[gd_scene load_steps=4 format=2] [ext_resource path="res://sprites/common/bullet/arrow.png" type="Texture" id=1] [ext_resource path="res://sprites/common/bullet/arrow.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 65, 10 ) [node name="Arrow" type="Area2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 1, 1 ) rotation = 3.14159 texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 1, 1 ) shape = SubResource( 1 ) [node name="VisibleOnScreenNotifier2D" type="VisibilityNotifier2D" parent="."] position = Vector2( 0.874994, 0.906251 ) scale = Vector2( 6.5125, 1.00937 )