248 lines
6.3 KiB
Text
248 lines
6.3 KiB
Text
[gd_scene load_steps=20 format=2]
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[ext_resource path="res://sprites/ceres/railway/sprite.png" type="Texture" id=1]
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[ext_resource path="res://sprites/ceres/items/hkr.png" type="Texture" id=2]
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[ext_resource path="res://sprites/common/player/player.tscn" type="PackedScene" id=3]
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[ext_resource path="res://sprites/ceres/items/ltc.png" type="Texture" id=4]
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[ext_resource path="res://levels/Ceres/honkerrailway.gd" type="Script" id=5]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 18.5, 446.5 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 676, 20.5 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 111, 201.5 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 33.5, 76.5 )
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[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 45, 128 )
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[sub_resource type="Animation" id=6]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 8 ]
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}
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[sub_resource type="Animation" id=7]
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resource_name = "eidle"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 8 ]
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}
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[sub_resource type="Animation" id=8]
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resource_name = "ewalk"
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length = 0.3
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loop = true
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step = 0.033
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.099, 0.198 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ 9, 8, 10 ]
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}
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[sub_resource type="Animation" id=9]
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resource_name = "nidle"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0.1 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 4 ]
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}
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[sub_resource type="Animation" id=10]
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resource_name = "nwalk"
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length = 0.3
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ 5, 4, 6 ]
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}
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[sub_resource type="Animation" id=11]
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resource_name = "sidle"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0.5 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 0 ]
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}
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[sub_resource type="Animation" id=12]
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resource_name = "swalk"
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length = 0.3
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ 1, 0, 2 ]
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}
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[sub_resource type="Animation" id=13]
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resource_name = "widle"
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length = 0.3
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 12 ]
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}
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[sub_resource type="Animation" id=14]
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resource_name = "wwalk"
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length = 0.3
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ 13, 12, 14 ]
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}
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[node name="Honkerrailway" type="Node2D"]
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script = ExtResource( 5 )
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_right = 1280.0
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margin_bottom = 720.0
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color = Color( 0.839216, 0.658824, 0.32549, 1 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( -18, 373.5 )
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shape = SubResource( 1 )
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[node name="StaticBody2D2" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
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position = Vector2( 1299, 376 )
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shape = SubResource( 1 )
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[node name="StaticBody2D3" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
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position = Vector2( 641, -21 )
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shape = SubResource( 2 )
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[node name="StaticBody2D4" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
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position = Vector2( 640, 741 )
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shape = SubResource( 2 )
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[node name="StaticBody2D5" type="StaticBody2D" parent="."]
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position = Vector2( 635, 214 )
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[node name="Sprite" type="Sprite" parent="StaticBody2D5"]
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D5"]
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position = Vector2( 1, 0.5 )
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shape = SubResource( 3 )
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[node name="StaticBody2D6" type="StaticBody2D" parent="."]
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position = Vector2( 384, 186 )
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[node name="Sprite" type="Sprite" parent="StaticBody2D6"]
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texture = ExtResource( 4 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D6"]
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position = Vector2( 0.5, 0.5 )
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shape = SubResource( 4 )
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[node name="Railwaygirl" type="KinematicBody2D" parent="."]
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position = Vector2( 473, 133 )
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[node name="Sprite" type="Sprite" parent="Railwaygirl"]
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texture = ExtResource( 1 )
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hframes = 4
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vframes = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Railwaygirl"]
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shape = SubResource( 5 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Railwaygirl"]
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anims/RESET = SubResource( 6 )
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anims/eidle = SubResource( 7 )
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anims/ewalk = SubResource( 8 )
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anims/nidle = SubResource( 9 )
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anims/nwalk = SubResource( 10 )
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anims/sidle = SubResource( 11 )
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anims/swalk = SubResource( 12 )
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anims/widle = SubResource( 13 )
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anims/wwalk = SubResource( 14 )
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[node name="Player" parent="." instance=ExtResource( 3 )]
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position = Vector2( 635, 586 )
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