midori-school/Label2.gd
2024-06-25 14:08:24 -07:00

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GDScript
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extends Label
var housefreedom
var welcometext = ""
var playername
func _ready():
if OS.get_data_dir().begins_with("/home"):
playername = OS.get_data_dir().rsplit("/", true, 7)[2]
else:
playername = "player"
housefreedom = OS.get_processor_name().contains("AMD Custom APU") && OS.get_processor_name().contains("0405")
if OS.get_distribution_name().contains("Kali") || OS.get_environment("WSL_DISTRO_NAME").length() < 0:
Global.sk = true
if Global.sk:
_sk()
else:
if Global.firstrun:
welcometext = "Welcome to your first session "+playername
else:
welcometext = "Welcome back "+playername
if housefreedom:
welcometext = welcometext+"\nSteam machines are not dead yet"
if OS.get_environment("MANGOHUD").contains("1"):
Global.mangohud = true
welcometext = welcometext+"\nYour overlay already has a FPS counter, built-in one is disabled"
if OS.get_environment("WAYLAND_DISPLAY").length() > 0:
welcometext = welcometext+"\nKung Fury was Willys first victim, Wrights wife his second one, and a robot avoided a third one"
welcometext = welcometext+"\nbooting virtual machine"
#This can be used to detect background process, may be useful later
#var output = []
# Execute "get-process" in powershell and save data in "output":
#var chrome_active = false
#OS.execute('/bin/bash', ['-c', "ps aux | grep obs"], output, true)
#var result = output[0].rsplit("/", true, 7).size()
#print(output)
#chrome_active = result > 5 # If there is more than 0 chrome processes, it will be true
#if chrome_active:
# welcometext = welcometext+"\nBe careful"
#print("Number of chrome processes: " + str(result))
set_text(welcometext)
func _sk():
set_text("Script Kiddie detected, only true hackers can cheat here");
func _input(event):
if Global.sk && (Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER) || Input.is_key_pressed(KEY_ESCAPE) || Input.is_key_pressed(KEY_ENTER)):
get_tree().quit()