title screen

This commit is contained in:
Page Asgardius 2022-07-04 17:54:48 -07:00
parent e8343d9fcf
commit a6581d47ef

7
r3.py
View file

@ -281,13 +281,11 @@ else:
if music: if music:
pygame.mixer.music.play(-1) pygame.mixer.music.play(-1)
running = True running = True
rstate = 1 rstate = 0
# 0 for title screen # 0 for title screen
# 1 for live spaceship # 1 for live spaceship
# 2 for crashed spaceship # 2 for crashed spaceship
# 3 for completed # 3 for completed
live = True
complete = False
debug = False # This set debug mode debug = False # This set debug mode
pygame.mouse.set_visible(False) pygame.mouse.set_visible(False)
#rect = pygame.Rect((0, 0), (32, 32)) #rect = pygame.Rect((0, 0), (32, 32))
@ -541,6 +539,9 @@ while running:
screen.blit(wall2.image, wall2.rect) screen.blit(wall2.image, wall2.rect)
screen.blit(wall3.image, wall3.rect) screen.blit(wall3.image, wall3.rect)
screen.blit(wall4.image, wall4.rect) screen.blit(wall4.image, wall4.rect)
elif (rstate == 0):
yourtimetext = font.render(str("Move computer mouse and press R to start playing"), True, pygame.Color('white'))
screen.blit(yourtimetext, (150, 400))
else: else:
playhr = (int(runtime / 3600000)) playhr = (int(runtime / 3600000))
playmin = (int(runtime / 60000) - (playhr * 60)) playmin = (int(runtime / 60000) - (playhr * 60))