music selection
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08ff27f85f
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4 changed files with 5 additions and 1 deletions
BIN
music/galaxy.opus
Normal file
BIN
music/galaxy.opus
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BIN
music/space.ogg
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music/space.ogg
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music/wormhole.opus
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music/wormhole.opus
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6
r3.py
6
r3.py
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@ -25,7 +25,7 @@ ey = 0
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music = False #To disable music at game start set to false
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BLACK = (0, 0, 0)
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#WHITE = (255, 255, 255)
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pygame.mixer.music.load('music/space.ogg')
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#pygame.mixer.music.load('music/galaxy.opus')
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csfx = pygame.mixer.Sound('sfx/crash.ogg')
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lcfx = pygame.mixer.Sound('sfx/complete.ogg')
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if music:
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@ -223,6 +223,7 @@ class Ast3(pygame.sprite.Sprite):
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self.rect.move_ip(ex, ey)
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if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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background = Background('backgrounds/wormhole.png')
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pygame.mixer.music.load('music/wormhole.opus')
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player = Player(346,206)
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css1 = Css(551,381)
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css2 = Css(772,399)
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@ -250,6 +251,7 @@ if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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else:
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background = Background('backgrounds/galaxy.png')
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pygame.mixer.music.load('music/galaxy.opus')
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player = Player(346,206)
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css1 = Css(483,262)
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css2 = Css(500,400)
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@ -310,6 +312,7 @@ while running:
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#this restart the game
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if int(datetime.datetime.utcnow().timestamp() % 2) == 1:
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background = Background('backgrounds/wormhole.png')
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pygame.mixer.music.load('music/wormhole.opus')
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player = Player(346,206)
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css1 = Css(551,381)
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css2 = Css(772,399)
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@ -336,6 +339,7 @@ while running:
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wall4 = Wallv(-200,800)
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else:
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background = Background('backgrounds/galaxy.png')
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pygame.mixer.music.load('music/galaxy.opus')
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player = Player(346,206)
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css1 = Css(483,262)
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css2 = Css(500,400)
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