file

@ -1,12 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if !Global.debug:
Global.cplace = [0, 0, 0]
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View file

@ -1,24 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://c0087irckk6ls"]
[ext_resource type="Texture2D" uid="uid://cvk01b0l15k3u" path="res://backgounds/Midori walking though forest.jpg" id="1_3edyj"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="1_7k1pi"]
[ext_resource type="Script" path="res://levels/Cutscenes/unfunaversary/firstclass.gd" id="1_atuct"]
[node name="Firstclass" type="Node2D"]
script = ExtResource("1_atuct")
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_3edyj")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_1_3"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("1_7k1pi")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bufn0t2n24ubb"]
[ext_resource type="Texture2D" uid="uid://k8ahmljsdidy" path="res://backgounds/Midori Punishment.jpg" id="1_gtd13"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_iimhu"]
[node name="Punishment" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_gtd13")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_1_0"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_iimhu")]

View file

@ -1,22 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://b7l73y65vvix2"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="1_3j65n"]
[ext_resource type="Texture2D" uid="uid://bxa27c7gnivwx" path="res://backgounds/night-sky-at-ceres.jpg" id="1_p8vly"]
[node name="R3" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_p8vly")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_1_2"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("1_3j65n")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://ba3q8nwe5yku3"]
[ext_resource type="Texture2D" uid="uid://chbs1cqrcbcrm" path="res://backgounds/Kimberly Arch crying.jpg" id="1_k6hw6"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="2_n1fd3"]
[node name="Sadness" type="Node2D"]
[node name="TextureRect" type="TextureRect" parent="."]
offset_right = 1278.0
offset_bottom = 600.0
texture = ExtResource("1_k6hw6")
[node name="Text" type="Label" parent="."]
offset_left = 52.0
offset_top = 606.0
offset_right = 1224.0
offset_bottom = 714.0
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 40
text = "CUTSCENE_1_1"
horizontal_alignment = 1
[node name="Bottomhud" parent="." instance=ExtResource("2_n1fd3")]

View file

@ -1,11 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

View file

@ -1,46 +0,0 @@
[gd_scene load_steps=6 format=3 uid="uid://bqthmqpx51x01"]
[ext_resource type="Script" path="res://levels/Testrooms/testspawn.gd" id="1_82nl8"]
[ext_resource type="Texture2D" uid="uid://kxvipok4tnuw" path="res://backgounds/wip.jpg" id="2_nugl5"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_0rw86"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wkumn"]
size = Vector2(1283, 20)
[node name="Testspawn" type="Node2D"]
script = ExtResource("1_82nl8")
[node name="WIP" type="TextureRect" parent="."]
offset_right = 40.0
offset_bottom = 40.0
texture = ExtResource("2_nugl5")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_wkumn")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_wkumn")
[node name="Player" parent="." instance=ExtResource("3_0rw86")]
position = Vector2(633, 590)

View file

@ -1,36 +0,0 @@
extends Node2D
var talk = load("res://levels/ui/talk.tscn").instantiate()
var boss
var player
# Called when the node enters the scene tree for the first time.
func _ready():
boss = $Natasha
player = $Player
boss.add_to_group("boss")
Global.cdialog = [[tr("DIALOG_DANMAKUTEST_0"), true, 0, 0], [tr("DIALOG_DANMAKUTEST_1"), false, 9], [tr("DIALOG_DANMAKUTEST_2"), true, 0, 0]]
Global.live = 0
get_tree().root.add_child.call(talk)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
#func _physics_process(delta):
# pass
func _input(event):
if Global.cdialog.size() != 0 && Global.live == 1:
get_tree().root.remove_child(talk)
Global.cdialog = []
if Global.cboss[1] <= 0 && Global.live == 1:
_winner()
func _winner():
Global.cdialog = [[tr("DIALOG_DANMAKUTEST_3"), true, 0, 0], [tr("DIALOG_DANMAKUTEST_4"), false, 9], [tr("DIALOG_DANMAKUTEST_5"), true, 0, 0]]
Global.live = 3
#talk.queue_free()
talk = load("res://levels/ui/talk.tscn").instantiate()
get_tree().root.add_child.call(talk)

View file

@ -1,60 +0,0 @@
[gd_scene load_steps=7 format=3 uid="uid://c8hmum2w6aygy"]
[ext_resource type="Script" path="res://levels/Testrooms/bullethell.gd" id="1_cjbjq"]
[ext_resource type="Texture2D" uid="uid://dursxelwwxe8u" path="res://sprites/common/placeholder/player.png" id="1_g5hs8"]
[ext_resource type="PackedScene" uid="uid://dpudp1d2wpryc" path="res://sprites/common/natasha/natasha.tscn" id="2_5cnwp"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_slxde"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1jr1w"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iptg6"]
size = Vector2(1283, 20)
[node name="Bullethell" type="Node2D"]
script = ExtResource("1_cjbjq")
[node name="TextureRect" type="TextureRect" parent="."]
offset_left = 583.0
offset_top = 4.0
offset_right = 711.0
offset_bottom = 260.0
texture = ExtResource("1_g5hs8")
[node name="Label" type="Label" parent="."]
offset_left = 327.0
offset_top = 354.0
offset_right = 957.0
offset_bottom = 409.0
theme_override_font_sizes/font_size = 40
text = "Boss spawns at EBU pattern area"
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_1jr1w")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_iptg6")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_iptg6")
[node name="Natasha" parent="." instance=ExtResource("2_5cnwp")]
position = Vector2(644, 133)
[node name="Player" parent="." instance=ExtResource("3_slxde")]
position = Vector2(652, 590)

View file

@ -1,17 +0,0 @@
extends Node2D
var talk = load("res://levels/ui/talk.tscn").instantiate()
# Called when the node enters the scene tree for the first time.
func _ready():
Global.cdialog = [[tr("DIALOG_TEST_0"), true, 0, 0], [tr("DIALOG_TEST_1"), false, 9], [tr("DIALOG_TEST_2"), false, 0]]
Global.live = 0
get_tree().root.add_child.call(talk)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _input(event):
if Global.cdialog.size() != 0 && Global.live == 1:
get_tree().root.remove_child(talk)
Global.cdialog = []

View file

@ -1,46 +0,0 @@
[gd_scene load_steps=6 format=3 uid="uid://cs2dkktcbaptx"]
[ext_resource type="Script" path="res://levels/Testrooms/dialogtest.gd" id="1_hf3bg"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="2_lfw71"]
[ext_resource type="Texture2D" uid="uid://kxvipok4tnuw" path="res://backgounds/wip.jpg" id="2_xoavp"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"]
size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wkumn"]
size = Vector2(1283, 20)
[node name="Dialogtest" type="Node2D"]
script = ExtResource("1_hf3bg")
[node name="WIP" type="TextureRect" parent="."]
offset_right = 40.0
offset_bottom = 40.0
texture = ExtResource("2_xoavp")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-11, 361.5)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(1293, 358)
shape = SubResource("RectangleShape2D_nytv7")
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2(641.5, -9)
shape = SubResource("RectangleShape2D_wkumn")
[node name="StaticBody2D4" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_wkumn")
[node name="Player" parent="." instance=ExtResource("2_lfw71")]
position = Vector2(597, 591)

View file

@ -1,17 +0,0 @@
extends Node2D
var boss
var player
# Called when the node enters the scene tree for the first time.
func _ready():
boss = $Lily
player = $Player
boss.add_to_group("boss")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
#func _physics_process(delta):
# pass

View file

@ -1,9 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://cma7ddp0r4rm"] [gd_scene load_steps=5 format=3 uid="uid://cma7ddp0r4rm"]
[ext_resource type="Script" path="res://levels/Testrooms/lilytest.gd" id="1_b1yf3"] [ext_resource type="Texture2D" uid="uid://dursxelwwxe8u" path="res://sprites/common/placeholder/player.png" id="1_hxdyl"]
[ext_resource type="Texture2D" uid="uid://dursxelwwxe8u" path="res://sprites/common/placeholder/player.png" id="1_bch3a"] [ext_resource type="PackedScene" uid="uid://b216q83uw4c45" path="res://sprites/common/midori/lily.tscn" id="2_ccp01"]
[ext_resource type="PackedScene" uid="uid://ba1erruilgjxo" path="res://sprites/common/midori/lily.tscn" id="2_v1fc7"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_h02gt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1jr1w"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_1jr1w"]
size = Vector2(20, 761) size = Vector2(20, 761)
@ -11,15 +9,14 @@ size = Vector2(20, 761)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_iptg6"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_iptg6"]
size = Vector2(1283, 20) size = Vector2(1283, 20)
[node name="Lilytest" type="Node2D"] [node name="Testboss" type="Node2D"]
script = ExtResource("1_b1yf3")
[node name="TextureRect" type="TextureRect" parent="."] [node name="TextureRect" type="TextureRect" parent="."]
offset_left = 583.0 offset_left = 583.0
offset_top = 4.0 offset_top = 4.0
offset_right = 711.0 offset_right = 711.0
offset_bottom = 260.0 offset_bottom = 260.0
texture = ExtResource("1_bch3a") texture = ExtResource("1_hxdyl")
[node name="Label" type="Label" parent="."] [node name="Label" type="Label" parent="."]
offset_left = 327.0 offset_left = 327.0
@ -53,8 +50,5 @@ shape = SubResource("RectangleShape2D_iptg6")
position = Vector2(644, 731) position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_iptg6") shape = SubResource("RectangleShape2D_iptg6")
[node name="Lily" parent="." instance=ExtResource("2_v1fc7")] [node name="Lily" parent="." instance=ExtResource("2_ccp01")]
position = Vector2(644, 133) position = Vector2(644, 133)
[node name="Player" parent="." instance=ExtResource("3_h02gt")]
position = Vector2(637, 595)

View file

@ -1,11 +0,0 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

View file

@ -1,8 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://b5cxd2rmstnpt"] [gd_scene load_steps=4 format=3 uid="uid://b5cxd2rmstnpt"]
[ext_resource type="Script" path="res://levels/Testrooms/testspawn.gd" id="1_ps8y8"]
[ext_resource type="Texture2D" uid="uid://kxvipok4tnuw" path="res://backgounds/wip.jpg" id="1_yw0he"] [ext_resource type="Texture2D" uid="uid://kxvipok4tnuw" path="res://backgounds/wip.jpg" id="1_yw0he"]
[ext_resource type="PackedScene" uid="uid://cehe6sm8ly06u" path="res://sprites/common/player/player.tscn" id="3_iqxlc"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_nytv7"]
size = Vector2(20, 761) size = Vector2(20, 761)
@ -11,7 +9,6 @@ size = Vector2(20, 761)
size = Vector2(1283, 20) size = Vector2(1283, 20)
[node name="Testspawn" type="Node2D"] [node name="Testspawn" type="Node2D"]
script = ExtResource("1_ps8y8")
[node name="WIP" type="TextureRect" parent="."] [node name="WIP" type="TextureRect" parent="."]
offset_right = 40.0 offset_right = 40.0
@ -41,6 +38,3 @@ shape = SubResource("RectangleShape2D_wkumn")
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"] [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
position = Vector2(644, 731) position = Vector2(644, 731)
shape = SubResource("RectangleShape2D_wkumn") shape = SubResource("RectangleShape2D_wkumn")
[node name="Player" parent="." instance=ExtResource("3_iqxlc")]
position = Vector2(633, 590)

View file

@ -11,16 +11,16 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="fps" type="Label" parent="."]
layout_mode = 0
[node name="fps" type="Label" parent="CanvasLayer"]
offset_left = 5.0 offset_left = 5.0
offset_top = 697.0 offset_top = 697.0
offset_right = 45.0 offset_right = 45.0
offset_bottom = 720.0 offset_bottom = 720.0
script = ExtResource("1_15gcj") script = ExtResource("1_15gcj")
[node name="Version" type="Label" parent="CanvasLayer"] [node name="Version" type="Label" parent="."]
layout_mode = 0
offset_left = 1166.0 offset_left = 1166.0
offset_top = 691.0 offset_top = 691.0
offset_right = 1246.0 offset_right = 1246.0

View file

@ -1,114 +0,0 @@
extends Node2D
var level
var player
var music
var bgsound := AudioStreamPlayer.new()
var sfx1 := AudioStreamPlayer.new()
var musictrack
var isboss
var bhud = load("res://levels/bottomhud.tscn").instantiate()
var ishud = true
# Called when the node enters the scene tree for the first time.
func _ready():
Global.live = 1
add_child(bgsound)
add_child(sfx1)
level = load(Global.cutscenes[Global.ccutscene][0]).instantiate()
musictrack = Global.musictracks[Global.cutscenes[Global.ccutscene][2]]
music = load(musictrack)
get_tree().root.add_child.call_deferred(level)
get_tree().root.add_child.call_deferred(bhud)
#get_tree().root.add_child.call_deferred(player)
bgsound.stream = music
bgsound.mix_target = 1
bgsound.play(0)
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#Global.xm = 0
#Global.ym = 0
#var velocity = Vector2.ZERO
#if Global.live == 1 && !Input.is_key_pressed(KEY_V) && !Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER):
# if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
# Global.xm = Input.get_joy_axis(0,JOY_AXIS_LEFT_X)
# Global.ym = Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
# else:
# if Input.is_action_pressed("ui_left"):
# Global.xm = -1
# if Input.is_action_pressed("ui_right"):
# Global.xm = 1
# if Input.is_action_pressed("ui_up"):
# Global.ym = -1
# if Input.is_action_pressed("ui_down"):
# Global.ym = 1
#velocity = (Vector2.RIGHT.rotated(rotation) * -100 * Global.xm * delta)-Vector2.UP.rotated(rotation) * -100 * Global.ym * delta
func _input(event):
if (Input.is_key_pressed(KEY_ESCAPE) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK)) && Global.debug:
Global.live = 0
Global.bossready = false
get_tree().root.remove_child(bhud)
#get_tree().root.remove_child(player)
get_tree().root.remove_child(level)
if Global.debug:
get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
else:
get_tree().change_scene_to_file("res://title.tscn")
if Input.is_action_just_pressed("ui_accept"):
if Global.cutscenes[Global.ccutscene][3]:
var ccutscene = Global.ccutscene
Global.ccutscene = null
get_tree().root.remove_child(bhud)
get_tree().root.remove_child(level)
bgsound.stop()
if Global.debug:
get_tree().change_scene_to_file("res://levels/ui/scene.tscn")
else:
get_tree().change_scene_to_file(Global.cutscenes[ccutscene][1])
else:
Global.ccutscene += 1
get_tree().root.remove_child(level)
level = load(Global.cutscenes[Global.ccutscene][0]).instantiate()
if musictrack != Global.musictracks[Global.cutscenes[Global.ccutscene][2]]:
bgsound.stop()
musictrack = Global.musictracks[Global.cutscenes[Global.ccutscene][2]]
music = load(musictrack)
bgsound.stream = music
bgsound.play(0)
get_tree().root.add_child.call_deferred(level)
#if (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_UP)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_UP))):
# if Global.debug:
# if Global.dparty[0][0] != null:
# Global.dcpchar = 0
# else:
# if Global.party[0][0] != null:
# Global.cpchar = 0
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_RIGHT)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_RIGHT))):
# if Global.debug:
# if Global.dparty[1][0] != null:
# Global.dcpchar = 1
# else:
# if Global.party[1][0] != null:
# Global.cpchar = 1
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_DOWN)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_DOWN))):
# if Global.debug:
# if Global.dparty[2][0] != null:
# Global.dcpchar = 2
# else:
# if Global.party[2][0] != null:
# Global.cpchar = 2
#elif (Global.live == 1 && (Input.is_key_pressed(KEY_V) && Input.is_key_pressed(KEY_LEFT)) ||(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) && Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_LEFT))):
# if Global.debug:
# if Global.dparty[3][0] != null:
# Global.dcpchar = 3
# else:
# if Global.party[3][0] != null:
# Global.cpchar = 3
#if Global.bossready:
# Global.bossready = false
# sfx1.stream = load(Global.sfxtracks[1])
# sfx1.play(0)
# bgsound.play(0)

View file

@ -1,6 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://u41wdqnqka86"]
[ext_resource type="Script" path="res://levels/ui/Cutscenes.gd" id="1_oqyxp"]
[node name="Cutscenes" type="Node2D"]
script = ExtResource("1_oqyxp")

