r3-cd/player.gd
2023-09-25 11:07:12 -07:00

12 lines
299 B
GDScript

extends Sprite2D
var angular_speed = PI
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
rotation += angular_speed * delta
#pass