[gd_scene load_steps=2 format=3 uid="uid://b5cxd2rmstnpt"] [ext_resource type="Texture2D" uid="uid://kxvipok4tnuw" path="res://backgounds/wip.jpg" id="1_yw0he"] [node name="Testspawn" type="Node2D"] [node name="WIP" type="TextureRect" parent="."] offset_right = 40.0 offset_bottom = 40.0 texture = ExtResource("1_yw0he")