[gd_scene load_steps=3 format=3 uid="uid://b2gxwerkgrbp7"] [ext_resource type="Texture2D" uid="uid://cfqxhmvjstwcd" path="res://sprites/common/bullet/fireball.png" id="1_ues2l"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_tqfch"] size = Vector2(47, 60) [node name="Fireball" type="RigidBody2D"] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_ues2l") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0.5, 0) shape = SubResource("RectangleShape2D_tqfch")