abstract
This commit is contained in:
parent
d84931a3d4
commit
44e5b083e9
24 changed files with 525 additions and 21 deletions
61
backgounds/abstract.gd
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61
backgounds/abstract.gd
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@ -0,0 +1,61 @@
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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var wormhole = load("res://levels/abstract.tscn").instantiate()
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func _ready():
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get_tree().root.add_child.call_deferred(wormhole)
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Global.wait = Time.get_ticks_msec()
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Time.get_ticks_msec() - Global.wait > Global.timelimit:
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Global.live = 2
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if (Time.get_ticks_msec() - Global.wait) >= 1000 && (Input.is_key_pressed(KEY_ESCAPE) || Input.is_joy_button_pressed(0,JOY_BUTTON_X) || Input.is_joy_button_pressed(0,JOY_BUTTON_Y) || Input.is_joy_button_pressed(0,JOY_BUTTON_A) || Input.is_joy_button_pressed(0,JOY_BUTTON_B) || Input.is_joy_button_pressed(0,JOY_BUTTON_BACK) || Input.is_joy_button_pressed(0,JOY_BUTTON_START) || Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER) || Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER)):
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#print("Mouse Click/Unclick at: ", event.position)
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_title()
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elif Input.is_key_pressed(KEY_C):
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Global.live = 2
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elif Input.is_key_pressed(KEY_V):
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Global.live = 3
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if Global.live == 0:
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_title()
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elif Global.live == 2:
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_crash()
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elif Global.live == 3:
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_complete()
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#pass
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func _title():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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get_tree().root.remove_child(wormhole)
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get_tree().change_scene_to_file("res://title.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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func _crash():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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Global.time = Time.get_ticks_msec() - Global.wait
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await get_tree().create_timer(1.0).timeout
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queue_free()
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get_tree().root.remove_child(wormhole)
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get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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func _complete():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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Global.time = Time.get_ticks_msec() - Global.wait
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get_tree().root.remove_child(wormhole)
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get_tree().change_scene_to_file("res://levels/credits.tscn")
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#get_tree().root.add_child(title)
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#get_tree().root.remove_child(boot)
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#boot.queue_free()
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12
backgounds/abstract.tscn
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12
backgounds/abstract.tscn
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[gd_scene load_steps=3 format=3 uid="uid://by7ktb1k5ml5y"]
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[ext_resource type="Script" path="res://backgounds/abstract.gd" id="1_pph27"]
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[ext_resource type="Texture2D" uid="uid://qmyfeu4jrmbv" path="res://backgounds/abstract.png" id="2_ivn17"]
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[node name="wormhole" type="Node2D"]
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script = ExtResource("1_pph27")
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[node name="TextureRect" type="TextureRect" parent="."]
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offset_right = 1280.0
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offset_bottom = 720.0
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texture = ExtResource("2_ivn17")
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17
levels/abstract.gd
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17
levels/abstract.gd
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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var bgsound := AudioStreamPlayer.new()
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func _ready():
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add_child(bgsound)
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var titlemusic = load("res://music/truth.wav")
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bgsound.stream = titlemusic
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bgsound.play(0)
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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174
levels/abstract.tscn
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174
levels/abstract.tscn
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[gd_scene load_steps=22 format=3 uid="uid://b82huqhu88xt6"]
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[ext_resource type="Script" path="res://levels/abstract.gd" id="1_id1o1"]
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[ext_resource type="Script" path="res://levels/css1.gd" id="3_4xg6i"]
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[ext_resource type="Texture2D" uid="uid://dhxjwha3mq5tx" path="res://sprites/martian.png" id="6_8751b"]
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[ext_resource type="Texture2D" uid="uid://hpohy23ejlrm" path="res://sprites/astronaut.png" id="8_1mpr5"]
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[ext_resource type="Texture2D" uid="uid://bows52y4q3suo" path="res://sprites/antenna.png" id="8_7cq8u"]
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[ext_resource type="Script" path="res://levels/antenna.gd" id="9_cr36o"]
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[ext_resource type="Texture2D" uid="uid://cpd31c6o18rmh" path="res://sprites/ss.png" id="10_shrek"]
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[ext_resource type="Texture2D" uid="uid://dq06yjgibl0u1" path="res://sprites/asteroid.png" id="11_bwi0e"]
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[ext_resource type="Script" path="res://levels/ast1.gd" id="12_s1o5o"]
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[ext_resource type="Script" path="res://levels/ast2.gd" id="13_xw0he"]
