fix music autoplay

This commit is contained in:
Page Asgardius 2022-04-23 06:37:51 -07:00
parent 2ab8fb8026
commit 1f4f352453

8
r3.py
View file

@ -28,8 +28,8 @@ BLACK = (0, 0, 0)
#pygame.mixer.music.load('music/galaxy.opus')
csfx = pygame.mixer.Sound('sfx/crash.ogg')
lcfx = pygame.mixer.Sound('sfx/complete.ogg')
if music:
pygame.mixer.music.play(-1)
#if music:
# pygame.mixer.music.play(-1)
#sound = pygame.mixer.Sound(file='bmx.ogg')
#raw_array = sound.get_raw()
#raw_array = raw_array[100000:92557920]
@ -278,6 +278,8 @@ else:
wall4 = Wallv(-200,800)
#crash = Crash()
#antenna = Antenna()
if music:
pygame.mixer.music.play(-1)
running = True
live = True
complete = False
@ -364,6 +366,8 @@ while running:
wall2 = Wallh(2150,-200)
wall3 = Wallv(-200,-200)
wall4 = Wallv(-200,800)
if music:
pygame.mixer.music.play(-1)
live = True
complete = False
if music: