wormhole level
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3717a46d3d
commit
08ff27f85f
3 changed files with 97 additions and 48 deletions
BIN
level maps/wormhole.xcf
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BIN
level maps/wormhole.xcf
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105
r3.py
105
r3.py
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@ -221,34 +221,59 @@ class Ast3(pygame.sprite.Sprite):
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self.velocity = [0, 0]
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def update(self):
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self.rect.move_ip(ex, ey)
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player = Player(346,206)
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css1 = Css(483,262)
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css2 = Css(500,400)
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css3 = Css(1582,470)
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sat1 = Sat(550,-100)
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sat2 = Sat(600,100)
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sat3 = Sat(1240,120)
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goal = Goal(1940,-16)
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bus1 = Bus(600,656)
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bus2 = Bus(1258,320)
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bus3 = Bus(1970,524)
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tc1 = Tc(854,472)
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tc2 = Tc(1164,570)
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tc3 = Tc(1760,680)
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iss1 = Iss(878,140)
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iss2 = Iss(1136,-6)
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iss3 = Iss(1742,222)
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ast1 = Ast1(120,200)
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ast2 = Ast2(300,100)
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ast3 = Ast3(500,150)
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wall1 = Wallh(-100,-200)
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wall2 = Wallh(2150,-200)
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wall3 = Wallv(-200,-200)
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wall4 = Wallv(-200,800)
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if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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background = Background('backgrounds/wormhole.png')
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player = Player(346,206)
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css1 = Css(551,381)
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css2 = Css(772,399)
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css3 = Css(1142,516)
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sat1 = Sat(694,-85)
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sat2 = Sat(871,121)
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sat3 = Sat(1440,120)
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goal = Goal(1940,-16)
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bus1 = Bus(1544,488)
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bus2 = Bus(1127,161)
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bus3 = Bus(1936,146)
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tc1 = Tc(1132,406)
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tc2 = Tc(1124,270)
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tc3 = Tc(1137,677)
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iss1 = Iss(1136,23)
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iss2 = Iss(1133,-117)
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iss3 = Iss(1788,-129)
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ast1 = Ast1(120,200)
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ast2 = Ast2(300,100)
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ast3 = Ast3(500,150)
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wall1 = Wallh(-100,-200)
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wall2 = Wallh(2150,-200)
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wall3 = Wallv(-200,-200)
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wall4 = Wallv(-200,800)
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else:
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background = Background('backgrounds/galaxy.png')
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player = Player(346,206)
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css1 = Css(483,262)
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css2 = Css(500,400)
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css3 = Css(1582,470)
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sat1 = Sat(550,-100)
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sat2 = Sat(600,100)
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sat3 = Sat(1240,120)
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goal = Goal(1940,-16)
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bus1 = Bus(600,656)
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bus2 = Bus(1258,320)
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bus3 = Bus(1970,524)
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tc1 = Tc(854,472)
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tc2 = Tc(1164,570)
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tc3 = Tc(1760,680)
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iss1 = Iss(878,140)
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iss2 = Iss(1136,-6)
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iss3 = Iss(1742,222)
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ast1 = Ast1(120,200)
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ast2 = Ast2(300,100)
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ast3 = Ast3(500,150)
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wall1 = Wallh(-100,-200)
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wall2 = Wallh(2150,-200)
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wall3 = Wallv(-200,-200)
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wall4 = Wallv(-200,800)
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#crash = Crash()
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#antenna = Antenna()
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running = True
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@ -283,6 +308,34 @@ while running:
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csfx.play()
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elif event.key == pygame.K_r:
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#this restart the game
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if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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background = Background('backgrounds/wormhole.png')
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player = Player(346,206)
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css1 = Css(551,381)
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css2 = Css(772,399)
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css3 = Css(1142,516)
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sat1 = Sat(694,-85)
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sat2 = Sat(871,121)
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sat3 = Sat(1440,120)
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goal = Goal(1940,-16)
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bus1 = Bus(1544,488)
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bus2 = Bus(1127,161)
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bus3 = Bus(1936,146)
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tc1 = Tc(1132,406)
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tc2 = Tc(1124,270)
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tc3 = Tc(1137,677)
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iss1 = Iss(1136,23)
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iss2 = Iss(1133,-117)
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iss3 = Iss(1788,-129)
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ast1 = Ast1(120,200)
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ast2 = Ast2(300,100)
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ast3 = Ast3(500,150)
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wall1 = Wallh(-100,-200)
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wall2 = Wallh(2150,-200)
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wall3 = Wallv(-200,-200)
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wall4 = Wallv(-200,800)
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else:
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background = Background('backgrounds/galaxy.png')
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player = Player(346,206)
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css1 = Css(483,262)
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css2 = Css(500,400)
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@ -307,10 +360,6 @@ while running:
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wall2 = Wallh(2150,-200)
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wall3 = Wallv(-200,-200)
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wall4 = Wallv(-200,800)
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if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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background = Background('backgrounds/wormhole.png')
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else:
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background = Background('backgrounds/galaxy.png')
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live = True
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complete = False
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if music:
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