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[ext_resource type="Script" path="res://levels/ast3.gd" id="14_xcrsk"]
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[ext_resource type="Script" path="res://levels/ss.gd" id="15_hsg5e"]
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[ext_resource type="Script" path="res://levels/wall1.gd" id="15_yx2oo"]
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[ext_resource type="Script" path="res://levels/wall2.gd" id="16_el0w3"]
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[ext_resource type="Script" path="res://levels/wall3.gd" id="17_pl58r"]
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[ext_resource type="Script" path="res://levels/wall4.gd" id="18_ptooy"]
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[ext_resource type="Script" path="res://fps.gd" id="20_li4sv"]
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[ext_resource type="Script" path="res://backgounds/Home.gd" id="21_ipbod"]
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[ext_resource type="Script" path="res://levels/timelimit.gd" id="21_tw1es"]
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[sub_resource type="Gradient" id="Gradient_3wb6i"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_8jpuy"]
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gradient = SubResource("Gradient_3wb6i")
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[node name="abstract" type="Node2D"]
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script = ExtResource("1_id1o1")
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[node name="ast1" type="Sprite2D" parent="."]
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position = Vector2(934, 569)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("11_bwi0e")
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script = ExtResource("12_s1o5o")
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[node name="ast2" type="Sprite2D" parent="."]
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position = Vector2(555, 705)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("11_bwi0e")
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script = ExtResource("13_xw0he")
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[node name="ast3" type="Sprite2D" parent="."]
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position = Vector2(1257, 644)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("11_bwi0e")
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script = ExtResource("14_xcrsk")
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[node name="martian1" type="Sprite2D" parent="."]
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position = Vector2(743, 96.0001)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="martian2" type="Sprite2D" parent="."]
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position = Vector2(1863, 618)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="martian3" type="Sprite2D" parent="."]
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position = Vector2(989, 536)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="martian4" type="Sprite2D" parent="."]
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position = Vector2(1675, 901)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="martian5" type="Sprite2D" parent="."]
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position = Vector2(1211, 293)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="martian6" type="Sprite2D" parent="."]
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position = Vector2(1523, 1534)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("6_8751b")
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script = ExtResource("3_4xg6i")
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[node name="astronaut1" type="Sprite2D" parent="."]
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position = Vector2(1059, 821)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="astronaut2" type="Sprite2D" parent="."]
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position = Vector2(1511, 1290)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="astronaut3" type="Sprite2D" parent="."]
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position = Vector2(1621, 410)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="astronaut4" type="Sprite2D" parent="."]
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position = Vector2(880, 294)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="astronaut5" type="Sprite2D" parent="."]
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position = Vector2(1890, 1021)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="astronaut6" type="Sprite2D" parent="."]
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position = Vector2(1665, 41)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("8_1mpr5")
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script = ExtResource("3_4xg6i")
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[node name="antenna" type="Sprite2D" parent="."]
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position = Vector2(2146, 390)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("8_7cq8u")
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script = ExtResource("9_cr36o")
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[node name="ss" type="Sprite2D" parent="."]
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position = Vector2(640, 360)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("10_shrek")
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script = ExtResource("15_hsg5e")
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[node name="wall1" type="Sprite2D" parent="."]
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position = Vector2(338.5, 688.5)
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scale = Vector2(0.332031, 2539)
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texture = SubResource("GradientTexture1D_8jpuy")
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script = ExtResource("15_yx2oo")
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[node name="wall2" type="Sprite2D" parent="."]
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position = Vector2(2249, 848)
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scale = Vector2(0.332031, 2534.5)
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texture = SubResource("GradientTexture1D_8jpuy")
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script = ExtResource("16_el0w3")
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[node name="wall3" type="Sprite2D" parent="."]
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position = Vector2(2298, -118)
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scale = Vector2(15.707, 111)
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texture = SubResource("GradientTexture1D_8jpuy")
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script = ExtResource("17_pl58r")
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[node name="wall4" type="Sprite2D" parent="."]
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position = Vector2(2302, 1769)
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scale = Vector2(15.707, 111)
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texture = SubResource("GradientTexture1D_8jpuy")
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script = ExtResource("18_ptooy")
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[node name="fps" type="Label" parent="."]
