extends Node var live var time var origmpos var mousepos var timelimit = 15000 var wait var hiscoresfile = "user://hiscores.save" var gamelevel var levelmax var firstrun var sk = false var xm = 0 var ym = 0 # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass