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A simple game using Pygame library (version 2.1 or later is required to avoid camera issues).
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You control a spaceship moving computer mouse (or any other input device that can emulate it like touchpads, joysticks or trackballs)
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"Source" and "level maps" folders are not required to play the game, only "backgounds", "music", "sfx", "sprites" and "r3.py" executable
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"Source" and "level maps" folders are not required to play the game, only "backgounds", "music", "sfx", "sprites" and "r3.py" executable
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I'm not longer working on this project, it is being ported to Godot Game Engine
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