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offset_right = 40.0
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offset_bottom = 23.0
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script = ExtResource("20_li4sv")
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[node name="timelimit" type="Label" parent="."]
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offset_left = 204.0
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offset_right = 244.0
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offset_bottom = 23.0
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script = ExtResource("21_tw1es")
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[node name="Home" type="TextureButton" parent="."]
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offset_left = 52.0
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offset_top = 39.0
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offset_right = 125.0
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offset_bottom = 110.0
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script = ExtResource("21_ipbod")
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@ -15,27 +15,28 @@ func _process(delta):
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var xm = 0
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var ym = 0
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var velocity = Vector2.ZERO
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if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
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velocity = (Vector2.RIGHT.rotated(rotation) * -50000 * delta * Input.get_joy_axis(0,JOY_AXIS_LEFT_X))-Vector2.UP.rotated(rotation) * -50000 *delta * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
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elif Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT):
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if Global.live == 1:
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if Input.get_joy_axis(0,JOY_AXIS_LEFT_X) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) > 0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_X) < -0.2 || Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) < -0.2:
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velocity = (Vector2.RIGHT.rotated(rotation) * -50000 * delta * Input.get_joy_axis(0,JOY_AXIS_LEFT_X))-Vector2.UP.rotated(rotation) * -50000 *delta * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
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elif Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT):
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#var mousepos = get_viewport().get_mouse_position() - origmpos
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self.position = Vector2(origpos.x+(Global.mousepos.x*5), origpos.y+(Global.mousepos.y*5))
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else:
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if Input.is_action_pressed("ui_left") || Input.is_key_pressed(KEY_A):
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xm = -1
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if Input.is_action_pressed("ui_right") || Input.is_key_pressed(KEY_D):
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xm = 1
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if Input.is_action_pressed("ui_up") || Input.is_key_pressed(KEY_W):
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ym = -1
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if Input.is_action_pressed("ui_down") || Input.is_key_pressed(KEY_S):
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ym = 1
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velocity = (Vector2.RIGHT.rotated(rotation) * -50000 * xm * delta)-Vector2.UP.rotated(rotation) * -50000 * ym * delta
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origpos = self.position
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self.position = Vector2(origpos.x+(Global.mousepos.x*5), origpos.y+(Global.mousepos.y*5))
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else:
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if Input.is_action_pressed("ui_left") || Input.is_key_pressed(KEY_A):
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xm = -1
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if Input.is_action_pressed("ui_right") || Input.is_key_pressed(KEY_D):
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xm = 1
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if Input.is_action_pressed("ui_up") || Input.is_key_pressed(KEY_W):
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ym = -1
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if Input.is_action_pressed("ui_down") || Input.is_key_pressed(KEY_S):
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ym = 1
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velocity = (Vector2.RIGHT.rotated(rotation) * -50000 * xm * delta)-Vector2.UP.rotated(rotation) * -50000 * ym * delta
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origpos = self.position
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#origmpos = get_viewport().get_mouse_position()
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#if Input.get_joy_axis(0,JOY_AXIS_LEFT_Y) != 0:
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# velocity = Vector2.UP.rotated(rotation) * -400 * Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)
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position += velocity * delta
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if position.x < 782 && position.x > 496:
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if position.y < 468 && position.y > 270:
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Global.live = 3
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position += velocity * delta
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if position.x < 782 && position.x > 496:
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if position.y < 468 && position.y > 270:
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Global.live = 3
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#pass
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BIN
music/broken.wav
Normal file
BIN
music/broken.wav
Normal file
Binary file not shown.
24
music/broken.wav.import
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24
music/broken.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dfipu171yc0c"
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path="res://.godot/imported/broken.wav-9bf1c8f23bb1769fd0b99ca8bdfd60ea.sample"
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[deps]
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source_file="res://music/broken.wav"
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dest_files=["res://.godot/imported/broken.wav-9bf1c8f23bb1769fd0b99ca8bdfd60ea.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
music/maran.wav
Normal file
BIN
music/maran.wav
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Binary file not shown.
