crash animation

This commit is contained in:
Page Asgardius 2023-10-02 14:39:56 -07:00
parent 7d850b6825
commit 832334e381
6 changed files with 37 additions and 16 deletions

View file

@ -41,6 +41,8 @@ func _crash():
# This is like autoloading the scene, only
# it happens after already loading the main scene.
Global.time = Time.get_ticks_msec() - wait
await get_tree().create_timer(1.0).timeout
queue_free()
get_tree().root.remove_child(galaxy)
get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
#get_tree().root.add_child(title)

View file

@ -41,6 +41,8 @@ func _crash():
# This is like autoloading the scene, only
# it happens after already loading the main scene.
Global.time = Time.get_ticks_msec() - wait
await get_tree().create_timer(1.0).timeout
queue_free()
get_tree().root.remove_child(wormhole)
get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
#get_tree().root.add_child(title)

View file

@ -112,32 +112,32 @@ Eternity
4mat
Abstract
???
???
realize the truth
AceMan
Galaxy2
???
???
Broken
Saxxon Pike
Lagoon
???
???
Maran Project
Attraction
Orion
???
???
orion spaceforce23
dualtrax
Space
???
???
rose
4mat
Stars
???
???
Oskars Skarmslackare
MrGamer
Universe
???
???
zenon
ko0x
Credit roll 1
Yes, I see

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://mtl88mcwaqk0"]
[gd_scene load_steps=22 format=3 uid="uid://mtl88mcwaqk0"]
[ext_resource type="Script" path="res://levels/galaxy.gd" id="1_3c4wu"]
[ext_resource type="Texture2D" uid="uid://8lioamk650y7" path="res://sprites/css.png" id="2_3g4h6"]
@ -14,6 +14,7 @@
[ext_resource type="Script" path="res://levels/ast1.gd" id="12_g6l6s"]
[ext_resource type="Script" path="res://levels/ast2.gd" id="13_s46s0"]
[ext_resource type="Script" path="res://levels/ast3.gd" id="14_cu7w4"]
[ext_resource type="Script" path="res://levels/ss.gd" id="15_c4337"]
[ext_resource type="Script" path="res://levels/wall1.gd" id="15_jbm4l"]
[ext_resource type="Script" path="res://levels/wall2.gd" id="16_dnhp8"]
[ext_resource type="Script" path="res://levels/wall3.gd" id="17_jrw7x"]
@ -146,6 +147,7 @@ script = ExtResource("9_diat7")
position = Vector2(640, 360)
scale = Vector2(0.3, 0.3)
texture = ExtResource("9_favs7")
script = ExtResource("15_c4337")
[node name="wall1" type="Sprite2D" parent="."]
position = Vector2(357.5, 483.5)

13
levels/ss.gd Normal file
View file

@ -0,0 +1,13 @@
extends Sprite2D
var angular_speed = PI
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if Global.live == 2:
rotation += angular_speed * delta * 5
#pass

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://b82huqhu88xt6"]
[gd_scene load_steps=22 format=3 uid="uid://b82huqhu88xt6"]
[ext_resource type="Script" path="res://levels/wormhole.gd" id="1_n4a5i"]
[ext_resource type="Texture2D" uid="uid://8lioamk650y7" path="res://sprites/css.png" id="2_y6cio"]
@ -14,6 +14,7 @@
[ext_resource type="Script" path="res://levels/ast1.gd" id="12_s1o5o"]
[ext_resource type="Script" path="res://levels/ast2.gd" id="13_xw0he"]
[ext_resource type="Script" path="res://levels/ast3.gd" id="14_xcrsk"]
[ext_resource type="Script" path="res://levels/ss.gd" id="15_qucqy"]
[ext_resource type="Script" path="res://levels/wall1.gd" id="15_yx2oo"]
[ext_resource type="Script" path="res://levels/wall2.gd" id="16_el0w3"]
[ext_resource type="Script" path="res://levels/wall3.gd" id="17_pl58r"]
@ -146,6 +147,7 @@ script = ExtResource("9_cr36o")
position = Vector2(640, 360)
scale = Vector2(0.3, 0.3)
texture = ExtResource("10_shrek")
script = ExtResource("15_qucqy")
[node name="wall1" type="Sprite2D" parent="."]
position = Vector2(338.5, 688.5)