View file

@ -1,47 +0,0 @@
extends Control
const gamepadtest = preload("res://gamepad.gd")
var bgsound := AudioStreamPlayer.new()
var fl
var fr
var rl
var rr
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
fl = $Front_Left
fr = $Front_Right
rl = $Rear_Left
rr = $Rear_Right
add_child(bgsound)
#add_child(fl)
#add_child(fr)
bgsound.stream = load(Global.musictracks[21])
bgsound.mix_target = 1
bgsound.bus = &"Music"
#fl.mix_target = 1
#fr.mix_target = 1
#fl.stream = load("res://sfx/Front_Left.wav")
#fr.stream = load("res://sfx/Front_Right.wav")
bgsound.set_volume_db(-10)
#fl.set_volume_db(10)
#fr.set_volume_db(10)
bgsound.play(0)
func _input(event):
gamepadtest.new(event)
# Mouse in viewport coordinates.
if Input.is_action_just_pressed("ui_cancel"):
get_tree().change_scene_to_file("res://levels/ui/soundtest.tscn")
elif Input.is_action_pressed("ui_left") && Input.is_action_pressed("ui_up"):
fl.play(0)
elif Input.is_action_pressed("ui_right") && Input.is_action_pressed("ui_up"):
fr.play(0)
elif Input.is_action_pressed("ui_left") && Input.is_action_pressed("ui_down"):
rl.play(0)
elif Input.is_action_pressed("ui_right") && Input.is_action_pressed("ui_down"):
rr.play(0)
#if event is InputEventMouseMotion:
# bgsound.position = Vector3(event.position.x-640, 0, event.position.y-480)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass

View file

@ -1,98 +0,0 @@
[gd_scene load_steps=11 format=3 uid="uid://bivi1ncwnunrp"]
[ext_resource type="Script" path="res://levels/ui/alsatest.gd" id="1_hqlyt"]
[ext_resource type="Texture2D" uid="uid://bxa27c7gnivwx" path="res://backgounds/night-sky-at-ceres.jpg" id="2_ribwb"]
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="3_2tyrv"]
[ext_resource type="Script" path="res://Game name.gd" id="3_iuwjb"]
[ext_resource type="Script" path="res://start.gd" id="4_cp7hy"]
[ext_resource type="Script" path="res://exit.gd" id="5_aogyx"]
[ext_resource type="AudioStream" uid="uid://blllkdxk3sj0g" path="res://sfx/Front_Left.wav" id="7_msbfk"]
[ext_resource type="AudioStream" uid="uid://dpn17gurdra0l" path="res://sfx/Front_Right.wav" id="8_tqilb"]
[ext_resource type="AudioStream" uid="uid://by6uoipfuc23n" path="res://sfx/Rear_Left.wav" id="9_skj4n"]
[ext_resource type="AudioStream" uid="uid://w1c1uvatrkbn" path="res://sfx/Rear_Right.wav" id="10_v8t5w"]
[node name="Alsatest" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_hqlyt")
[node name="Night Sky" type="TextureRect" parent="."]
layout_mode = 0
offset_right = 1280.0
offset_bottom = 720.0
texture = ExtResource("2_ribwb")
[node name="Game name" type="Label" parent="."]
layout_mode = 0
offset_left = 35.0
offset_top = 308.0
offset_right = 1241.0
offset_bottom = 438.0
theme_override_font_sizes/font_size = 95
text = "Advanced Linein
Sound Architects"
horizontal_alignment = 1
script = ExtResource("3_iuwjb")
[node name="start" type="Label" parent="."]
layout_mode = 0
offset_left = 46.0
offset_top = 92.0
offset_right = 1224.0
offset_bottom = 147.0
theme_override_font_sizes/font_size = 40
text = "ALSA_TEST_SPK"
horizontal_alignment = 1
script = ExtResource("4_cp7hy")
[node name="exit" type="Label" parent="."]
layout_mode = 0
offset_left = 47.0
offset_top = 602.0
offset_right = 1208.0
offset_bottom = 657.0
theme_override_font_sizes/font_size = 40
text = "TEXT_EXIT"
horizontal_alignment = 1
script = ExtResource("5_aogyx")
[node name="Bottomhud" parent="." instance=ExtResource("3_2tyrv")]
layout_mode = 1
[node name="Front_Left" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, -5)
stream = ExtResource("7_msbfk")
volume_db = 80.0
max_distance = 30.0
panning_strength = 50.0
bus = &"SFX1"
[node name="Front_Right" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -5)
stream = ExtResource("8_tqilb")
volume_db = 80.0
max_distance = 30.0
panning_strength = 50.0
bus = &"SFX1"
[node name="Rear_Left" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 5)
stream = ExtResource("9_skj4n")
volume_db = 80.0
max_distance = 30.0
panning_strength = 50.0
bus = &"SFX1"
[node name="Rear_Right" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -5)
stream = ExtResource("10_v8t5w")
volume_db = 80.0
max_distance = 30.0
panning_strength = 50.0
bus = &"SFX1"
[node name="Camera3D" type="Camera3D" parent="."]

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