24
music/maran.wav.import
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24
music/maran.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dhprxrtcbw7fo"
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path="res://.godot/imported/maran.wav-f360fc74f16659b57ef865dcd8adc07d.sample"
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[deps]
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source_file="res://music/maran.wav"
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dest_files=["res://.godot/imported/maran.wav-f360fc74f16659b57ef865dcd8adc07d.sample"]
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[params]
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force/8_bit=false
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force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
music/orion.wav
Normal file
BIN
music/orion.wav
Normal file
Binary file not shown.
24
music/orion.wav.import
Normal file
24
music/orion.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://chdsigcjqqsoe"
|
||||
path="res://.godot/imported/orion.wav-830743a5cd9d83c39bca0bd8a69bb580.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/orion.wav"
|
||||
dest_files=["res://.godot/imported/orion.wav-830743a5cd9d83c39bca0bd8a69bb580.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
music/oskars.wav
Normal file
BIN
music/oskars.wav
Normal file
Binary file not shown.
24
music/oskars.wav.import
Normal file
24
music/oskars.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dkkwx2elo0jxk"
|
||||
path="res://.godot/imported/oskars.wav-748b759985aeacf983ebbe58e2f4b438.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/oskars.wav"
|
||||
dest_files=["res://.godot/imported/oskars.wav-748b759985aeacf983ebbe58e2f4b438.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
music/rock.wav
Normal file
BIN
music/rock.wav
Normal file
Binary file not shown.
24
music/rock.wav.import
Normal file
24
music/rock.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://daneha07ex3rr"
|
||||
path="res://.godot/imported/rock.wav-e3359062c3afe81a0bdd88a06dc6cd71.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/rock.wav"
|
||||
dest_files=["res://.godot/imported/rock.wav-e3359062c3afe81a0bdd88a06dc6cd71.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
music/rose.wav
Normal file
BIN
music/rose.wav
Normal file
Binary file not shown.
24
music/rose.wav.import
Normal file
24
music/rose.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dyfumi2v6wb1l"
|
||||
path="res://.godot/imported/rose.wav-9b898aaccf9d9f9b5c2e0e05e5953beb.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/rose.wav"
|
||||
dest_files=["res://.godot/imported/rose.wav-9b898aaccf9d9f9b5c2e0e05e5953beb.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
music/truth.wav
Normal file
BIN
music/truth.wav
Normal file
Binary file not shown.
24
music/truth.wav.import
Normal file
24
music/truth.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dkyu51gkmrmrl"
|
||||
path="res://.godot/imported/truth.wav-2d7a70053b9de8eed2f2707e82d6d709.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://music/truth.wav"
|
||||
dest_files=["res://.godot/imported/truth.wav-2d7a70053b9de8eed2f2707e82d6d709.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
sprites/astronaut.png
Normal file
BIN
sprites/astronaut.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 708 KiB |
34
sprites/astronaut.png.import
Normal file
34
sprites/astronaut.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://hpohy23ejlrm"
|
||||
path="res://.godot/imported/astronaut.png-2a23f31b6e906bee13448d7ef100b375.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/astronaut.png"
|
||||
dest_files=["res://.godot/imported/astronaut.png-2a23f31b6e906bee13448d7ef100b375.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/martian.png
Normal file
BIN
sprites/martian.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 445 KiB |
34
sprites/martian.png.import
Normal file
34
sprites/martian.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dhxjwha3mq5tx"
|
||||
path="res://.godot/imported/martian.png-159b11bd375f0c43054466e2863a8560.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/martian.png"
|
||||
dest_files=["res://.godot/imported/martian.png-159b11bd375f0c43054466e2863a8560.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
7
title.gd
7
title.gd
|
@ -32,10 +32,13 @@ func _level():
|
|||
# This is like autoloading the scene, only
|
||||
# it happens after already loading the main scene.
|
||||
Global.live = 1
|
||||
if randi() % 2 == 0:
|
||||
var level = randi() % 3
|
||||
if level == 0:
|
||||
get_tree().change_scene_to_file("res://backgounds/galaxy.tscn")
|
||||
else:
|
||||
elif level == 1:
|
||||
get_tree().change_scene_to_file("res://backgounds/wormhole.tscn")
|
||||
else:
|
||||
get_tree().change_scene_to_file("res://backgounds/abstract.tscn")
|
||||
#get_tree().root.add_child(title)
|
||||
#get_tree().root.remove_child(boot)
|
||||
#boot.queue_free()
|
||||
|
|
Loading…
Reference in a new issue